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81. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Hey CCP Z, I found a great example of an online game with an accessible skill system that doesn't sacrifice any depth!
- by Ulysses Knapse - at 2014.05.15 02:32:00
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82. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
No to the new progression system.
- by Ulysses Knapse - at 2014.05.15 01:56:00
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83. To CCP Z - in General Discussions [original thread]
CCP Z wrote: The system remains the same: many choices, freedom to create your own and customized fitting, we just present it differently Your progression system is tainted. It has no place in New Eden. It just doesn't make sense. Sure, it's...
- by Ulysses Knapse - at 2014.05.15 01:44:00
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84. red light. - in General Discussions [original thread]
Travis Stanush wrote: Obviously they wouldn't showcase it at FanFest if they thought it wasn't going forward now would they? And they obviously wouldn't be acting they way they are if it was greenlit.
- by Ulysses Knapse - at 2014.05.15 01:37:00
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85. To CCP Z - in General Discussions [original thread]
CCP Z wrote: 1- I am not calling anybody dumb But you are implementing a system that we can infer was made for the less intelligent. CCP Z wrote: 2 - You understand the current system? Cool bro, but the other 95% of the people who tried D...
- by Ulysses Knapse - at 2014.05.15 01:32:00
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86. red light. - in General Discussions [original thread]
low genius wrote: that was... stupid. My point is that just because it's the perfect time to do something, doesn't mean it's the perfect thing to do.
- by Ulysses Knapse - at 2014.05.15 01:27:00
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87. red light. - in General Discussions [original thread]
low genius wrote: Ulysses Knapse wrote: Travis Stanush wrote: Ulysses Knapse wrote: Go home, low genius, you're drunk. LOL CCP doesn't even have a timeframe for beta can't wait to see how SOON tm this will be Expecting a time fram...
- by Ulysses Knapse - at 2014.05.15 01:22:00
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88. My Legion PC build - in General Discussions [original thread]
Also, note that CCP (both Reykjavik and Shanghai) seems to be associating with Nvidia. It appears that EVE: Legion will support some type of PhysX options, so you might be better off with Nvidia, at least in the context of EVE: Legion.
- by Ulysses Knapse - at 2014.05.15 01:20:00
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89. My Legion PC build - in General Discussions [original thread]
Godin Thekiller wrote: Ulysses Knapse wrote: Draxus Prime wrote: Godin Thekiller wrote: No, you're a ******* scrub for using Nvidia ah yes, my main concern I feel the GPU might be dated any suggestions? The GPU is not dated. It is...
- by Ulysses Knapse - at 2014.05.15 01:12:00
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90. red light. - in General Discussions [original thread]
Travis Stanush wrote: Ulysses Knapse wrote: Go home, low genius, you're drunk. LOL CCP doesn't even have a timeframe for beta can't wait to see how SOON tm this will be Expecting a time frame for a game that hasn't even been greenlit ye...
- by Ulysses Knapse - at 2014.05.15 01:10:00
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91. My Legion PC build - in General Discussions [original thread]
Draxus Prime wrote: Godin Thekiller wrote: No, you're a ******* scrub for using Nvidia ah yes, my main concern I feel the GPU might be dated any suggestions? The GPU is not dated. It is sort of expensive for the performance, though.
- by Ulysses Knapse - at 2014.05.15 01:06:00
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92. red light. - in General Discussions [original thread]
Go home, low genius, you're drunk.
- by Ulysses Knapse - at 2014.05.15 00:57:00
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93. My Legion PC build - in General Discussions [original thread]
Godin Thekiller wrote: No, you're a ******* scrub for using Nvidia What's wrong with Nvidia?
- by Ulysses Knapse - at 2014.05.15 00:36:00
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94. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Would you mind explaining why having a single battle for control over the entire planet is a good idea? What's so bad with the idea of taking each district individually? If you say it's for large-scale battles, I'm going to have to facepalm. Dist...
- by Ulysses Knapse - at 2014.05.15 00:17:00
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95. Give us Gore - in General Discussions [original thread]
CCP should avoid this at all costs.
- by Ulysses Knapse - at 2014.05.14 20:37:00
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96. Give us Gore - in General Discussions [original thread]
Himiko Kuronaga wrote: Your argument basically just came down to "I don't like gore, please don't have it in the game". Bollocks. I never said that.
- by Ulysses Knapse - at 2014.05.14 20:04:00
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97. Give us Gore - in General Discussions [original thread]
Himiko Kuronaga wrote: Ulysses Knapse wrote: Himiko Kuronaga wrote: Ulysses Knapse wrote: The problem is that you die the moment your dropsuit is breached by a weapon. You don't have health. You have shield hit points and armor hit poi...
- by Ulysses Knapse - at 2014.05.14 20:00:00
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98. Give us Gore - in General Discussions [original thread]
Ziiro Celeste wrote: Joseph Ridgeson wrote: The Amarr have a trap that spins at hypersonic speed that shoots out a 5 meter long monofilament wire that cuts people into pieces. It is in one of the books; maybe Templar 1. Here is the problem....
- by Ulysses Knapse - at 2014.05.14 19:47:00
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99. Give us Gore - in General Discussions [original thread]
Himiko Kuronaga wrote: Ulysses Knapse wrote: The problem is that you die the moment your dropsuit is breached by a weapon. You don't have health. You have shield hit points and armor hit points. If you show any blood from anything other than...
- by Ulysses Knapse - at 2014.05.14 19:46:00
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100. Give us Gore - in General Discussions [original thread]
The problem is that you die the moment your dropsuit is breached by a weapon. You don't have health. You have shield hit points and armor hit points. If you show any blood from anything other than a lethal hit, it would basically be saying "we jus...
- by Ulysses Knapse - at 2014.05.14 19:21:00
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