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1161. New build coming next week!!!!! - in General Discussions [original thread]
F*ck you for getting my hopes up
- by Vermaak Doe - at 2013.03.24 07:45:00
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1162. AFK Rat List - in General Discussions [original thread]
NIKIA BETHUNE wrote: Kleanur Guy wrote: Vermaak Doe wrote: Who cares? This. Why WOULDN'T you AFK farm? Really syn supports this? Not a good look man..... It doesn't say syn support this, it just says that Kleaner Guy sees this as be...
- by Vermaak Doe - at 2013.03.24 07:43:00
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1163. AFK Rat List - in General Discussions [original thread]
Who cares?
- by Vermaak Doe - at 2013.03.24 07:38:00
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1164. Tanks OP? AV UP? WRONG! - in General Discussions [original thread]
Heathen Bastard wrote: Vermaak Doe wrote: Swarms vs lav: undeniably broken Swarms vs dropships: pretty damn broken Swarms vs tanks: absolutely fine swarms vs lightly armored vehicles= broken to you? it is an anti-ARMOR weapon. it is mea...
- by Vermaak Doe - at 2013.03.24 07:37:00
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1165. Rotary Gauss Gun - Caldari Heavy Weapon - in Feedback/Requests [original thread]
Think of it like targeting systems supporting rocket propelled projectiles, or more particularly a tracer round helping the guidance of said rocket propelled projectile
- by Vermaak Doe - at 2013.03.24 07:33:00
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1166. Tanks OP? AV UP? WRONG! - in General Discussions [original thread]
Swarms vs lav: undeniably broken Swarms vs dropships: pretty damn broken Swarms vs tanks: absolutely fine
- by Vermaak Doe - at 2013.03.24 07:29:00
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1167. There's a fire in the sky... But it's not supposed to be there! - in General Discussions [original thread]
Caldari prime is pretty much a dump for a home planet, no wonder we gallente use it for target practice
- by Vermaak Doe - at 2013.03.24 07:27:00
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1168. Rotary Gauss Gun - Caldari Heavy Weapon - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Vermaak Doe wrote: Ulysses Knapse wrote: Vermaak Doe wrote: I'd rather a caldari heavy weapon be a bit more precise, what I had in mine was a single shot rifle that had a relatively slow but seeking missile go aft...
- by Vermaak Doe - at 2013.03.24 07:22:00
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1169. 9 Tanks FTW - in General Discussions [original thread]
Imagine being a small low sec coro fighting a turf war with a slightly more capable one and having the only capital ship pilots you have (which you funded for skillbooks and ships) turn out to be spies which turn against you on a large battle
- by Vermaak Doe - at 2013.03.24 07:19:00
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1170. Rotary Gauss Gun - Caldari Heavy Weapon - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Vermaak Doe wrote: I'd rather a caldari heavy weapon be a bit more precise, what I had in mine was a single shot rifle that had a relatively slow but seeking missile go after exactly where the rifle hit. Basically a s...
- by Vermaak Doe - at 2013.03.24 06:31:00
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1171. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
General Tiberius1 wrote: Iron Wolf Saber wrote: Proto-launcher + no lock + point blank = Dead Sagaris in less than 3 seconds or maybe some of you tankers forgot those days. Anyways... 5 Give Infantry a Dumbfire missile launcher (IE Pla...
- by Vermaak Doe - at 2013.03.24 03:14:00
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1172. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
Just gonna throw this out there, i haven't died to swarms in my armor dropship
- by Vermaak Doe - at 2013.03.23 23:57:00
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1173. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
Sloth9230 wrote: Vermaak Doe wrote: Sloth9230 wrote: Vermaak Doe wrote: That's called a tactical mistake, when you know you're more than likely facing vehicles Right, so you would choose the guy who's more versatile over the guy who...
- by Vermaak Doe - at 2013.03.23 23:50:00
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1174. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
I proposed this a while back but what I had in mind was making lock ons sig radius based, tank lock on time without shield extenders change but the rest will
- by Vermaak Doe - at 2013.03.23 22:48:00
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1175. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
Sloth9230 wrote: Vermaak Doe wrote: That's called a tactical mistake, when you know you're more than likely facing vehicles Right, so you would choose the guy who's more versatile over the guy who isn't? I would. Have fun getting steamr...
- by Vermaak Doe - at 2013.03.23 22:46:00
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1176. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
That's called a tactical mistake, when you know you're more than likely facing vehicles
- by Vermaak Doe - at 2013.03.23 22:24:00
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1177. Dropships should be scrapped, and replaced with gunships. (not feedback, just d... - in General Discussions [original thread]
Force projection, reason enough for me to invest into them
- by Vermaak Doe - at 2013.03.23 22:21:00
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1178. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
gbghg wrote: Vermaak Doe wrote: gbghg wrote: Sloth9230 wrote: Try standing in front of a tank while getting a lock-on. Try locking-on to anything with infantry shooting at you. What was that about no skill? Try cover, and vermaak it ...
- by Vermaak Doe - at 2013.03.23 22:19:00
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1179. Once a majority of players have all skills capped . . . - in General Discussions [original thread]
Well, we'll all reminisce of the past decade while skilling new skills
- by Vermaak Doe - at 2013.03.23 21:57:00
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1180. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
Sloth9230 wrote: Vermaak Doe wrote: Sloth9230 wrote: gbghg wrote: The only way noobs become AV people who know what they're doing is by going up against tanks, willingly or not. I never learned how to sow, you going to force me to l...
- by Vermaak Doe - at 2013.03.23 21:55:00
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