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1121. CCP and the CPM failed hard - in General Discussions [original thread]
Judge is bringing the gavel. Welcome back, I hope you've looked at the latest discussion over in the Development Archive. It might be a good idea to start you own "official" discussion over in FB/D with whatever you're thinking of proposing/ yo...
- by Vulpes Dolosus - at 2014.10.23 15:22:00
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1122. is this stat traced by CCP? - in General Discussions [original thread]
I think vehicle damage (whatever get gives you the +75) would be a more appropriate measure of AV effectiveness. Keeping vehicles in check means more than just killing them. Driving them away can be just as important to consider, even if they sur...
- by Vulpes Dolosus - at 2014.10.23 15:02:00
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1123. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
Denchlad 7 wrote: Looks all good to me. Wouldn't it be possible to take the Basic Light Frames, recolour them with some form of Yellow/Dark Red colour scheme, and modify the slots and bonuses? And then skill books and stuff like that. But we ...
- by Vulpes Dolosus - at 2014.10.23 12:31:00
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1124. Vehicle Cloaks - in Feedback/Requests [original thread]
BLOPS tanks. Also being able to bridge (read: teleport) scouts to a "Covert - scout uplink" and move faster while cloaked. My Eve side is showingGǪ (But seriously, no, kind of a bad idea all around imo)
- by Vulpes Dolosus - at 2014.10.23 06:40:00
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1125. Im really sick and tired of this crap. We are. - in General Discussions [original thread]
Is it really that bad? I've only had (slight) trouble when they're really up close, but I mean if they're that close anyway you're in their home field. But weapons like the MD and BP (heard the flay lock was good now but can't confirm) wreck scout...
- by Vulpes Dolosus - at 2014.10.23 06:35:00
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1126. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
Literally just posted this on another thread: "Role Bonus: Can fit Vehicle Link Mods. 2% efficacy and -2% fitting to Vehicle Link Mods (mods that go on the dropsuits that buff vehicle performance. Lore-wise it can say they enhance the mental capa...
- by Vulpes Dolosus - at 2014.10.23 06:28:00
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1127. The pilot suit has to break the myth - in General Discussions [original thread]
Nelo Angel0 wrote: WARNING : I'm not a vehicle user so take what I say with a grain of salt. So everyone is talking about pilot suits improving defense/eHP. But what if CCP re-introduced, already a long shot =), active armor hardners/passive...
- by Vulpes Dolosus - at 2014.10.23 06:22:00
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1128. Native Vehicle Armor Rep - in Feedback/Requests [original thread]
I don't really need to justify this since the other thread is basically doing this for dropsuits. If it's alright for them I fail to see how it'd be much less acceptable for vehicles. I'm just asking for continuity. Actually, according to the dat...
- by Vulpes Dolosus - at 2014.10.23 04:11:00
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1129. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
^Speaking of whichGǪ Please remove fitted turrets from FW HAVs, LAVs, and DSs. Please add vehicle mods (whether to all factions or only the current races, your choice) Please add Faction Specialist Turrets as well.
- by Vulpes Dolosus - at 2014.10.23 04:02:00
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1130. Native Vehicle Armor Rep - in Feedback/Requests [original thread]
True Adamance wrote: Vulpes Dolosus wrote: So I haven't been following the dropsuit armor repair thread much so I don't know if that's a thing or if this has been suggested yet, but I thought I'd give my .02 ISK on the subject. A small nati...
- by Vulpes Dolosus - at 2014.10.23 03:56:00
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1131. Native Vehicle Armor Rep - in Feedback/Requests [original thread]
So I haven't been following the dropsuit armor repair thread much so I don't know if that's a thing or if this has been suggested yet, but I thought I'd give my .02 ISK on the subject. A small native armor repair to all vehicles would be greatly ...
- by Vulpes Dolosus - at 2014.10.23 03:47:00
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1132. The pilot suit has to break the myth - in General Discussions [original thread]
Joseph Ridgeson wrote: No Tanker/Pilot that thinks about it for an extended period of time wants Pilot Suits. Here are the possible scenarios: Scenario A: Tanks/Dropships are balanced without Pilot Suits and very powerful with Pilot Suits. Thi...
- by Vulpes Dolosus - at 2014.10.23 03:27:00
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1133. The pilot suit has to break the myth - in General Discussions [original thread]
Major IMPACT wrote: DARU Prime wrote: Here is an idea that fixes both issues. Yes add the damn pilot suit already. The option to buy them is in the market but they are.... absent. The skill isn't in the skill tree and damn it, it should be....
- by Vulpes Dolosus - at 2014.10.23 03:21:00
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1134. The pilot suit has to break the myth - in General Discussions [original thread]
I just want there to be a distinct (but balanced) difference between a vehicle with a pilot suit pilot and a vehicle without one.
- by Vulpes Dolosus - at 2014.10.23 03:18:00
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1135. My stats (thanks gm scotsman) - in General Discussions [original thread]
>36.6 days played Casual.
- by Vulpes Dolosus - at 2014.10.23 01:09:00
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1136. So I made a Scout fit - in General Discussions [original thread]
If you want to really have fun use a PLC with it. :)
- by Vulpes Dolosus - at 2014.10.23 01:07:00
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1137. holy s#!+, I survived that? - in General Discussions [original thread]
Getting shot by a forge in my Python. Took two shots and was trying to run away. Third shot hits. Fire everywhere, hp reads 0:0 "NNNOOOOO!!!" Don't plumit to the ground. "YYEEESSSSS!"
- by Vulpes Dolosus - at 2014.10.22 13:57:00
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1138. Dropships are Underpowered - in General Discussions [original thread]
CommanderBolt wrote: You know this always gave me an idea that I have never tried out but have thought about for quite some time. Would it be possible to win battles by placing dropships in the way of null cannons to stop your mcc from being h...
- by Vulpes Dolosus - at 2014.10.22 13:52:00
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1139. Oooh another Fav Kills Thread. - in General Discussions [original thread]
I one shotted a guy with my XT Python from +150m earlier today. That was funny.
- by Vulpes Dolosus - at 2014.10.22 02:21:00
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1140. Dropships are Underpowered - in General Discussions [original thread]
*Adjusts glasses* Ah... For once we agree.
- by Vulpes Dolosus - at 2014.10.22 02:19:00
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