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81. funny stuff - in The War Room [original thread]
Fool gets a couple remote explosive kills and talks about someone else's k/d.
- by XiBravo - at 2013.08.26 03:57:00
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82. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
CCP Rattati wrote: I actually remember the original murder taxi just being a LAV with one or two heavies that jumped out and straight up murdered everyone. Thanks why i think LIGHT assault vehicles should not be able to be driven by heavy s...
- by XiBravo - at 2013.08.25 22:45:00
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83. Getting past CHAR login circle of doom - in General Discussions [original thread]
I was , but it just loaded for me this sec
- by XiBravo - at 2013.08.25 02:11:00
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84. One more thing ccp friendly fire please... - in General Discussions [original thread]
Bad, bad idea.
- by XiBravo - at 2013.08.24 12:10:00
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85. A few thoughts on passive skill bonuses - in General Discussions [original thread]
And expensive as ****.
- by XiBravo - at 2013.08.24 10:51:00
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86. Equalised turning speeds makes no sense - in General Discussions [original thread]
Hate to burst your bubble, but turn limit does not have a place in a proper FPS... It is a fun little gimmick, but aiming quality all around suffers. Sorry.
- by XiBravo - at 2013.08.24 10:43:00
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87. How to kill a LogiLav easy mode. - in General Discussions [original thread]
Guarantee OP has never successfully done this. (Much less to a proper LLAV )
- by XiBravo - at 2013.08.24 04:17:00
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88. u guys need doing something about this fking cars - in General Discussions [original thread]
Nemo Bluntz wrote: Tectonic Fusion wrote: SPOLIER: Anyone realize remote explosives do 1500 damage each? And 3 of them can do 4500 damage, and LogiLavs have less than 4000 shields. Isn't there a resistance to explosives with shields? 30...
- by XiBravo - at 2013.08.24 04:11:00
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89. Portable mini installation (small turret) [request] - in Feedback/Requests [original thread]
If you are not moving laterally to your enemy you are dead... This is the way of nogungame514
- by XiBravo - at 2013.08.24 03:09:00
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90. Tanks in the Garage - in General Discussions [original thread]
Properly fitted tanks and llavs are OP. stop all the crying u wieners
- by XiBravo - at 2013.08.23 20:03:00
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91. Sticky:Line Harvest Skirmish Feedback - in Skirmish Gamemode [original thread]
E9 Resupply is no longer there...
- by XiBravo - at 2013.08.23 11:22:00
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92. Sticky:Iron Delta Skirmish Feedback - in Skirmish Gamemode [original thread]
D 8,9 RDV AI is wonkey around that area. It will circle, crash, not deploy vehicle.
- by XiBravo - at 2013.08.23 11:20:00
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93. Sticky:Skim Junction Skirmish Feedback - in Skirmish Gamemode [original thread]
G 13 Player models sink to knees on metal walkways occasionally.
- by XiBravo - at 2013.08.23 11:19:00
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94. Extremely low frame rate - in Technical Support/Bugs [original thread]
Over these past few days. I have noticed my ability to track targets (aim) drop even lower than normal ( esp in PC matches). It may be due to my active chat is now way more active, but im not sure. either way im hitting like 5 of 60 with my AR if ...
- by XiBravo - at 2013.08.23 11:14:00
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95. No Speech Bubbles - Can't mute team mates - in Technical Support/Bugs [original thread]
Bump
- by XiBravo - at 2013.08.23 10:51:00
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96. AUDIO DROP OUT(S)... - in Technical Support/Bugs [original thread]
Did the defrag, it did not help. My set up: turtle beach earforce dss with audio technica ath ad-700 Had a tank sneak up on me and my grenades were silent while cooking them...
- by XiBravo - at 2013.08.23 10:49:00
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97. 1.4 turning speed increase - in General Discussions [original thread]
I have a feeling scan precision and dampening are goin to play a larger role in 1.4...
- by XiBravo - at 2013.08.23 10:43:00
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98. CCP how is grenade damage calculated? - in General Discussions [original thread]
BL4CKST4R wrote: Beren Hurin wrote: BL4CKST4R wrote: Paladin Sas wrote: grenade goes boom, damage is applied based on a magical cosmic force known as basic math. any questions? If math was being applied correctly I wouldn't be one s...
- by XiBravo - at 2013.08.22 10:52:00
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99. AUDIO DROP OUT(S)... - in Technical Support/Bugs [original thread]
While we are on the subject i feel nano hives are too loud, at least the adv/proto ones.
- by XiBravo - at 2013.08.21 14:11:00
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100. [Bug] Phantom bullets strike again w/video - in Technical Support/Bugs [original thread]
Yep this exact thing has happened to me as well.
- by XiBravo - at 2013.08.21 14:08:00
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