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101. Errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
**Userlist glitch in chat** Could essentially be users inserting invalid characters into name creation; Eliminating that could possibly be resolved by not giving client side the restriction -- Users could be sending user name confirmation via pro...
- by Xiree - at 2012.10.04 09:29:00
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102. Creating new Character, eliminates majority of bugs. - in Technical Support/Bugs [original thread]
bump
- by Xiree - at 2012.10.04 09:23:00
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103. These Users were caught/observed causing frame stutters/ Frame glitching. - in Technical Support/Bugs [original thread]
LOL enderr There is numerous of ways for Server administrators to tell if someone is glitching. There is numerous of ways for server Administrators to tell if someone really is not in Argintina, but really San Diego. There is numerous of ways ...
- by Xiree - at 2012.10.04 09:05:00
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104. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
The error is more frequent in older profiles... Create a new character -- That should fix majority of y'alls problems.
- by Xiree - at 2012.10.04 09:01:00
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105. Errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
1. Menu Dropsuit fitting bug -- Deleting a fitting that is invalid will register in the menu as still having a invalid fitting. 2. My old profile Xiree -- Still gets timeout error [invalid label:/DUST/UI/Battlefinder/QuickmatchTimeout] 3.Xiree ...
- by Xiree - at 2012.10.04 08:59:00
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106. These Users were caught/observed causing frame stutters/ Frame glitching. - in Technical Support/Bugs [original thread]
@Kai Few of those players were on my team.
- by Xiree - at 2012.10.03 10:37:00
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107. These Users were caught/observed causing frame stutters/ Frame glitching. - in Technical Support/Bugs [original thread]
No its only a few characters in game that cause the issue. You can tell who has problems and who doesn't just by spectating. One will be just having all the good motion and the other player will be barely unresponsive. I'll be making a list of u...
- by Xiree - at 2012.10.03 10:35:00
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108. "Draft Saved" - in General Discussions [original thread]
Half of the features don't even work on this forum... Its like they just tossed a forum script on here. One of the forum moderators added and edited to my text like a ****** -- I'd have to go back and fix the parts they cut out or just slightly ch...
- by Xiree - at 2012.10.03 10:27:00
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109. Commander Roles: What do you expect. - in General Discussions [original thread]
Just to clarify some things for some think the squad leader is the commander. The Commander of the game... IS NOT THE SQUAD leader. The Squad leader laterals organization within their squad. The Commander controls the ENTIRE ARMY. The Commander...
- by Xiree - at 2012.10.03 10:06:00
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110. Chat is a resource hog! - in Feedback/Requests [original thread]
In game Chat is a resource hog... It eats connectivity and really is useless. However -- The commander(Not reffering to squad leaders that imbeciles sometimes mix up) Should be able to give text orders. Those text orders should display at the to...
- by Xiree - at 2012.10.03 09:53:00
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111. "Draft Saved" - in General Discussions [original thread]
It occasionally works... Sometimes it will not even work... Usually it depends on what I've typed... Its trivial... I must be a special person somone is just occasionally removing a draft and hoping I didn't save that previous entry... I've had ...
- by Xiree - at 2012.10.03 09:47:00
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112. The Inevitable Death of Dust 514 - in General Discussions [original thread]
Its well become apparent -- I think this should be addressed. Most of the [CCP] people on here are only forum moderators. They are about as up-to-date on the facts as you and I. The actual developers, I persume do not even post on the forums. ...
- by Xiree - at 2012.10.03 08:38:00
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113. Regarding giving away extra DUST 514 Closed Beta PSN Codes - in General Discussions [original thread]
ATR CrAzY wrote: Xiree wrote: Does anyone actually get codes here? I see people liking this, but no one confirms if they ever get any codes. email [email protected] and ask them thay gave me a code You also mean [email protected] ...
- by Xiree - at 2012.10.03 08:26:00
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114. Regarding giving away extra DUST 514 Closed Beta PSN Codes - in General Discussions [original thread]
Dang, thanks... Why doesn't the first post just say that.
- by Xiree - at 2012.10.03 08:19:00
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115. UI in this game is so Confusing and just TERRIBLE?! - in Feedback/Requests [original thread]
Dude... The tutorial made everything easy as hell... It even told me things; It even walks through stuff. If you buy a gun, it will ask you if you wanna add it If a gun isn't at your skill level it will tell you to upgrade your skill. I'm not...
- by Xiree - at 2012.10.03 08:12:00
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116. Forum Search doesn't work. - in Feedback/Requests [original thread]
I got bored and so I thought... I'd test the reliability of the forum search. Well its still loading and yet it still has not pulled up anything. See once again, moderators showing their lil hidden sarcasm(?). Good thing its useless anyway, I s...
- by Xiree - at 2012.10.03 08:05:00
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117. Servers are dead!!! - in Feedback/Requests [original thread]
From Resident Evil... The new one that was released Yesterday. Thats the cause of the consistant timeouts. More reason to have DEATHMATCH MODE!!! So games could be 2 to 8 player games... Not having to worry about player shortages in the game. I...
- by Xiree - at 2012.10.03 08:01:00
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118. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
Its all Resident Evil 6 fault. The timeout is for not enough players. If the game finder does not have enough players it will not launch or start a game. It has also done something more annoying, closing game after one kill. But either way, ac...
- by Xiree - at 2012.10.03 07:54:00
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119. Errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
1. Emitted light from vehicles casts through terrain. I.E. : If you are on the other side of a hill, the light of a vehicle on the opposite side will cast through. --- Light variables may need more properties or constraints on terrain for that is...
- by Xiree - at 2012.10.03 07:51:00
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120. Errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
@Ghost-33 Thanks for posting irrelevant content on my thread... If you are new, you should know that it is trolling to divert topics to other topics. For other insights to how I feel about lists, please scroll up and look at what I said before....
- by Xiree - at 2012.10.03 07:49:00
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