Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2181. Thank you CCP! - in Feedback/Requests [original thread]
Why would you have to sell your PS3? You should be thanking them for you not wanting to sell it, not for not having to sell it.
- by Ulysses Knapse - at 2013.01.03 01:20:00
|
2182. Longer games please or fix ambush in this way - in Feedback/Requests [original thread]
I'm actually surprised by the number of Ambush games that end because of a timer, though it's normally ends quickly enough so long as both teams are full.
- by Ulysses Knapse - at 2013.01.03 01:18:00
|
2183. Tank issue - in Feedback/Requests [original thread]
RDVs don't have pilots. They are drones. Completely automatic according to lore. Computers are not intoxicated by alcohol, as far as I know.
- by Ulysses Knapse - at 2013.01.03 01:16:00
|
2184. Jump Jets - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Ulysses Knapse wrote: This would make dropships only useful for transport at a longer range than these "jump jets" allow, which means the more useful the jump jets, the less useful the transport dropship. You can't have ...
- by Ulysses Knapse - at 2013.01.03 01:15:00
|
2185. Jump Jets - in Feedback/Requests [original thread]
This would make dropships only useful for transport at a longer range than these "jump jets" allow, which means the more useful the jump jets, the less useful the transport dropship. You can't have it two ways!
- by Ulysses Knapse - at 2013.01.02 23:28:00
|
2186. [Feedback] Tank turret rotation and stationary turret rotation is too slow - in Feedback/Requests [original thread]
Mobius Wyvern wrote: ArMaGeDoN The Cat wrote: Tank and stationary turret rotation is too slow. Also, rotating the turret with a mouse is tedious, takes one gazzilion swipes to do a 180. That's all. -Dusty the Dust Bunny Uh-oh, the VEHIC...
- by Ulysses Knapse - at 2013.01.02 23:21:00
|
2187. [Feedback] Tank turret rotation and stationary turret rotation is too slow - in Feedback/Requests [original thread]
I tried using a railgun turret on my tank today (I normally use blasters). It was awful. I stood still for fifteen seconds while I tried to turn my tank turret 180 degrees, and using a mouse doesn't help. Tank turrets should not rotate slower than...
- by Ulysses Knapse - at 2013.01.02 11:56:00
|
2188. (Request) Poop Driver - in Feedback/Requests [original thread]
Let me guess... we are to SHIP the ammo HIGH IN TRANSIT?
- by Ulysses Knapse - at 2013.01.02 11:22:00
|
2189. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
Deveshi wrote: Ulysses Knapse wrote: Deveshi wrote: and by the way, @ Ulysses Knapse This explains your position of my swarm launcher suggestion here . Biased much? Your ad hominem means nothing to me. Swarm Launchers are plain bette...
- by Ulysses Knapse - at 2013.01.02 11:19:00
|
2190. Increase swarm launcher range to 300m - in Feedback/Requests [original thread]
Deveshi wrote: EnglishSnake wrote: Deveshi wrote: EnglishSnake wrote: Deveshi wrote: The swarm launcher already has so many draw backs: - Cannot defend against infanty without a secondary weapon. - Has pitiful damage compared to th...
- by Ulysses Knapse - at 2013.01.02 11:04:00
|
2191. [Request] Anti-OS/PS shield - in Feedback/Requests [original thread]
No. Would make Orbital Bombardment less effective, and it's already fairly ineffective unless there happens to be a mass of vehicles and players in one area. Either way, it doesn't make sense, and has no purpose other than to nerf Orbital Bombardm...
- by Ulysses Knapse - at 2013.01.01 21:17:00
|
2192. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
Deveshi wrote: and by the way, @ Ulysses Knapse This explains your position of my swarm launcher suggestion here . Biased much? Your ad hominem means nothing to me. Swarm Launchers are plain better than Forge Guns. It's not biased, it's ju...
- by Ulysses Knapse - at 2013.01.01 21:06:00
|
2193. Increase swarm launcher range to 300m - in Feedback/Requests [original thread]
I don't mind if the swarm launcher has greater range. In fact, that would be nice, if the swarm launcher wasn't effectively better than a forge gun. Almost every time one of my HAVs is destroyed, it's from a swarm launcher. Not a forge gun, a swar...
- by Ulysses Knapse - at 2013.01.01 19:57:00
|
2194. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
VicBoss wrote: Right now tanks are hyper powerhouses with not that much armor in comparison. Tanks however should carry more hp and less firepower so tanks battles are not over in seconds. This will also allow tanks to be in hotspots for over 3...
- by Ulysses Knapse - at 2013.01.01 19:30:00
|
2195. Wuts next...? - in Feedback/Requests [original thread]
cody-p wrote: so im a terrible speller, do u have any thing relivant to add to the this thread.... I don't have anything relivant to add to the thread, because there is no such thing as relivant. I did, however, say something relevant , and ...
- by Ulysses Knapse - at 2013.01.01 19:16:00
|
2196. [Feedback] Tank turret rotation and stationary turret rotation is too slow - in Feedback/Requests [original thread]
I partially agree. I think HAVs should be more agile in both movement and aim. Also, try tracking computers or tracking enhancers. They might just help you.
- by Ulysses Knapse - at 2013.01.01 17:51:00
|
2197. [Suggestion] Spawning solutions for Ambush - in Feedback/Requests [original thread]
I see no reason why not. I find it especially frustrating when I, as a sniper, get spawned next to a cherry. Worse is when they get spawned next to me, because they pay more attention when spawning.
- by Ulysses Knapse - at 2013.01.01 17:49:00
|
2198. (Feedback) I think the Militia Forge Gun should be removed Or require Forge Gun ... - in Feedback/Requests [original thread]
I am a HAV pilot, and I disapprove of this thread. Militia Forge Guns are so weak, and Militia Dropsuits so fragile. I gobble them up with my HAV. Fatboys with the REAL big ******* guns are something to be feared. I can take them out almost as qui...
- by Ulysses Knapse - at 2013.01.01 17:39:00
|
2199. [Request] One grenade at a time. - in Feedback/Requests [original thread]
Grenade spam is already suicide if you are being shot at, what more do you want? Grenades just don't have a large enough splash radius to kill someone without leading your target and throwing accurately, or getting lucky, and they take a second or...
- by Ulysses Knapse - at 2013.01.01 17:34:00
|
2200. [Suggestion] Skill 1x Skill multiplier on secondary weapons? - in Feedback/Requests [original thread]
I've killed plenty of people with a militia scrambler pistol at minimal skill. It is a very nice weapon.
- by Ulysses Knapse - at 2013.01.01 17:30:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |