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341. Request: deployable weapons - in Feedback/Requests [original thread]
Governor Odius wrote: Those installations you see around the map, the ones that you can hop into and shoot from, will eventually be deployable by a team commander sitting in the MCC. You do not understand this concept at all.... which remin...
- by WHz DS9899 - at 2012.10.17 01:24:00
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342. Request: Climbing equipment - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Most of the hills in this game can be scaled, you just need to find the path up. Not the short ones. I've either got stuck in paths I've found, or couldn't make it to the top. That, or it was too steep to climb.
- by WHz DS9899 - at 2012.10.16 23:06:00
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343. Suguestion: The MTAC - in Feedback/Requests [original thread]
I did not, Ijust spaced it out some. Please fix that post. Thank you.
- by WHz DS9899 - at 2012.10.16 22:55:00
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344. Request: deployable weapons - in Feedback/Requests [original thread]
If you don't know, in MoH: Warfighter, there is a support action (killstreak) that lets you deploy a Mk. 19 which you can view here . Then I thought, "why can't other games have this? Well, maps are really too small for this.....". And then I th...
- by WHz DS9899 - at 2012.10.16 22:44:00
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345. Suguestion: The MTAC - in Feedback/Requests [original thread]
And I want to say that the weapons the MTAC could be called super-light vehicle weapons (the same as that VTOL jet) that is In bewteen regular heavy weapons firepower and small vehicle firepower. And to the guys that think that this is pointless, ...
- by WHz DS9899 - at 2012.10.16 21:08:00
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346. How should CCP handle cloaking? - in Feedback/Requests [original thread]
My opinion on the cloak: If you shoot a gun, you get uncloaked If you somehow get shot, you disable your cloak knifing, and any melee doesn't disable your cloak depending on your dropsuit, It could last longer, or shorter (scout would last lon...
- by WHz DS9899 - at 2012.10.16 10:44:00
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347. Suguestion: The MTAC - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Why would someone use a regular dropsuit over an MTAC, cost aside? Way more mobile, and the Light MTAC is as fast as the Heavy dropsuit. Plus, two militia launchers to the face is death for a tier 1, so They're n...
- by WHz DS9899 - at 2012.10.16 03:20:00
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348. [Request] fall from space - in Feedback/Requests [original thread]
Okay with the jet packs, but hover boards? not in place in this game....
- by WHz DS9899 - at 2012.10.16 03:14:00
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349. DS's idea threads - in Feedback/Requests [original thread]
Hello mercs, I'm sure you guys have seen at least one of my comments, replied to one, or raged at me because I commented. I'm bored, so I decided to gather all the ideas I've made in the last 1-2 weeks that I can remember, and place them here: ...
- by WHz DS9899 - at 2012.10.16 03:05:00
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350. Suguestion: The MTAC - in Feedback/Requests [original thread]
My take on the MTACs - I think there should be just like the regular dropsuits, having similar guns, and having different types, like a light, two mediums, and a heavy. This is how I think they should be laid out: Light: Has one gun,...
- by WHz DS9899 - at 2012.10.16 02:36:00
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351. Unofficial "New weapon request" thread. - in Feedback/Requests [original thread]
Flame thrower: Heavy weapon that has one cylinder on your back. 3 seconds of flame should kill, and over 2.4 seconds of burning should put you in the downed state LMG: Light gun that has a bigger mag than a AR, but kicks more (hint, hint...
- by WHz DS9899 - at 2012.10.16 02:26:00
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352. Request: Climbing equipment - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: The terrain sucks and is treacherous to walk on as you're prone to getting stuck. That's an issue that needs to be resolved, no fancy tools required. They need to make traversing inclines much smoother. Grappling hook...
- by WHz DS9899 - at 2012.10.16 01:46:00
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353. Request: Climbing equipment - in Feedback/Requests [original thread]
I have another issue with the maps- they have hardly any ladders, and some terrain, although it looks walkable, are not. That's why I will require some climbing equipment. There will only be two, so don't worry Grappling Hook: You could g...
- by WHz DS9899 - at 2012.10.16 01:28:00
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354. MTAC, not a super mech - in Feedback/Requests [original thread]
My take on the MTACs - I think there should be just like the regular dropsuits, having similar guns, and having different types, like a light, two mediums, and a heavy. This is how I think they should be laid out: Light: Has one gun...
- by WHz DS9899 - at 2012.10.14 04:01:00
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355. Request: Support Drops - in Feedback/Requests [original thread]
Baal Jagorin wrote: Wow, did you even bother to look at what you can call in without some kind of rediculous killstreak bonus? No? Lets take a quick look. Emplaced weapon turrets modded to your liking. Vehicles fit-able to any situation -Tank...
- by WHz DS9899 - at 2012.10.14 03:34:00
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356. Reuest: Dust corp planets - in Feedback/Requests [original thread]
Ok after thinking it through, I have thought of a better idea, but it's on a smaller scale. Instead of a Dust corp taking a planet, they can buy land off a EVE player. That way, they can buy, say a part of a big planet, and have their base there.
- by WHz DS9899 - at 2012.10.13 07:36:00
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357. Corp planet - in Feedback/Requests [original thread]
epicsting wrote: A corp planet should be purchase for a lot of isk, the the people in the same corp can build it and even fight each other. You dont get isk, but you get skill point for the exp of the battle you alsome dont lose idem apon death...
- by WHz DS9899 - at 2012.10.13 07:32:00
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358. Request: extreme weather conditions - in Feedback/Requests [original thread]
I don't know how planet enviroments work, but from art work, and from some maps, I seen that there can be different enviroment types. Not what if we could have extreme enviroment types? I mean like Blizzards, acid rain, things like that. on those ...
- by WHz DS9899 - at 2012.10.13 07:30:00
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359. Your Very Own country - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: They have plans for ownership of districts. Districts are areas of land on a planet, which CCP guys discussed as number ~20 per planet or so. On districts you'll be able to build things that will be of some use to your...
- by WHz DS9899 - at 2012.10.13 03:30:00
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360. A Co-Op Mode? Mabey a Story mode - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: If you'd like something that's a little more PVE we have those coming Soonish. Fixed for you
- by WHz DS9899 - at 2012.10.13 03:25:00
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