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2621. MAG's last 7 days - in General Discussions [original thread]
o7
- by Vulpes Dolosus - at 2014.01.21 01:01:00
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2622. I haven't been here in a few days.... anything new? - in General Discussions [original thread]
If you haven't seen the new suit and weapon stats for the Heavies and Scouts, they're stickied in Feedback/ Requests.
- by Vulpes Dolosus - at 2014.01.20 23:15:00
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2623. Which scout do you choose? - in General Discussions [original thread]
Tectonic Fusion wrote: Ansiiis The Trustworthy wrote: I haven't checked out the new skills but I recall someone saying that you can achieve 450 shields and 2 sec recharge time with 50 shield regen per second on the Caldari scout. That sounds...
- by Vulpes Dolosus - at 2014.01.20 21:01:00
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2624. Which scout do you choose? - in General Discussions [original thread]
Oswald Rehnquist wrote: Vulpes Dolosus wrote: I really like the Caldari shield regen and part of its bonus (the range), but the scan precision seems almost worthless honestly. It can already passively scan all suits above scouts, and scouts ...
- by Vulpes Dolosus - at 2014.01.20 20:11:00
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2625. Which scout do you choose? - in General Discussions [original thread]
I really like the Caldari shield regen and part of its bonus (the range), but the scan precision seems almost worthless honestly. It can already passively scan all suits above scouts, and scouts will be dampening to dodge active scanners, so I'd i...
- by Vulpes Dolosus - at 2014.01.20 19:34:00
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2626. To The Pilots Fearing The Caldari Sentinels - in General Discussions [original thread]
Shield mofo.
- by Vulpes Dolosus - at 2014.01.20 06:01:00
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2627. bring back vehicle fire damage - in General Discussions [original thread]
No.
- by Vulpes Dolosus - at 2014.01.20 03:16:00
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2628. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Lol true. But rails do have a purpose so I would let them stay, just fix them a bit. Lower the optimal range to around 350-400m, drop-off being 450-500 at 20% effectiveness. Our maps are way to big to have a perfectly accurate, 600m, rapid-fire, h...
- by Vulpes Dolosus - at 2014.01.19 10:14:00
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2629. Not much tank talk - in General Discussions [original thread]
True Adamance wrote: 8213 wrote: So, once every thread in General Discussion was about tanks. The vast majority of players hate them and b*tched loud & proud about them. Now... not so much. Granted the new suits are a good attention ste...
- by Vulpes Dolosus - at 2014.01.19 10:07:00
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2630. Unbelievable Footage of me OWNING Mr.Musturd - in General Discussions [original thread]
I shotgunned mr. mustard once. Went like 3-8 against him, but I got him :)
- by Vulpes Dolosus - at 2014.01.17 20:57:00
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2631. Can 3rd Person on HAVs be tweaked? - in General Discussions [original thread]
Sure, if you give me a rear view mirror button.
- by Vulpes Dolosus - at 2014.01.17 19:13:00
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2632. all this attention for heavies. no love for scouts. - in General Discussions [original thread]
Perhaps the community just didn't see the scouts. Working as intended.
- by Vulpes Dolosus - at 2014.01.17 19:10:00
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2633. Dropship is too weak - in General Discussions [original thread]
Bojo The Mighty wrote: Vulpes Dolosus wrote: What was your fit, if you don't mind me asking. To address your points: -True, but we have speed and agility, even without AB. I agree that rails need a slight RoF nerf, but at what could be cons...
- by Vulpes Dolosus - at 2014.01.17 18:35:00
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2634. Who is dedicating there SP to only one race? - in General Discussions [original thread]
Though I disagree with them ideologically, most of my SP is geared to Caldari vehicles (Gunnlogi and Pythons ftw). Now that the projected attributes for the Cali scout are out, I might have to skill into that. Plus the Magsec SMG is looking pretty...
- by Vulpes Dolosus - at 2014.01.17 16:02:00
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2635. Pilot suits - When? - in General Discussions [original thread]
Very excited for the new scout bonuses. I really want to skill into the Caldari suit, but I need the pilot suit more than the scout, so we'll see which is better. I still need to get my dropship operation up in the mean time :(
- by Vulpes Dolosus - at 2014.01.17 16:01:00
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2636. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
I SO FREAKING CALLED THAT MINMATAR SCOUT BONUS Where's my prize?
- by Vulpes Dolosus - at 2014.01.17 15:44:00
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2637. [Feedback] Large Missile Installations Have 2,000m Range - in Feedback/Requests [original thread]
It's not the range, it's the turret AI that's OP. Get rid of all turret AI. @Hoover Damn Then large missiles need that range as well without damage drop off.
- by Vulpes Dolosus - at 2014.01.17 14:05:00
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2638. Dropship is too weak - in General Discussions [original thread]
What was your fit, if you don't mind me asking. To address your points: -True, but we have speed and agility, even without AB. I agree that rails need a slight RoF nerf, but at what could be considered "long range," quick maneuvers do just fine f...
- by Vulpes Dolosus - at 2014.01.17 07:41:00
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2639. Hey, I was just looking at you from across the room... - in General Discussions [original thread]
2.2ish on both this character (vehicle) and my Logi alt.
- by Vulpes Dolosus - at 2014.01.17 00:15:00
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2640. A Solution for CQC Rail Tanks - in General Discussions [original thread]
Makes sense, I guess. Such a forceful weapon would force the vehicle into "lock down" for stability. Idk how effective it would be, but it might help.
- by Vulpes Dolosus - at 2014.01.17 00:07:00
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