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Baal Jagorin
Tronhadar Free Guard Minmatar Republic
5
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Posted - 2012.10.13 05:34:00 -
[31] - Quote
Wow, did you even bother to look at what you can call in without some kind of rediculous killstreak bonus? No? Lets take a quick look.
Emplaced weapon turrets modded to your liking.
Vehicles fit-able to any situation -Tanks with missle launcers mounted blasters and CRU's -Drop ships mounted with door guns of many varities and CRU's -LAV's with small weapon turrets of multiple types
The first wave of orbital strikes that can't kill team members. (another rant in and of itself)
There are even things you can carry
Nano hives that can supply and heal team members Spawn beacons Medical and repair equipment
There is no point in care packages in this game because a well rounded squad properly equiped and organised can competently and successfully handle nearly any situation encounted on the battleground using only squad organic weapons and tools.
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tribal wyvern
ZionTCD Legacy Rising
675
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Posted - 2012.10.13 08:00:00 -
[32] - Quote
WHz DS9899 wrote:tribal wyvern wrote:WHz DS9899 wrote:For those who don't know, in cod, you can call in a Chinook helicopter that gives you a box for a random killstreak. But since this game has no such thing as killstreaks, then I wish for deployable objects that come in killstreaks in care packages. The objects could be called in by the commander (see commander thread here: https://forums.dust514.com/default.aspx?g=posts&m=352974#post352974 .) can be things like large shield emplacements ( the shields from this thread: https://forums.dust514.com/default.aspx?g=posts&m=349101#post349101, only bigger.), emplaced launchers, blasters, forge cannons, large nanohives, and more into the base. Then, a dropship can come in, attach it to the bottom, and fly away with it. When it finds the spot it wants to place it down, it can cycle to it from the equipment cycle, and it will drop (or something similar).And then players can then "hack" it, and then the box will open, and the item will be ready to use. ORYou could have a new sort of vehicle that could carry things like this, maybe even small vehicles around the map. It would be the same process, only that the care packages would have to be loaded onto the vehicle (maybe a semi- truck type thing?). NO!!!! No offense dude but this isn't COD, it isn't bf3, it isn't medal of honor. Care packages do not belong in dust, please do not try to be one of those chuckleheads who are trying to convert our beloved dust into something that some of us hate (cod). If you need that swarm launcher but don't have it, if you need that sniper rifle but didn't equip it.....then that's your fault and you should have taken care of it before you deployed, or create multiple fits like alot of us so you can choose from supply depot or when you respawn I.e logi sniper, logi AV, logi assault, scout assault, scout AV..........you get the idea. Like I said, you didn't read the post. None of you have, actually. You just read the title, and got mad. The drops aren't just magically appearing out of thin air; there called in, just like a vehicle is, but it's for things more useful (like an emplaced gun, or a big nanohive.). And it doesn't just arrive to you; It has to be brung to you via a dropship (or the land vehicle idea), that had to go to base, and pick it up. You guys really have some anger issues.....
"ANGER ISSUE!!!? F**** ANGER ISSUE!?? I GOT NO DAMN ANGER ISSUE!!!!!! DAMMIT MOFO!!!!........just kiddin man GǪGǪGǪyeah that makes more sense, we just kinda link 'care packages' to COD, that game has a stigma bro lol. But really the commander role will kind of be responsible for deploying care packages, probably not the kind you're thinking of but somewhat similar. |
WHz DS9899
Doomheim
136
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Posted - 2012.10.14 03:34:00 -
[33] - Quote
Baal Jagorin wrote:Wow, did you even bother to look at what you can call in without some kind of rediculous killstreak bonus? No? Lets take a quick look.
Emplaced weapon turrets modded to your liking.
Vehicles fit-able to any situation -Tanks with missle launcers mounted blasters and CRU's -Drop ships mounted with door guns of many varities and CRU's -LAV's with small weapon turrets of multiple types
The first wave of orbital strikes that can't kill team members. (another rant in and of itself)
There are even things you can carry
Nano hives that can supply and heal team members Spawn beacons Medical and repair equipment
There is no point in care packages in this game because a well rounded squad properly equiped and organised can competently and successfully handle nearly any situation encounted on the battleground using only squad organic weapons and tools.
The big weapon turrets won't fit into a little area. I mean something like a deployable HMG with sheilds, or a MGL (like the MK19, or a M134.) in a smaller enviroment that using a LAV or tank wouldjust get you killed.
I'm talking about Nano Hives that can resupply faster and heal faster than regular ones, and are bigger than normal, and are harder to kill (same with the spwan beacons.) .I was also thinking about sending in base level gear that was disposalable, like a wuick swarm launcher to scare away that tank.
