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1. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
OOH "Breach mass drivers will be a potent anti-vehicle weapon in the hands of the minmatar commando" Suit up!
- by Victor889 - at 2015.10.09 21:57:00
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2. Flux mass driver - in Feedback/Requests [original thread]
HEY CCP - LOOK OVER HERE! ^^
- by Victor889 - at 2015.07.21 17:08:00
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3. Flux mass driver - in Feedback/Requests [original thread]
Pokey Dravon wrote: Would be ******** powerful on a commando. Lead with Flux, switch to Explosive. Hence the point about smaller blast radius - if it were just as simple as chucking about a 1500 shield damage orb about, it would be massively...
- by Victor889 - at 2015.07.21 17:07:00
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4. Do Dev's look at this section of the forum? - in Feedback/Requests [original thread]
I can't see any recent blue banners here?
- by Victor889 - at 2015.07.20 22:09:00
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5. Fittings Menu Tweaks - in Feedback/Requests [original thread]
Can the new progression tree system be lumped to the bottom of the loadout list please - I'm so used to pressing right and then x to get to my suits it's really annoying having to wait for all the useless menu's to load up, my game to save (what i...
- by Victor889 - at 2015.07.20 22:08:00
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6. Flux mass driver - in Feedback/Requests [original thread]
Just take the Breach variant out of the game as no-one uses it or change it so it launches, a flux grenade that explodes on impact - just like the normal mass driver, but has a smaller radius. I think that would be a great inclusion into the game...
- by Victor889 - at 2015.07.20 19:50:00
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7. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I don't want a Full respec. The Dropsuit Command refund is good enough - this is because it's going to be a much broader selection with the new suits, yes I know the weapons are being balanced too but I feel it's fair because of how limited the o...
- by Victor889 - at 2014.03.20 09:30:00
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8. [Request] Officer weapons - in Feedback/Requests [original thread]
TheEnd762 wrote: OFFICER NANITE INJECTOR. Haha - revive's your whole team
- by Victor889 - at 2013.09.27 14:11:00
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9. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Nerf speed!? You must be joking..? My 'fast' heavy is around 50,000 ISK, has the basic stamina increase module, and a kinetic catalyser to give it slightly more speed, I use this for chasing people down to finish them off - and his base stats ar...
- by Victor889 - at 2013.08.09 13:02:00
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10. [Feedback] Forge gun. - in Feedback/Requests [original thread]
I think it's perfect where it is - The only addition I'd make is I'd give the FG a thermal scope perhaps - something to spot ONLY VEHICLES easier. As it's an AV weapon, this would help identify LAV'S/HAV's. Or maybe so you can spot those pesky r...
- by Victor889 - at 2013.08.05 11:57:00
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11. MCC Snipers/AFK farmers still in this game..? - in Feedback/Requests [original thread]
I think the MCC floor should 'Drop out' spitting everyone in there onto the ground. Or - the MCC spawn should be a paradrop style - so if you choose to spawn on the MCC, when you do start the game - you're already in free fall. This would stop t...
- by Victor889 - at 2013.08.02 10:53:00
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12. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
I think the MCC floor should 'Drop out' spitting everyone in there onto the ground. Or - the MCC spawn should be a paradrop style - so if you choose to spawn on the MCC, when you do start the game - you're already in free fall. This would stop t...
- by Victor889 - at 2013.07.29 10:58:00
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13. Orbital / NeoCom integration - in Feedback/Requests [original thread]
Hi all, I had a pretty funky Ideas about some more NeoCom integration with the Orbital's. I was thinking you could deploy it from the NeoCom itself - at the moment you can only call it in (and then after a short delay while the animation of you ...
- by Victor889 - at 2013.07.29 10:34:00
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