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6401. Daily missions. Are they good for you? - in General Discussions [original thread]
Meh...nothing special. I did the 3 strong box mission and tested them to see what I got. Nothing usable or all that worst farming for.
- by True Adamance - at 2014.12.10 22:04:00
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6402. Vehicle entrance/exit delay - in Feedback/Requests [original thread]
A suggestion was made that pilots could have Interface delays between entering and exiting a vehicle to represent the time it takes for your mercenary to connect with the vehicles systems. A Pilot Suit could take 1 second to Embark and Disembark ...
- by True Adamance - at 2014.12.10 22:02:00
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6403. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Personally I'm all about establishing that link to EVE so I honestly believe shields should have that Comparable eHP values and active rep rates that they do in EVE, as well as their slow, natural passive regeneration. Shields should never be ab...
- by True Adamance - at 2014.12.10 21:47:00
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6404. [FEEDBACK] Commandos - in General Discussions [original thread]
Commando's have always had a role...... if you have to whine about them you probably haven't figured out what it is.
- by True Adamance - at 2014.12.10 21:19:00
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6405. Traitors in our midst. - in General Discussions [original thread]
Everything Dies wrote: True Adamance wrote: FW has not been competitive for a long time. In my opinion, it hasn't really been competitive ever since the introduction of LP and the removal of ISK. FW used to be the safehaven from the pro...
- by True Adamance - at 2014.12.10 21:16:00
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6406. Traitors in our midst. - in General Discussions [original thread]
Immortal John Ripper wrote: back in the day when I used to squad with cubs, we could play amarr fw for hours and never lose a single battle. just 1 squad. no q syncs..... even against 2 q synced teams. those q sync teams are not as good as th...
- by True Adamance - at 2014.12.10 21:13:00
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6407. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
And FW will not be able to take off until Teams can deploy to specific systems and regions otherwise team deploy with just represent an artificial bandaid fix that doesn't actually do anything for FW at all.
- by True Adamance - at 2014.12.10 21:05:00
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6408. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Cat Merc wrote: Spkr4theDead wrote: Cat Merc wrote: True Adamance wrote: Just to throw this out there one thing I would like to be able to do again in my HAV is if required to be able to "demolish" the map. Aka remove turrets, installa...
- by True Adamance - at 2014.12.10 20:27:00
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6409. Assault varients - in General Discussions [original thread]
Atiim wrote: Thumb Green wrote: I assure you, the ACR is not horrible . That was done on a suit with all militia gear on it and most of the deaths came from when I paused from shooting at people and was actually trying to be a logi. Edit: ...
- by True Adamance - at 2014.12.10 20:22:00
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6410. Strongboxes and crafty individuals - in General Discussions [original thread]
Ask Jadek in a week. He's a craft bugger through and through.
- by True Adamance - at 2014.12.10 20:09:00
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6411. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: Hmm well consider this STD Heavy Armor Rep: 80HP/s ADV Heavy Armor Rep: 90HP/s PRO Heavy Armor Rep: 110HP/s so even at 85 shield regen per second that's very close to a built-in ADV Heavy Armor rep, and still allows that ...
- by True Adamance - at 2014.12.10 20:06:00
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6412. Alcyone :: Roleplay OOC and Interest Check - in DUST 514 Fiction [original thread]
Denak Kalamari wrote: Just gave a skim through most of the posts in here and the IC thread. I do have missed out on quite an adventure. Keep up the good work, will look forward to seeing where this will progress. Kador is still very depress...
- by True Adamance - at 2014.12.10 19:41:00
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6413. Sell Hacked Decryptor Key Bundle (100 in 1) - in Feedback/Requests [original thread]
Imma trade u 190 Keys and two 'Howl' M4A4's and 190 Keys for dat Statrak "Howl" M4A4 Factory Condition bruh!
- by True Adamance - at 2014.12.10 19:40:00
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6414. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Shadow of War88 wrote: Pokey Dravon wrote: As I've said before, simply adding PG and CPU to the Madrugar wont do much to help it. They will still need to fit 1 Repper, 1 Plate, and 1 Hardener. Even if all of those are maxed to proto, the eHP...
- by True Adamance - at 2014.12.10 19:17:00
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6415. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: As I've said before, simply adding PG and CPU to the Madrugar wont do much to help it. They will still need to fit 1 Repper, 1 Plate, and 1 Hardener. Even if all of those are maxed to proto, the eHP...
- by True Adamance - at 2014.12.10 19:14:00
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6416. Time to return the DOT for blasters - in Feedback/Requests [original thread]
Pokey Dravon wrote: To be clear, are you saying that your Large AV Turret is ineffective against infantry? Unfortunately it's not really an AV turret by design
- by True Adamance - at 2014.12.10 19:09:00
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6417. Traitors in our midst. - in General Discussions [original thread]
Stryker Syx Vector wrote: We're all mercenaries. We have no obligations to any side. And that is what makes our loyalty so valuable. We are not obligated by state, creed, or any secular power to conform to the wishes of the Empires.....and ...
- by True Adamance - at 2014.12.10 09:31:00
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6418. Sleeper Entities Confirmed Present within the Amarr Empire - in Intergalactic Summit [original thread]
The most horrifying thought of all, one that is haunting me even now, is that since they technology we have used so prolifically since its inception is derived from Sleeper based technology, essentially making us informorphic by nature in a simila...
- by True Adamance - at 2014.12.10 09:28:00
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6419. Sleeper Entities Confirmed Present within the Amarr Empire - in Intergalactic Summit [original thread]
Further reports are coming in relating to the presence of Sleepers and cloaked structures. Admiral Aldrith Shutaq confirms the presence of a cloaked structure in Arnstur, one of the last remaining Minmatar hold out systems in Metropolis, while En...
- by True Adamance - at 2014.12.10 09:24:00
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6420. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Tesfa Alem wrote: You've got to think of the worst possible fits to see if that would be balanced. In all honesty we need to rebalance some current modules around a 5-2 slot layout. Possible troll fits: - 5 damage mods and two armor plates,...
- by True Adamance - at 2014.12.10 07:28:00
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