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161. AV Nades, what are they to you? - in Feedback/Requests [original thread]
Beren Hurin wrote: Vermaak Doe wrote: Driving off isn't an option after 4 more are in the air after the first hit. They have too wide of a homing radius and I run av/(currently) militia tank almost exclusively Militia tanks will soon be ...
- by Val'herik Dorn - at 2013.02.21 20:39:00
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162. [Idea] Skill point based matchmaking - in Feedback/Requests [original thread]
Idk lately i have been getting better and better matches. Still the occasional pubstump but i am beginning to see more and more actual squads and not just the reddot useless swarms i had grown accustomed to. feels good to be killing things that ...
- by Val'herik Dorn - at 2013.02.21 20:09:00
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163. Requests: Let's do something with kill farmers - in Feedback/Requests [original thread]
I'll happily camp things but never a null cannon... If i am going to take something first i grab the letter then any supporting structure except the cru because while it may seem a cheap thing to do. You can win by killing all of the other tea...
- by Val'herik Dorn - at 2013.02.21 20:06:00
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164. Requests: Could you bring blinking-chat-icons from previous build? - in Feedback/Requests [original thread]
When someone in the channel your in is talking their mic symbol glows green. Of course if some goon doesn't know how to set it up any slight noise someone else makes is then fed back through his mic about a million times louder... but at least i...
- by Val'herik Dorn - at 2013.02.21 20:03:00
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165. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
I really don't think they are OP i was chased around a corner in my Scout suit last night right into the waiting tender loving arms of a heavy and his MH-82. long story short i walked away with 33 armor and the heavy was a pile of squishy fat man ...
- by Val'herik Dorn - at 2013.02.21 19:56:00
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166. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
Vehicles in dust should be more like their eve counterparts IMO. They should have a cap for modules not the current cooldown system it just feels artificial. Cap management should be something drivers have to learn to manage just like in eve. Al...
- by Val'herik Dorn - at 2013.02.21 19:38:00
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167. HP of Installations. - in Feedback/Requests [original thread]
The insallations are proably milita variants of the eventually player droppable ones or close to it if they are just dev itemed in imagine them to get better when I can drop 5 proto installations with proto blasters on your redline and giggle as t...
- by Val'herik Dorn - at 2013.02.21 16:36:00
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168. Board EVE pilots' ships - in Feedback/Requests [original thread]
And i want a gun that shoots cybernetic super kittens with laser claws a gek and 5 complex damage mods... its not gonna hapen. first off remember that EVE players PAY monthly for a subscription that mostly pays for dust so anything that even remo...
- by Val'herik Dorn - at 2013.02.20 20:54:00
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169. Utility "Sidearms" and equip slot for heavy. - in Feedback/Requests [original thread]
Giving heavies and equipment slot is the equivalent of giving them a full time logi rep... The armor repping nanohives alone would make heavies obscenely powerful drop two of the proto armor only hives and you pretty much have an immobile bastion...
- by Val'herik Dorn - at 2013.02.20 20:50:00
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170. please buff turret AI - in Feedback/Requests [original thread]
NPC pub turrets should always be Dumb... just smart enough to attack things that attack them but not death to anything in range. now when we buy them and can drop them they should be a little smarter like target if sig radius detected within x ra...
- by Val'herik Dorn - at 2013.02.20 20:46:00
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171. Through the Eye of a Newb - in Feedback/Requests [original thread]
Han Jammer wrote: Apologies, did look at feedback but as it was more general I though here would be good. Will know for next time chap! Thanks for the tips all! Really appreciated, will make sure to check these out when I load it up next! N...
- by Val'herik Dorn - at 2013.02.20 20:38:00
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172. Dropship Shooting - in Feedback/Requests [original thread]
Necrodermis wrote: Alan-Ibn-Xuan Al-Alasabe wrote: Picture a dropship carrying six guys with mass drivers and forge guns. OP much? o_O 6 swarms firing from the drop ship would be enough to kill everything that is bolted down and has tires/...
- by Val'herik Dorn - at 2013.02.20 19:57:00
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173. Through the Eye of a Newb - in Feedback/Requests [original thread]
I agree with some of your points but disagree with others. Controls need some love but I am will to give ccp the benefit of the doubt since this is their first fps i see improvements coming in time. On your point about TTK In twitch shooters lik...
- by Val'herik Dorn - at 2013.02.20 19:49:00
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174. [REQUEST] Armor Hardener modules for Dropsuits. - in Feedback/Requests [original thread]
I would like these! they could work like the passive hardeners in EVE since we have no cap.
- by Val'herik Dorn - at 2013.02.20 19:08:00
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175. Why was my SP the same as my WP - in Feedback/Requests [original thread]
You may have hit the sp cap. After which you only earn your wp up to a thousand as sp hen booster sp if your using one
- by Val'herik Dorn - at 2013.02.20 14:40:00
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176. [FEEDBACK] This is not the EVE Universe - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Vaeul wrote: Its about time to hear the harsh truth. Running Low on ISK or stuff = Use Freebie Dropsuits and get paid 100k till the wallet fattens up. Teammates can steal each others vehicles and the owner cannot d...
- by Val'herik Dorn - at 2013.02.20 07:11:00
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177. Fix it - in Feedback/Requests [original thread]
Av nade flux nade damage reduction... lol nope Working as intended... except flux nades I killed a full health heavy earlier by pegging him in the nuts I was confused... Thats all that needs fixed on the flux.
- by Val'herik Dorn - at 2013.02.20 07:05:00
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178. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
Have you tried killing them? Yes tanks are good but can be countered. The uber death armor tanks cry like little girls and run away from a decent swarm launcher or higher tier av grenades. Shield tanks get the bejuesus scared out of them by flux...
- by Val'herik Dorn - at 2013.02.20 03:28:00
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179. Four Seat Transport.... - in Feedback/Requests [original thread]
Apcs will probaly if included have more armor/shields than their airborne bretheren so if you assaulting a heavily fortified position could make more sense. Aldo once we get more planet types gas for example the drop ship will get more useful. S...
- by Val'herik Dorn - at 2013.02.19 20:27:00
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180. MORE HEAVY GUNS! - in Feedback/Requests [original thread]
Killing heavies is hard? Yea not so much explosive damage eats heavies. My MD turns them into gooey piles of clone goo as long as I play smart and dont chsrge tldown the stream of death flowing from the hmg. And even repping them takes forever ev...
- by Val'herik Dorn - at 2013.02.19 20:23:00
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