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121. Change cloaking sound - in General Discussions [original thread]
Then they should make different sounds for decloaking from a spawn, and decloaking from a cloak.
- by Virtual Riot - at 2014.03.31 16:23:00
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122. Change cloaking sound - in General Discussions [original thread]
The sound for cloaking is so very similar to the sound people now make when they spawn on uplinks, if not the same. Can you change the two sounds so I don't have a heart attack every time someone spawns on my uplink?
- by Virtual Riot - at 2014.03.31 13:42:00
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123. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Garrett Blacknova wrote: Virtual Riot wrote: Yes modern technology does makes things less visible to scanning devices. But here we are talking about a device, which upon activation, both bends light waves around itself, and makes it less vis...
- by Virtual Riot - at 2014.03.31 13:36:00
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124. I just killed three cloaked scouts with a plasma cannon - in General Discussions [original thread]
Cat Merc wrote: Wasn't even aiming at them, I was aiming at a heavy that dodged the projectile. (Yes, PLC projectile is that slow that a heavy can evade it at close range) It was probably the most amusing +50 +50 +50 I have ever had. Imp...
- by Virtual Riot - at 2014.03.31 13:29:00
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125. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Garrett Blacknova wrote: Virtual Riot wrote: So what, when a scout activates his cloak, he simultaneously coats himself is a more absorptive material, and his suit transforms to construct angles that disperse waves? I'm not gonna argue sema...
- by Virtual Riot - at 2014.03.31 13:24:00
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126. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Garrett Blacknova wrote: Virtual Riot wrote: Garrett Blacknova wrote: Virtual Riot wrote: Cloaks don't bend any waves outside the visible light spectrum. Provide a source from DUST which confirms this. EVE doesn't count, its cloak ...
- by Virtual Riot - at 2014.03.31 13:11:00
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127. Ion Pistol Damage Test Video - in General Discussions [original thread]
GILDENLOCK wrote: https://www.youtube.com/watch?v=x-18gWOn4bs This is my third video covering new sidearms, but unlike the others, this is not a montage video. Basic Variant. No damage mods, No Proficiency. Didn't make it into the video, bu...
- by Virtual Riot - at 2014.03.31 12:44:00
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128. Remove Dampining bonus on cloaks - in General Discussions [original thread]
ghtyui fdaqq wrote: Dont bash the topic please. The cloaks are new and awesome and fun, I know mines proto on a Cal.. But we need to be honest about their strengths and weaknesses. This may also incorporate something like Enhancing Assault sui...
- by Virtual Riot - at 2014.03.31 12:37:00
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129. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Garrett Blacknova wrote: Virtual Riot wrote: Cloaks don't bend any waves outside the visible light spectrum. Provide a source from DUST which confirms this. EVE doesn't count, its cloak mechanics are different. We aren't the same kind of...
- by Virtual Riot - at 2014.03.31 12:34:00
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130. Remove Dampining bonus on cloaks - in General Discussions [original thread]
ghtyui fdaqq wrote: Vulpes Dolosus wrote: Well... from a physics point of view, radar is light so... And only because I am a nerd and not because I think that the way our current tech works should affect my space man game thousands of year...
- by Virtual Riot - at 2014.03.31 12:29:00
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131. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Vulpes Dolosus wrote: Well... from a physics point of view, radar is light so... No..... radar is electromagnetic waves. Light is also electromagnetic waves. But radar is not light -_-" Cloaks don't bend any waves outside the visible light ...
- by Virtual Riot - at 2014.03.31 12:23:00
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132. Remove Dampining bonus on cloaks - in General Discussions [original thread]
As stated in title. Why do scouts need a free complex dampener with their cloak? This only encourages brick tanking. It doesn't even make sense realistically. A cloak would bend visible light waves, not radar waves or other forms of scanning. ...
- by Virtual Riot - at 2014.03.31 12:18:00
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133. Logis More Fragile Than Scouts??? - in General Discussions [original thread]
SgtMajSquish MLBJ wrote: I understand that CCP is trying to end the 'death logi' role, but I feel that this last nerf dug our graves. That passive armor rep was necessary for providing support for heavies with a rep tool. I might as well use th...
- by Virtual Riot - at 2014.03.30 05:32:00
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134. Multiple Scanners? - in General Discussions [original thread]
lets stay on topic guys
- by Virtual Riot - at 2014.03.30 05:20:00
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135. Multiple Scanners? - in General Discussions [original thread]
Atiim wrote: Virtual Riot wrote: I haven't tried it yet (i'm not near home), but what do you guys think? What do I think? I think that it's a real shame that Active Scanners exist, and provides a reliable crutch for people who can't rely...
- by Virtual Riot - at 2014.03.30 05:18:00
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136. Multiple Scanners? - in General Discussions [original thread]
Michael Arck wrote: No don't do that. Elaborate?
- by Virtual Riot - at 2014.03.30 04:58:00
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137. Multiple Scanners? - in General Discussions [original thread]
Has anyone ever considered running multiple scanners, and would it be worth it? I am Proto Gallente Logi, so obviously scans are what I focus on. Often I find myself waiting for the cooldown on my scanner, and I can't keep vision for my squad of...
- by Virtual Riot - at 2014.03.30 04:53:00
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138. Vertical Progression - in General Discussions [original thread]
I dont think massive tiercide is the answer. I like that my dropsuit can be radically different than the next guys. Fitting your suit in an effective way takes just as much skill as shooting someone. What we need is gear based matchmaking. Basic ...
- by Virtual Riot - at 2014.03.30 03:02:00
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139. How Do We Improve NPE!? - in General Discussions [original thread]
oh and tell him that in regard to dropsuit fitting, in the begining just tank as much HP as you can, that'll keep him alive while he learns about the other nuiances of fitting.
- by Virtual Riot - at 2014.03.30 02:51:00
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140. How Do We Improve NPE!? - in General Discussions [original thread]
Its gonna take a change of mindset All the protostompers have to look past the here and now FOTM spambush tryhard kdr etc etc etc, and see that the future of this game ultimately depends on new players. I try and do my part by only running basic ...
- by Virtual Riot - at 2014.03.30 02:49:00
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