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1. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
I seem to mostly have the problem with Duvolle and the GLU In my opinion, either one of these options would keep the balance: - Decrease RoF or decrease the damage. - Increase recoil so that the weapon delivers more of a kick causing the weapon ...
- by Whizawk - at 2013.05.20 00:50:00
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2. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
The problem is that battle after battle starts to get repetetive and more of a grind. I understand that this game is early in its content stage but I would love to have a sandbox experience where there is always something different to do apart fro...
- by Whizawk - at 2013.05.20 00:39:00
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3. [Request] Augmentation Activation Date? - in Feedback/Requests [original thread]
May we have a watermark on the Augmentations or a feature that tells us the exact date of which we activated it? I am currently under the impression that the new build has somehow shortened the lifespan of my 30-day Augmentation. Thanks.
- by Whizawk - at 2013.05.09 12:43:00
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4. Dropship Rebalance First Look - in Feedback/Requests [original thread]
Best way to think of it would be like a helicopter. Say a helicopter is moving at max thrust/torques, he would then need to tilt backwards to reduce the amount of torque distribution in one direction so they can change, turn the aircraft and then ...
- by Whizawk - at 2013.04.30 11:43:00
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5. [REQUEST] HUD: Different Color Meters for Shield and Armor - in Feedback/Requests [original thread]
I doubt this will stop people from charging into battle with no health.
- by Whizawk - at 2013.04.29 20:41:00
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6. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
Logistics vehicles and troop transports would add a more tactical and less 'guns blazing' gameplay.
- by Whizawk - at 2013.04.29 20:20:00
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7. Dropship Rebalance First Look - in Feedback/Requests [original thread]
When you say "lag" do you mean torque distribution? The kinetic force that will throw you in the direction that you were previously travelling in if you made a sudden sharp turn? A dropship with more weight/mass to throw around would have higher ...
- by Whizawk - at 2013.04.29 20:13:00
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8. Minimum Starting SP - in Feedback/Requests [original thread]
This would reduce the number of one-sided battles if they still haven't solved the initial balancing.
- by Whizawk - at 2013.04.29 20:02:00
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9. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Like most games, it should be different to how little you push the stick to how far you push it. This alone lets you fine-tune a sniper shot for instance by softly pushing the stick. There was a specific option in the controls menu that allowed yo...
- by Whizawk - at 2013.04.29 19:58:00
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