Pages: 1 2 3 4 5 [6] 7 8 9 |
101. Make Quafe Suits PINK like they're suppose to be! - in Feedback/Requests [original thread]
yes +1
- by Wojciak - at 2013.05.12 00:50:00
|
102. Target of Priority - in Feedback/Requests [original thread]
i would say that the top 3 people of the aposing team should be the targets and that the targeting program should start after 5 min or when someone reaches a set amount of Wp ( 500 for ambush, 750 for oms and 1000 for skirmish)
- by Wojciak - at 2013.05.12 00:34:00
|
103. Buff Tanks and Dropships - in Feedback/Requests [original thread]
Lets just take it one step at a time and lets see what the skill fixes do before we go and so that.
- by Wojciak - at 2013.05.12 00:26:00
|
104. Stopping letter hacks - in Feedback/Requests [original thread]
Last i heard they are working on that for this build.
- by Wojciak - at 2013.05.11 23:39:00
|
105. Distance - in Feedback/Requests [original thread]
that is because someone else killed you that you did not see.
- by Wojciak - at 2013.05.11 23:37:00
|
106. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I like it. Logistics are support roles anyways; if a squad is with you this much less of a problem. I always tried to kill logistics first the last few builds. Nothing new here except that rather than an obvious si...
- by Wojciak - at 2013.05.11 20:58:00
|
107. Observation/Realization (PvE) - in Feedback/Requests [original thread]
Dezus 1000 wrote: Without a PvE or noncompetitive mode the game will struggle to grow because of problems with new player retention. Like business, games that stop growing start to die. And if noncompetitive aspect are included, they will canni...
- by Wojciak - at 2013.05.11 18:50:00
|
108. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
bacon blaster wrote: Guys, to those who suggest that the logi be red and white, I would like to ask you: WHAT KIND OF A ******* MORON GOES INTO A WAR ZONE WEARING A RED AND WHITE SUIT, OR OTHER BRIGHT COLORS? YOU MIGHT AS WELL WALK AROUND WITH ...
- by Wojciak - at 2013.05.11 18:02:00
|
109. (Request) Hover Cars/ tanks - in Feedback/Requests [original thread]
The are in lore but they are hover bikes, the hav and lav would be for low gravity planets.
- by Wojciak - at 2013.05.11 17:57:00
|
110. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Skihids wrote: Wojciak wrote: A drop ship is the Dust equivalent to a Helicopter, one man should be able to kill a dropship. Drop ships do not need a hp boos but if they do then i would want to see the flight ceiling lowered. Dropship Pilo...
- by Wojciak - at 2013.05.11 04:13:00
|
111. Increase Dropships HP as well? - in Feedback/Requests [original thread]
A drop ship is the Dust equivalent to a Helicopter, one man should be able to kill a dropship. Drop ships do not need a hp boos but if they do then i would want to see the flight ceiling lowered. Dropship Pilots should be happy that they can not...
- by Wojciak - at 2013.05.11 03:40:00
|
112. Easy AFK farmer solution - in Feedback/Requests [original thread]
he is right, the main way people AFK farm is in the MCC.
- by Wojciak - at 2013.05.11 03:35:00
|
113. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Pvt Numnutz wrote: dunno how many vehicle drivers are in this post but allow me to add a dropship pilots view on this. My assault dropship runs me 1,491,420 isk if i loose one, i have to grind quite a few games to get it back. These dropships ...
- by Wojciak - at 2013.05.10 17:46:00
|
114. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
I think there should be a isk price to recall a vehicle and if you call it down you get charged again, then every time this ( calling and recalling the same vehicle fitting) is done the price increases.
- by Wojciak - at 2013.05.10 16:50:00
|
115. The Hand of Darkness. New gear suggestion... - in Feedback/Requests [original thread]
this dose not fit in to lore. it is a net idea but if you read the book Templar One the person who is behind emperian solders would not do that because they can just delete the person, but if there was a device that stopped the transition of their...
- by Wojciak - at 2013.05.10 16:30:00
|
116. [REQUEST] Please prioritize the A's, B's and C's of this FPS game. - in Feedback/Requests [original thread]
the weapon swapping is a little glitchy and dose need to be fixed,on time i got in gun limbo where i did not know what gun i had out.
- by Wojciak - at 2013.05.10 16:05:00
|
117. [REQUEST] S.M.A.R.T for Dust 514 - in Feedback/Requests [original thread]
Well i am sick of getting stuck on small rock and top stares i think it is the maps themselves that are the problem not the movement system.
- by Wojciak - at 2013.05.10 02:21:00
|
118. suggestions and other stuff that could possibly help balance gameplay... - in Feedback/Requests [original thread]
No for all but the melee and AR.
- by Wojciak - at 2013.05.10 02:12:00
|
119. [REQUEST] S.M.A.R.T for Dust 514 - in Feedback/Requests [original thread]
The Loathing wrote: Wojciak wrote: First person parkour is a bad idea, it usual dose not work well. Did you get to play Brink? It worked seamlessly on that. It was just the linear map design and poor post release support that let the game...
- by Wojciak - at 2013.05.10 01:59:00
|
120. Adding Police Forces like on EVE - in Feedback/Requests [original thread]
i think he means a squad mission where you fight through a city to free some friends from prison and there are civies in the line of fire.
- by Wojciak - at 2013.05.10 01:43:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 |
First page | Previous page | Next page | Last page |