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21. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
- by Vaeul - at 2013.04.09 21:46:00
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22. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
Bump
- by Vaeul - at 2013.04.08 00:24:00
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23. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
Badda BOOM!
- by Vaeul - at 2013.04.07 22:19:00
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24. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
hello there!
- by Vaeul - at 2013.04.06 20:03:00
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25. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
G Torq wrote: Vaeul wrote: STANDINGS STANDINGS MATCH FILTER Dust Mercenaries or Corporations set to red standings would never be found on the same team. This setting need not be mutual in order to take effect. Blues would never b...
- by Vaeul - at 2013.04.01 00:56:00
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26. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
Still growing.
- by Vaeul - at 2013.04.01 00:53:00
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27. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
- by Vaeul - at 2013.03.30 04:18:00
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28. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
We need standings and a standings based match filter.
- by Vaeul - at 2013.03.29 09:58:00
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29. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: How can I set everyone red? That way I don't have to play on the same team as anyone. You would have to manually set each person red to be the man against the universe. Yea if you wanted that, it should be your prero...
- by Vaeul - at 2013.03.25 04:47:00
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30. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
slypie11 wrote: Dammit, CCP stole my idea Nonetheless, you had a good thought :D
- by Vaeul - at 2013.03.25 04:11:00
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31. Getting paid from corp? - in Feedback/Requests [original thread]
That entirely depends on how greedy your CEO is
- by Vaeul - at 2013.03.25 03:21:00
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32. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Nidhogg Valkyrian wrote: Dont wanna have some Heavy dropping on top of you. I am already laughing at the idea of a heavy randomly landing on my head! Awesome.
- by Vaeul - at 2013.03.25 03:20:00
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33. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Vir Sigvaldt wrote: Instead of the "poof", perhaps create a visual effect of the exit end of the WH when they use it. Yea. It would be a ripple effect. They already have the art asset for this in EVE from which they can work from to make som...
- by Vaeul - at 2013.03.25 03:16:00
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34. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
slypie11 wrote: maybe there should be different levels of red and blue, like personal and corp. It would be the difference between "I don't want this guy on my team" and telling all your friends "I wan't him dead, I want his family dead" Yep...
- by Vaeul - at 2013.03.25 03:03:00
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35. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
+1 Default Spawn = Drop from sky
- by Vaeul - at 2013.03.24 22:34:00
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36. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
STANDINGS = good
- by Vaeul - at 2013.03.24 21:57:00
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37. [REQUEST] HMG AIM: CAMERA VIEW & ANIMATION REVISIT - in Feedback/Requests [original thread]
Aiming with a Heavy Machine Gun feels like I am pulling it up to the center of my chest in a attempt to use it like an Assault Rifle. Look at a Dust Marine holding a Heavy Machine Gun . Notice how the weapon hangs low below the belt and off to o...
- by Vaeul - at 2013.03.24 07:26:00
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38. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
- by Vaeul - at 2013.03.23 23:01:00
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39. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
Rewarding people for losing is also a tricky thing. Lessening the risk of loss undermines the fun of facing a challenge and any victory that follows. Normally the leadership of a corporation would GÇ£manageGÇ¥ the income and justify the management...
- by Vaeul - at 2013.03.22 02:34:00
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40. XERCORE | North American | Social | Team Play | Dust 514 | EVE Online | Fun - in Corporation Recruitment [original thread]
XANDER, 1) Restricting your corporation buddies to play with the same flavor of four to sixteen players in a game hosted in the massive universe of New Eden seems ridiculous. I donGÇÖt understand why anyone would isolate their social network in s...
- by Vaeul - at 2013.03.21 07:47:00
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