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141. some people are pu$sy cats!! - in General Discussions [original thread]
True Adamance wrote: Dude I seen some **** that defies belief..... two Standard Missile Turrets, all hits on a Hardened Maddy and couldn't destroy it.......... Say that to my two damage mods and my friend (the gunner). Don't worry, If my 1...
- by Vegetation Monster - at 2014.03.07 03:08:00
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142. some people are pu$sy cats!! - in General Discussions [original thread]
True Adamance wrote: Vegetation Monster wrote: True Adamance wrote: Vegetation Monster wrote: Was in my St-201 sica, 1 missile in ammo left total. Up against armor tank with proto ion cannon. I turn my damage mods in hopes of scaring h...
- by Vegetation Monster - at 2014.03.07 03:02:00
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143. some people are pu$sy cats!! - in General Discussions [original thread]
Awry Barux wrote: Vegetation Monster wrote: Awry Barux wrote: Vegetation Monster wrote: Was in my St-201 sica, 1 missile in ammo left total. Up against armor tank with proto ion cannon. I turn my damage mods in hopes of scaring him awa...
- by Vegetation Monster - at 2014.03.07 02:51:00
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144. some people are pu$sy cats!! - in General Discussions [original thread]
True Adamance wrote: Vegetation Monster wrote: Was in my St-201 sica, 1 missile in ammo left total. Up against armor tank with proto ion cannon. I turn my damage mods in hopes of scaring him away. And it worked. wtf? Laughed for about a good...
- by Vegetation Monster - at 2014.03.07 02:50:00
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145. some people are pu$sy cats!! - in General Discussions [original thread]
Awry Barux wrote: Vegetation Monster wrote: Was in my St-201 sica, 1 missile in ammo left total. Up against armor tank with proto ion cannon. I turn my damage mods in hopes of scaring him away. And it worked. wtf? Laughed for about a good 10...
- by Vegetation Monster - at 2014.03.07 02:46:00
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146. some people are pu$sy cats!! - in General Discussions [original thread]
Was in my St-201 sica, 1 missile in ammo left total. Up against armor tank with proto ion cannon. I turn my damage mods in hopes of scaring him away. And it worked. wtf? Laughed for about a good 10 minutes. Are they that good?
- by Vegetation Monster - at 2014.03.07 02:44:00
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147. ...:::MY IDEAS TO IMPROVE THE UPGRISING 1.8:::... - in General Discussions [original thread]
L4T1N0 507 wrote: - only the heavy -¿only-¿ use heavy machine gun, the command is the only to use rifles - upload the price of the tanks or to use SOMA and SICA buy a skill point - get down the damage of the gauss rifle (only advanced and pro...
- by Vegetation Monster - at 2014.03.07 02:39:00
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148. Collision damage (Vehicluar collision damage to be precise) - in General Discussions [original thread]
True Adamance wrote: HAV don't have it....and they need it, even on friendly vehicles. I cannot stand when some scrub tanker rushes over the top or underneath you with less than 1000 armour because he lost the fight straight up and needs the s...
- by Vegetation Monster - at 2014.03.07 02:38:00
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149. Collision damage (Vehicluar collision damage to be precise) - in General Discussions [original thread]
CommanderBolt wrote: This is a semi-serious thread intended to gauge opinions on the different aspects of vehicle collision damage. What is your general opinion on collision damage? Personally, I feel like all collision damage in general is t...
- by Vegetation Monster - at 2014.03.07 02:37:00
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150. does +1 to explosives per level mean... - in General Discussions [original thread]
PLAYSTTION wrote: ,,,proto min assault and flay lock with a 7 round clip? 8... 5+3= 8
- by Vegetation Monster - at 2014.03.07 02:34:00
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151. Cloaks and knives. - in General Discussions [original thread]
One Eyed King wrote: No. As a Nker, I would think it too OP. About the only thing we couldn't OHK would be heavies, or some extremely tanked medium suits. Unless we all had proto knives with prof 5. So all you would end up seeing are a bun...
- by Vegetation Monster - at 2014.03.07 02:33:00
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152. Cloaks and knives. - in General Discussions [original thread]
Seamie Schmoove wrote: Vegetation Monster wrote: Seamie Schmoove wrote: I'm interested in seeing how CCP have implemented the visual (or lack thereof) of the cloak. Lots of cover in KZ to offset the scattering in the cloak so it works nic...
- by Vegetation Monster - at 2014.03.07 02:12:00
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153. Question... - in General Discussions [original thread]
sebastian the huds wrote: Vegetation Monster wrote: sebastian the huds wrote: Vegetation Monster wrote: sebastian the huds wrote: Hey, Veggie monster!! how long have you been playing this game? dead serious question dustboard.com...
- by Vegetation Monster - at 2014.03.07 02:01:00
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154. Question... - in General Discussions [original thread]
sebastian the huds wrote: Vegetation Monster wrote: sebastian the huds wrote: Hey, Veggie monster!! how long have you been playing this game? dead serious question dustboard.com but I can't find my self. I had 5 million sp on May 5th. ...
- by Vegetation Monster - at 2014.03.07 01:58:00
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155. Cloaks and knives. - in General Discussions [original thread]
Seamie Schmoove wrote: I'm interested in seeing how CCP have implemented the visual (or lack thereof) of the cloak. Lots of cover in KZ to offset the scattering in the cloak so it works nicely. Just want to know "how invisible" the backstabbing...
- by Vegetation Monster - at 2014.03.07 01:57:00
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156. Question... - in General Discussions [original thread]
sebastian the huds wrote: Vegetation Monster wrote: sebastian the huds wrote: Hey, Veggie monster!! how long have you been playing this game? dead serious question dustboard.com but I can't find my self. I had 5 million sp on May 5th. ...
- by Vegetation Monster - at 2014.03.07 01:55:00
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157. Question... - in General Discussions [original thread]
sebastian the huds wrote: Hey, Veggie monster!! how long have you been playing this game? dead serious question dustboard.com but I can't find my self. I had 5 million sp on May 5th. Edit: main account started February 27th 2013.
- by Vegetation Monster - at 2014.03.07 01:51:00
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158. Cloaks and knives. - in General Discussions [original thread]
Nova knifes should be the only weapon scouts are allowed to used Cloaked. When they get a kill with them, they will be decloaked. (Killzone Shadow Fall style) Watch cloaks glimmer so freaking brightly when a scout moves.
- by Vegetation Monster - at 2014.03.07 01:47:00
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159. Question... - in General Discussions [original thread]
Michael Arck wrote: You can but its quite stupid. It's like having a Move, without the gun peripheral, in a sense. The problem lies in the right side of the controller functions. Like reloading for one. Or crouching. Here you have a the control...
- by Vegetation Monster - at 2014.03.07 01:40:00
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160. Question... - in General Discussions [original thread]
sebastian the huds wrote: Vegetation Monster wrote: sebastian the huds wrote: Vegetation Monster wrote: I dont have KB but i have mouse. Will i be able to use mouse and controller at same time. (not like holding controller in one hand ...
- by Vegetation Monster - at 2014.03.07 01:38:00
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