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1101. Just a quick question, anyone know why starship manufacturers are making infantr... - in General Discussions [original thread]
DUST Fiend wrote: CreoDron sex toys OP. Wasn't CreoDron being blamed for some of the Rogue Drone components, too? I'm switching brands.
- by Vaerana Myshtana - at 2013.01.22 14:59:00
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1102. About snipers - in General Discussions [original thread]
3nder Wigg1n wrote: For me, sniping is the way I can be the most successful, and economical soldier possible, while at the same time helping my team as much as I can. The way I see it, my role is to deplete the enemy's clone supply, and cover w...
- by Vaerana Myshtana - at 2013.01.20 05:15:00
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1103. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: There is no "should be". It's a game. The only "should be" is that it should be fun. Being one-hit-killed from 500 m wouldn't be fun. I know, because a couple builds ago it was easy to do just that as a sniper against ...
- by Vaerana Myshtana - at 2013.01.18 21:20:00
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1104. Procedural Maps? - in General Discussions [original thread]
Telcontar Dunedain wrote: It's past time for a dev blog about where we are on this feature. +1 That would be welcome.
- by Vaerana Myshtana - at 2013.01.18 21:17:00
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1105. About snipers - in General Discussions [original thread]
I understand that there are plenty of people who dislike long-range snipers and feel that they distract from their enjoyment of the game. I still disagree and am just as unlikely to change my viewpoint as you are. I suspect that CCP agrees that ...
- by Vaerana Myshtana - at 2013.01.18 14:10:00
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1106. About snipers - in General Discussions [original thread]
Winsaucerer wrote: This just isn't the point. It doesn't matter if you can get them. It doesn't matter if they are or are not OP. The point is that snipers are no fun in the game for anyone but themselves. I don't mind dying in an assault fight...
- by Vaerana Myshtana - at 2013.01.18 01:57:00
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1107. Procedural Maps? - in General Discussions [original thread]
Maximus Stryker wrote: Linked Also, any word or estimation on how many height maps? Thanks for the link. I'm definitely looking forward to more variety.
- by Vaerana Myshtana - at 2013.01.18 01:26:00
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1108. Eve Term of the Week: Tear Harvesting - in General Discussions [original thread]
Breakin Stuff wrote: Goonswarm are the trolls that are like the subdreddit guys. They're a bit more thoughtful where they troll and usually have useful things to say. By comparison [corp redacted] comes off as a buncha angsty console kiddies w...
- by Vaerana Myshtana - at 2013.01.18 01:21:00
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1109. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: Vaerana Myshtana wrote: You write as if this game should revolve around Assaults with ARs running straight up to people and gunning away. Maybe that's not what you mean, but that's how this comes across. It shoul...
- by Vaerana Myshtana - at 2013.01.17 19:23:00
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1110. What was changed? - in General Discussions [original thread]
ArMaGeDoN The Cat wrote: So the first time ever since Chromose release I'm seeing the game downloading something when I start it up. I was excited for maybe a new build or some extra modules but I don't see anything. What did they add/fix? T...
- by Vaerana Myshtana - at 2013.01.17 19:10:00
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1111. About snipers - in General Discussions [original thread]
Deveshi wrote: Boo hoo hoo. Mommy, I got shot whilst playing an FPS. Thats not fair! Are you sure you're playing the right genre? I think bullets/nades/etc. are OP! I demand a hotfix!
- by Vaerana Myshtana - at 2013.01.17 18:57:00
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1112. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: trollsroyce wrote: Planetside 2 sniping is very situational and mostly meaningless as well. Planetside 2 is exactly where Dust needs to be, and the fact that most snipers can't accept that only illuminates the ki...
- by Vaerana Myshtana - at 2013.01.17 18:52:00
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1113. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: Garrett Blacknova wrote: And if a team's snipers are destroying your team, then they're doing their jobs, and your team isn't countering them effectively. The game should not ever revolve around snipers. The fact...
- by Vaerana Myshtana - at 2013.01.17 18:51:00
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1114. About snipers - in General Discussions [original thread]
I'm going to take this chunks because there are too many quotes: Fivetimes Infinity wrote: Vaerana Myshtana wrote: Realistically, the best solution I've heard to this is nerfing the rewards for actions initiated behind the redline. This...
- by Vaerana Myshtana - at 2013.01.17 18:49:00
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1115. Win loss or Kd? - in General Discussions [original thread]
Lunamaria Hawkeye wrote: All that matters is your kd. Its a first person shooter, the objective is to kill people, if you are not doing that you are not being useful. No one cares how many people u revived or how much armor you repped or how ...
- by Vaerana Myshtana - at 2013.01.17 18:34:00
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1116. Eve Term of the Week: Tear Harvesting - in General Discussions [original thread]
dent 308 wrote: The Goons are in here, have been for a long time. Where? I haven't seen any Goonishness. Not that I'm asking for any special deliveries, mind you.
- by Vaerana Myshtana - at 2013.01.17 17:13:00
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1117. Eve Term of the Week: Tear Harvesting - in General Discussions [original thread]
Speaking of which... Has anyone seen a large Goon presence in Dust? ...maybe they're waiting for friendly fire.
- by Vaerana Myshtana - at 2013.01.17 17:01:00
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1118. Procedural Maps? - in General Discussions [original thread]
Laurent Cazaderon wrote: Hmmmm no. Height maps are designed by CCP. Then an algorythm studies EVE's planet surface to determine wich part of those planets can host a district based on compatibility with available height maps. The engine then u...
- by Vaerana Myshtana - at 2013.01.17 16:54:00
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1119. open beta - in General Discussions [original thread]
Thanks for the answer. I know how the legal stuff can go.
- by Vaerana Myshtana - at 2013.01.17 16:48:00
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1120. Procedural Maps? - in General Discussions [original thread]
I'm just curious if CCP can give us an update on the procedural mapping thing. I know that the buildings on Manus Peak are changing in some way that seems like a testing tool for PMaps, but... I'm not seeing terrain changes yet, and that seems t...
- by Vaerana Myshtana - at 2013.01.17 15:21:00
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