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421. Things that really need a buff. - in General Discussions [original thread]
If proxy mines get a buff they need to reduce the number that can be deployed. Currently, they're fine if used en masse, but if they get buffed without change, I think they'd be a little OP.
- by Vulpes Dolosus - at 2015.02.22 18:18:00
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422. What Are You Terrible At - in General Discussions [original thread]
Heavy. I was just a big, fat, slow, target, and no amount of HMG lead flying through the air could make up for it. On a side note, for you guys who are terrible at piloting dropships: https://www.youtube.com/watch?v=_WO6l05VJvk&index=1&...
- by Vulpes Dolosus - at 2015.02.22 18:05:00
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423. plasma cannon info needed - in General Discussions [original thread]
Fizzer XCIV wrote: Joel II X wrote: Don't go for the splash. I think the max is around 300ish, 400 if you are decked out with damage boosts. Go for the lolwtfohk direct hits. Aim for the knees. Aim for the knees?! Don't listen to him, ...
- by Vulpes Dolosus - at 2015.02.22 16:25:00
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424. plasma cannon info needed - in General Discussions [original thread]
I don't know what these guys are talking about. Base splash on the basic PLC is 285 damage, or 313.5 against shields. That's more than enough to take down the shields of most suits or at least dent shield suits (except heavies, but then again why...
- by Vulpes Dolosus - at 2015.02.22 16:21:00
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425. In your opinion and why worst game mode in dust - in General Discussions [original thread]
Ambush. If I wanted to play that game mode I'd play CoD or Destiny. Dom is actually my favorite since I don't have to run around to different objectives for most the game and I generally know where the enemy is or is going.
- by Vulpes Dolosus - at 2015.02.22 16:13:00
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426. Breach forge gun. - in Feedback/Requests [original thread]
You can jump and move. In fact, it's even faster than walking with other forge guns.
- by Vulpes Dolosus - at 2015.02.22 04:32:00
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427. So Missile vs Railgun tank. - in General Discussions [original thread]
I'd side with rails. Better damage application and easier to fit.
- by Vulpes Dolosus - at 2015.02.22 00:22:00
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428. HUZZAH!!! - in General Discussions [original thread]
They say the collective quality of forum posts dropped 20 points that day.
- by Vulpes Dolosus - at 2015.02.20 16:06:00
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429. Proposed: Metalevel limit for Squads in pubs. - in Feedback/Requests [original thread]
This sounds awful.
- by Vulpes Dolosus - at 2015.02.20 15:49:00
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430. The Fitting Mod Issue - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Now I know: Example of complex level CPU upgrage: CPU output +25% PG output (MINUS!) -5% Easy to code, scales nicely onto all hulls! a¦á_a¦á That's basically what my second suggestion was. The reason for the lac...
- by Vulpes Dolosus - at 2015.02.20 14:35:00
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431. The Fitting Mod Issue - in Feedback/Requests [original thread]
I get what your trying to do, Rattati. Shield tanks currently have the advantage of fitting higher meta tanks because their lows can be used for fitting mods. But by making the fitting mods cost as much as you're planning it inadvertently harming ...
- by Vulpes Dolosus - at 2015.02.19 20:29:00
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432. Hotfix Echo - ADS Knock on Effect - in Feedback/Requests [original thread]
Rattati has already mentioned that the Dropships might get a fitting buff to compensate as well as have certain skills reduce the fitting cost of fitting mods. Oh, and never not use an afterburner. The best fit for an incubus, imo, is as follows:...
- by Vulpes Dolosus - at 2015.02.19 17:06:00
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433. vehicle shield fitting optimization - in Feedback/Requests [original thread]
Actually, it has helped a lot of my current (and probably future) shield tank and standard DS fits. It will really help when PG mods have that ridiculous CPU requirment coming up.
- by Vulpes Dolosus - at 2015.02.19 17:01:00
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434. New Vehicle info? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=191575&find=unread You can try out actual fits at protofits.com
- by Vulpes Dolosus - at 2015.02.19 16:37:00
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435. If you could 1v1 any forumer - in General Discussions [original thread]
LUGMOS wrote: R0MULUS with a comparable melee suit... I only fought him once and I had no myofibs... I'm not even mad when he kills me.
- by Vulpes Dolosus - at 2015.02.19 05:17:00
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436. Preliminary HAV fits with protofits.com - in General Discussions [original thread]
Some fits I've tried: http://www.protofits.com/fittings/view/179/11799 http://www.protofits.com/fittings/view/179/9084 http://www.protofits.com/fittings/view/179/11796 (For redline rail tanking like a scrub)
- by Vulpes Dolosus - at 2015.02.19 03:40:00
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437. Preliminary HAV fits with protofits.com - in General Discussions [original thread]
Spkr4theDead wrote: Vulpes Dolosus wrote: Jesus that first tank is awful... I made 14 fits. Did you only look at the first one? I checked the next few... Basic mods shouldn't be used, at least on higher leveled tanks. Their regen times...
- by Vulpes Dolosus - at 2015.02.19 03:33:00
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438. Preliminary HAV fits with protofits.com - in General Discussions [original thread]
Jesus that first tank is awful...
- by Vulpes Dolosus - at 2015.02.19 03:23:00
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439. CQC Forging - It's a thing! - in General Discussions [original thread]
I've always found forging down the hallway of the Gal research facility to be very effective.
- by Vulpes Dolosus - at 2015.02.19 00:20:00
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440. The effects of Hotfix Delta in Warlords 1.0: Swarms vs HAVs - in General Discussions [original thread]
Thumb Green wrote: How can you complain about HAV survivability against SL and then say SL vs DS is okay? The main advantage ADSs have over land vehicles is they can disengage much quicker and cannot be followed to the extent tanks can.
- by Vulpes Dolosus - at 2015.02.18 23:16:00
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