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1241. my time spent with the vizium laser...... - in General Discussions [original thread]
Gunner Nightingale wrote: Stack damage mods and you got a insta kill weapon. Theres a reason people consider it OP(unbalanced) and they are correct it has the best alpha damage in the game and it was never tweaked or flattened toward the std ...
- by WyrmHero1945 - at 2013.03.16 04:13:00
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1242. Question about laser damage - in Rookie Training Grounds [original thread]
Ulysses Knapse wrote: WyrmHero1945 wrote: So you're saying laser damage depends on heat build up, not continuous fire??? No. Damage done against the enemy has nothing to do with overheat. You must fire the Laser Rifle for as long as possib...
- by WyrmHero1945 - at 2013.03.15 21:32:00
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1243. What does makes you appear on-screen/radar? - in General Discussions [original thread]
Thanks both.
- by WyrmHero1945 - at 2013.03.15 18:17:00
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1244. Question about laser damage - in Rookie Training Grounds [original thread]
So you're saying laser damage depends on heat build up, not continuous fire???
- by WyrmHero1945 - at 2013.03.15 18:16:00
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1245. What does makes you appear on-screen/radar? - in General Discussions [original thread]
Snipers OP lol. j/k :P
- by WyrmHero1945 - at 2013.03.15 17:38:00
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1246. Dust 514 broke my controller - in General Discussions [original thread]
Militia is for practicing and planning your future vehicle builds. It's cheap so it's supposed to get destroyed quickly. Take for example dropships. Only use them for getting used to the flying, doesn't matter if it gets destroyed because they're ...
- by WyrmHero1945 - at 2013.03.15 09:11:00
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1247. What does makes you appear on-screen/radar? - in General Discussions [original thread]
Aside from profile values, do actions like firing/sprinting makes the orange chevron appear on screen? I always seem to see a lot of chevrons, even through walls, but I'm not using any range amplifier nor scout suit. Is the system bugged atm?
- by WyrmHero1945 - at 2013.03.15 08:13:00
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1248. Question about laser damage - in Rookie Training Grounds [original thread]
Ok so I've been pretty much firing the laser without stopping since continuous firing increases damage. Sometimes I fire and if I stop I reload and continue firing non stop, always to overheat. Am I doing this wrong? I heard laser damage depends o...
- by WyrmHero1945 - at 2013.03.15 08:08:00
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1249. The Return Of The Missile Turret! LET'S DO THIS! - in General Discussions [original thread]
I say make the STD version 1 shot a militia dropsuit without upgrades. If grenades can do it why not MISSILES?
- by WyrmHero1945 - at 2013.03.14 20:28:00
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1250. NPC player-run corp - in General Discussions [original thread]
Maybe PRO will make them. A legion of merc zombies.
- by WyrmHero1945 - at 2013.03.14 18:26:00
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1251. NPC player-run corp - in General Discussions [original thread]
Paper Cutter wrote: WyrmHero1945 wrote: I wonder what's the K/D ratio of a NPC merc.... Around 1.7 it gets lonely doing pub matches with locked squads it might be better if I had a squad but maybe not. That doesn't make any sense how ...
- by WyrmHero1945 - at 2013.03.14 16:58:00
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1252. NPC player-run corp - in General Discussions [original thread]
I wonder what's the K/D ratio of a NPC merc....
- by WyrmHero1945 - at 2013.03.14 15:52:00
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1253. NPC player-run corp - in General Discussions [original thread]
How does that even work? Does the corp have NPC mercs or NPC CEO/Directors?
- by WyrmHero1945 - at 2013.03.14 08:16:00
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1254. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
Gunner Nightingale wrote: CCP FoxFour wrote: If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quali...
- by WyrmHero1945 - at 2013.03.14 07:52:00
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1255. What to skill into next as a Type-II Heavy? - in Rookie Training Grounds [original thread]
Heavy LR should be very good. LR's worst weakness is snipers, so a heavy should be able to survive most 1 shots. However I feel LRs need speed in certain situations, for example walking back to get optimum range for more damage, strafing/aiming qu...
- by WyrmHero1945 - at 2013.03.14 07:35:00
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1256. What exactly is the thin "red line"? - in Rookie Training Grounds [original thread]
Yeah that's the red line. The term "red lining" is when opposite team takes all objectives and your team gets stuck in the red line. When this happens most people will switch to sniping to get some kills but the best thing to do is just try to pus...
- by WyrmHero1945 - at 2013.03.14 05:20:00
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1257. PFBHz vs STB Tournament Final - in General Discussions [original thread]
So Light Sharpshooter needs a nerf.
- by WyrmHero1945 - at 2013.03.13 08:10:00
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1258. want some extra isk? - in General Discussions [original thread]
Who the **** you talking about rift? lol And tanks? I thought you said LAVs...
- by WyrmHero1945 - at 2013.03.13 07:56:00
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1259. Low powered modules suggestions for Laser Rifle Assault - in Rookie Training Grounds [original thread]
Shield Regulators. Faster shield regen delay when the laser overheats. You sir are a genius. +100000000
- by WyrmHero1945 - at 2013.03.13 04:47:00
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1260. Make PRO the first ever player controlled NPC corp. - in General Discussions [original thread]
Sloth9230 wrote: I was proud when we beat them in a corp battle, then I saw how many members they had How many????
- by WyrmHero1945 - at 2013.03.13 03:25:00
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