Care packages could be useful, and has a point in Dust. You just see the name, and start raging because I got it off of cod. Yes, I took the name, but how they work is so different, that it's not even funny. stop raging, and step up and say that you were wrong, because your just going to make yourself look stupid, K (BTW, would it make you feel better if I called them support packages?)? |
Raven Tesio
Liandri Hel-Jumpers Liandri Covenant
35
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Posted - 2012.10.14 10:56:00 -
[34] - Quote
Jonquill Caronite wrote:If you actually read the post everything he suggested is in the works... Basically everyone's just upset because he mention call of duty and care packages.
A summary of the post is really "Can we give commanders the ability to drop structures and gear that can be moved and deployed on the battlefield?", answer is SOON....
No I read it... the issue I have isn't actually with the ability to replace destroyed emplacements / structures. Rather in the way he suggests they be brought in, with it being attached to a Killstreak or such.
I find the current method for allowing Orbital Bombardment / Precision Strikes also to be completely stupid, as this focus' on allowing the side that is currently dominating to actually gain are far more commanding position.
As Structure Dropping WILL be in the game, what we should be discussing is actually the best method CCP can use so we don't get the Precision Drop kitten mess we currently have. I mean these should be "tactical" options available from the outset of the mission / complex... forcing Squad Commanders or Platoon Commanders to be far more tactical and conservative over their use to help their Team accomplish an objective rather than the current "I getz m3 moar p0intz!" mentality right now.
We could say for example follow the example of "Seige" or "Triage" mode on Capital Ships, so for example all of the Squad Commanders would have to "link" to an Orbital Ship or Warbarge. These would have a 5 minute Cooldown, which would be with the ship itself (thus shared with everyone linked to it) between Strikes.
This would be the same for the Structures, which like vehicles you would have to purchase pre-game (I don't like the idea of the Market being available in-game, sorry but this is EVE if you didn't think of restocking before the fight then use the Default Setups or always keep a Blueprint-based setup handy... don't cry cause you can't replenish that expensive baller fit) then they could be dropped on the field with say a 1 minute drop timer, as they are dropped from the Warbarge in Orbit rather that being on the MCC like vehicles.
As such when that Structure has been destroyed, you will just have to do without it until the Next Drop is Schedualed. To be honest I wouldn't mind this being based against a "Calibration Point" system as well.
This would mean each Team would have say 2,500 points available... with each Structure costing X points, the "better" the Structure the more points it is. So a Small Turret might be 50 points, Medium 100 points and Large 250 points. As such you would need to think about what Structures would be best to have and where to put them - as opposed to people simply dropping in the best they can afford to.
Now to me that would not only make it more "balanced" for all Players involved, but would also introduce some more tactical thinking over how these aspects are used along with communication if people are "Sharing" them. |
Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.10.14 11:35:00 -
[35] - Quote
I actually completely agree with you, I seriously hope Orbital strikes wont be based on Warpoints but rather on roles, and the actual availability of the strike bought before hand for use from the Warbarge with a limitation of say 2 uses per match (Ammunition limitation), then additional strikes must be provided by actual EVE players waiting in orbit.
Also no kill-streaks another point I agree with. So basically were on the same page, so long as its agreed that the actual dropping of structures, and payloads, material and direction is a part of the game, and will be occurring. Plus of course the navigation of the MCC, its attack and retreat, the targeting of its main gun, hopefully the ability to destroy bases will return, among other things. But we shall see. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
39
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Posted - 2012.10.14 16:07:00 -
[36] - Quote
The Dust 514 soldiers are super soldiers, they have heat resistant armour, repair modules, implants, regenerative biotic attachments, equipment, weapons.
They will never need any of those things that aren't already able to be called in as installations.
And calling them 'care packages' in the first place was just no. |
WHz DS9899
Doomheim
136
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Posted - 2012.10.22 23:45:00 -
[37] - Quote
Aesiron Kor-Azor wrote:The Dust 514 soldiers are super soldiers, they have heat resistant armour, repair modules, implants, regenerative biotic attachments, equipment, weapons.
They will never need any of those things that aren't already able to be called in as installations.
And calling them 'care packages' in the first place was just no.
So being in the middle of a battle (when they get into the 64v64+ battles on the conquest sized maps) and your almost/out of ammo and your squad is out of nanohives, and I won't need these things? I think not. Plus, the instulations are static, meaning they are stuck there. If your moving only one, you could (possibily, if they use my idea) use just one MTAC and you got a mobile one, which it will have aginst a instulation. these are just weaker than the instulations. |
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