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741. Welfare - in Feedback/Requests [original thread]
New Eden is a hypercapitalistic dystopia. What do you expect?
- by Ulysses Knapse - at 2013.12.21 13:52:00
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742. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
Rynoceros wrote: But, hey, if you like being bullshitted by corporate guys, have at it. lolwut
- by Ulysses Knapse - at 2013.12.21 13:06:00
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743. I've debated on this with myself for a while. - in General Discussions [original thread]
Kasote Denzara wrote: Ulysses Knapse wrote: You're into freedom? Join a capsuleer organization, then. Those capsuleers never stop bitching about their freedom. They usually do Fixed.
- by Ulysses Knapse - at 2013.12.21 11:21:00
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744. I've debated on this with myself for a while. - in General Discussions [original thread]
You're into freedom? Join a capsuleer organization, then. Those capsuleers never stop bitching about their freedom.
- by Ulysses Knapse - at 2013.12.21 11:17:00
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745. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
Why call it "ownership"? That's a terrible term to use.
- by Ulysses Knapse - at 2013.12.21 11:02:00
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746. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
CCP Burgundy and CCP Maroon would be proud.
- by Ulysses Knapse - at 2013.12.21 10:58:00
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747. what was CCP's reason in FW - in Feedback/Requests [original thread]
DeathwindRising wrote: Dagger-Two wrote: DeathwindRising wrote: and one final question... will it ever be possible to capture Eve FW space stations in Dust as mercs, to flip their ownership/sovereignty in Eve? That already happens wh...
- by Ulysses Knapse - at 2013.12.21 10:56:00
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748. [Request] Rework Infantry skill tree. I need resonable feedback - in Feedback/Requests [original thread]
I'm a renowned expert on Bonus Theory , so let me share my wisdom with you. There are three groups of tanking bonuses that can be applied to a dropsuit: HP Bonus - Increases buffer tank. Regeneration Bonus - Increases passive tank. Resistance B...
- by Ulysses Knapse - at 2013.12.21 10:09:00
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749. Improving Scouts. Roles, Bonuses, And Abilities. - in Feedback/Requests [original thread]
The idea that different Scout Dropsuits should have completely different roles based on race is... Racist! You're racist! You're all racist! Also it's bad for balance.
- by Ulysses Knapse - at 2013.12.21 09:14:00
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750. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
Artificer Ghost wrote: EDIT: Reading the desc., it says "IN EXCESS of 2,000 m/s". Meaning your math is potentially incredibly off. Also, we need to take the size, shape, and weight of the round into account. We know it's 2-inches in length, but...
- by Ulysses Knapse - at 2013.12.21 09:11:00
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751. REQUEST light missile OB's - in Feedback/Requests [original thread]
General Erick wrote: Rockets and missiles would take several minutes to reach the surface. If not longer. CCP already thought of this problem. They came up with a solution, too. Warp drives on the missiles!
- by Ulysses Knapse - at 2013.12.21 00:41:00
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752. The Role of HAVs - in Feedback/Requests [original thread]
Jrakraa5 wrote: AV TANK: railgun. INFANTRY TANK: Blaster. seems simple to me. Uh, don't you understand why that concept is broken?
- by Ulysses Knapse - at 2013.12.21 00:34:00
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753. Where's the Suppressive Fire? - in Feedback/Requests [original thread]
Artificer Ghost wrote: lee corwood wrote: Cosgar wrote: The Mass Driver used to have a suppression effect while kicking up smoke and debris. People cried until it was nerfed. My Freedom Mass Driver has so much dust on it right now, I'd...
- by Ulysses Knapse - at 2013.12.21 00:33:00
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754. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
Artificer Ghost wrote: Hm. Well, hold on. You proposed no Bullet Drop for the Forge Gun, nor the Railgun, both of which have slower travel speeds than the Sniper Rifle. If you wanted to make sense/be consistent, you'd need to add round drop t...
- by Ulysses Knapse - at 2013.12.20 23:11:00
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755. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
Artificer Ghost wrote: *snip* The Sniper Rifle is described at shooting projectiles at "2,500m/s". I based my calculations with this in mind. As you can see, I've done my maths.
- by Ulysses Knapse - at 2013.12.20 23:05:00
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756. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
TheEnd762 wrote: Samael Artico wrote: This is obviously a joke thread. Learn to read in between the lines, people. Ah, my mistake. I was under the impression jokes were meant to be funny and/or clever. Which is why I prefer the term "tr...
- by Ulysses Knapse - at 2013.12.20 18:24:00
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757. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
Samael Artico wrote: This is obviously a joke thread. Learn to read in between the lines, people. Silence! You'll give me away...
- by Ulysses Knapse - at 2013.12.20 18:21:00
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758. The Next Expansion... - in Feedback/Requests [original thread]
klownslaughter wrote: The only reason this sad game still exists is because ccp is stuck in a contract with sony. and until that contract is up, ccp has to keep making crap. and so far they have been pretty good at it. I think you are misinf...
- by Ulysses Knapse - at 2013.12.20 18:20:00
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759. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
TheEnd762 wrote: they wouldn't experience any noticeable bullet drop for well over 1000m. Not so! Judging by my calculations, bullet drop would become noticeable at around 500m.
- by Ulysses Knapse - at 2013.12.20 18:15:00
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760. Where's the Suppressive Fire? - in Feedback/Requests [original thread]
Paran Tadec wrote: Threat of harm doesn't really exist when you can near instantaneously bee transferred to a fresh clone body. Do you like losing a 100,000 ISK dropsuit and being forced to respawn? I don't think anyone does.
- by Ulysses Knapse - at 2013.12.20 18:13:00
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