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101. Randomly generated neutral AND hostile alien wildlife - in General Discussions [original thread]
Vermaak 'Fatal' Kuvakei wrote: I just feel this was posted in the wrong forum section, it had enough story to go into the locker room but the actual idea would be appropriate in the feedback and idea section Oh okay I gotcha. I have no id...
- by Valentine Crendre - at 2013.02.11 06:34:00
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102. Randomly generated neutral AND hostile alien wildlife - in General Discussions [original thread]
Thanks for the responses. I was just bored and decided to try and paint an idea I had with a quick narrative. Considering this game may eventually get into very large, randomly-generated maps. I thought it may be interesting to include NPCs such ...
- by Valentine Crendre - at 2013.02.11 06:22:00
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103. Randomly generated neutral AND hostile alien wildlife - in General Discussions [original thread]
No reason.. Could be on a moon.. planet.. Hell, maybe even in a zoo on a deep space luxury cruise ship heist :P
- by Valentine Crendre - at 2013.02.11 06:14:00
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104. Randomly generated neutral AND hostile alien wildlife - in General Discussions [original thread]
Vermaak 'Fatal' Kuvakei wrote: This is moved to the appropriate section Huh?
- by Valentine Crendre - at 2013.02.11 06:06:00
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105. Randomly generated neutral AND hostile alien wildlife - in General Discussions [original thread]
Half an hour into a 512+ player Skirmish battle on a moon in Gallente space.. You find yourself in a 1 V 1 dogfight with an enemy merc... You're stranded in a wide open, isolated valley.. And you've been separated from your squad after a firefigh...
- by Valentine Crendre - at 2013.02.11 05:54:00
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106. Nova knife questions - in General Discussions [original thread]
So, do Melee Mods (Myofibril) or Sidearm Damage Mods increase Nova Knife damage? And leveling up Melee damage has no effect on Nova Knife damage? Is this true?
- by Valentine Crendre - at 2013.02.11 03:35:00
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107. get rid of free LAV's - in General Discussions [original thread]
As someone who has speced into LAVs and Dropships before, the free milita LAVs are definitely too much and they are being spammed. Again, this is coming from a LAV guy... I should love free LAVs, if anybody. No, I'm not a guy running around in p...
- by Valentine Crendre - at 2012.11.02 21:27:00
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108. Hot key your favorite vehicle modules with L3 and R3. Sound bueno, guys and girls? - in General Discussions [original thread]
Oh yeah, one of the stick button changes the camera. Regardless, isn't the other one unused? Make that one a hotkey-able button for one of your modules. I'm cool with the camera changer being moved to another button if BOTH can be made into hotke...
- by Valentine Crendre - at 2012.10.03 02:20:00
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109. Hot key your favorite vehicle modules with L3 and R3. Sound bueno, guys and girls? - in General Discussions [original thread]
I ran a Loggy LAV. It had a f*ck ton of modules (okay, just about three or four) because of the role I set it up for. Some of the more important ones I need (that require split second activations in the heat of driving under fire) are ones like ...
- by Valentine Crendre - at 2012.10.03 02:09:00
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110. CCP this build.. - in General Discussions [original thread]
Smoke2Bowls wrote: Nstomper wrote: All we need is a player increase What? What, What?
- by Valentine Crendre - at 2012.10.03 01:42:00
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111. Seriously, fix the LAV controls already. It can very easily be solved... - in General Discussions [original thread]
By making L2 and R2 reverse and accelerate. and making L1 (or R1... whatever, left-handers) the module selector. Then square can be look behind and X can be the hand brake. How hard is that? Or, y'know, you don't have to do it quite like t...
- by Valentine Crendre - at 2012.10.03 01:31:00
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