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381. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
Another example of damage notification failing is how the only way to tell between friendly fire and enemy fire is to look at your health bar.
- by Umallon Macross - at 2012.07.09 16:07:00
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382. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Pyramid Its also 3 shots to kill my dropship, and I see forge gun trails rarely, if ever. And like I said, damage isn't the issue here, its communicating damage information to the player.
- by Umallon Macross - at 2012.07.09 16:05:00
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383. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Umallon Macross wrote: Dewie Cheecham wrote: Umallon Macross wrote: WTF IS SHOOTING ME??! WHERE IS IT?!?! exactly. unless you happen to look right at it, you have no indication that there is a forge gun,...
- by Umallon Macross - at 2012.07.09 14:02:00
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384. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
Dewie Cheecham wrote: Umallon Macross wrote: WTF IS SHOOTING ME??! WHERE IS IT?!?! exactly. unless you happen to look right at it, you have no indication that there is a forge gun, or even where. You can hear them if they are close, but...
- by Umallon Macross - at 2012.07.09 12:54:00
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385. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
Same goes for dropships. Why did I just lose a chunk of shield? There goes another one! I better get away from whatever is shooting me! WTF IS SHOOTING ME??! WHERE IS IT?!?! Dropship dead. Takes 2 matches to pay for ONE of these (Fully fit Ery...
- by Umallon Macross - at 2012.07.09 12:10:00
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386. [Request] Add cockpit view to vehicles. - in Feedback/Requests [original thread]
Templar Two wrote: No hands on the steering wheel is silly; really I din't know mercs had telekinetic powers. Also the steering wheel doesn't even move :( This is why the handling in them is garbage. Its hard to steer with no hands.
- by Umallon Macross - at 2012.07.06 15:31:00
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387. Re-connect - in Feedback/Requests [original thread]
Just got booted from a game for not respawning, with a nice warning about how it would be logged. I really wanted to respawn game, but you wouldnt let me.
- by Umallon Macross - at 2012.07.06 15:30:00
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388. Re-connect - in Feedback/Requests [original thread]
It just happened again, but instead of pressing (x) I just waited. I could still control the thrust on my dropship, but nothing else. Eventually it got blown up. Prompted to respawn, couldn't because pressing (x) to select a spawn would disconnect...
- by Umallon Macross - at 2012.07.06 09:20:00
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389. Spotting Rewards - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I approve of this idea. Definitely needs to be a VERY small reward, though. Keeping enemies lit up should be a MAXIMUM of 0.5 points per second per enemy, including vehicles. It might be viable to make this reward 1 po...
- by Umallon Macross - at 2012.07.06 09:04:00
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390. Spotting Rewards - in Feedback/Requests [original thread]
Sersa wrote: I like that idea [as long as it reasonable amount of point, not too much]. It would make being actually a scout profitable. I know right? I'm averaging about 40000 (boosted) skill points a game when I dropship, and considering h...
- by Umallon Macross - at 2012.07.06 08:08:00
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391. [Request] Active Module "Equip" - in Feedback/Requests [original thread]
I have to keep mashing R2 and up HOPING my shield booster will activate. Its ridiculous.
- by Umallon Macross - at 2012.07.06 08:07:00
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392. Re-connect - in Feedback/Requests [original thread]
Can you give us the option to reconnect to a match? My network is crap and I have occasional droputs, ESPECIALLY since I am sitting here watching the "Unable to Connect to the Internet message" but I can still see people moving, turrets firing, d...
- by Umallon Macross - at 2012.07.06 06:35:00
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393. Target Painting - in Feedback/Requests [original thread]
Dropships dont have an active ability like a gun to fire. I propose that dropships should be given a target painter so they can designate targets to crew on the guns. Its really frustrating having gunners taking potshots at guys on the other sid...
- by Umallon Macross - at 2012.07.06 06:07:00
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394. Spotting Rewards - in Feedback/Requests [original thread]
We should receive points for spotting enemies. I like to fly dropships, but the skillpoint gain for doing so is pretty bad. If we were rewarded for keeping enemies lit up on our teams HUDs, it would help equalize this discrepancy by giving pil...
- by Umallon Macross - at 2012.07.06 06:01:00
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395. More music. - in Feedback/Requests [original thread]
Ok. Got all the ambient tracks, got combat tracks off EVE files, and copied my copy of Baldur by Skalmold (the album that the song from the missile trailer was from) Rockin
- by Umallon Macross - at 2012.07.02 03:10:00
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396. Love the game! But please change the 'suicide terminology' - in Feedback/Requests [original thread]
Buzzwords wrote: Umallon Macross wrote: Buzzwords wrote: Umallon Macross wrote: Or better yet, read Templar One, and have them read it. was that legitimately GOOD or just one of those companion books you'd only ever read if you were...
- by Umallon Macross - at 2012.07.02 00:13:00
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397. Love the game! But please change the 'suicide terminology' - in Feedback/Requests [original thread]
Buzzwords wrote: Umallon Macross wrote: Or better yet, read Templar One, and have them read it. was that legitimately GOOD or just one of those companion books you'd only ever read if you were a rabid fan of whatever? No one should pl...
- by Umallon Macross - at 2012.07.01 15:14:00
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398. [Request] Explain to me how airships running over infantry makes since. - in Feedback/Requests [original thread]
Dropships that can take hits from railguns and keep flying can hit the ground pretty hard.
- by Umallon Macross - at 2012.07.01 13:06:00
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399. Drone markers for drop offs - in Feedback/Requests [original thread]
I was just thinking this. Liked and bumped.
- by Umallon Macross - at 2012.07.01 13:05:00
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400. Love the game! But please change the 'suicide terminology' - in Feedback/Requests [original thread]
Or better yet, read Templar One, and have them read it.
- by Umallon Macross - at 2012.07.01 13:04:00
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