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5961. Skirmish Mode: ideas for shaping the battlefield. - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Love all the ideas in this thread, by OP and other commenters. Would seriously give HAV's a raison d'+¬tre. Sounds wonderful. Give it a week and you and everyone else in the game would be complaining that 1-2 HAV pilots ...
- by True Adamance - at 2014.12.22 20:23:00
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5962. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
duster 35000 wrote: True Adamance wrote: duster 35000 wrote: Does anyone know tge old marauder skills, or have a vidro on them? Old Marauder Skills were 4% Turret Damage per level. Blasters for the Surya and Missiles for the Sagaris. ...
- by True Adamance - at 2014.12.22 20:19:00
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5963. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Honestly I'm just sitting in the camp that ever T2 side grade HAV needs to be more expensive than the standard tank. If they are not they will be spammed. eHP low or high ISK will limit their use in ...
- by True Adamance - at 2014.12.22 20:14:00
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5964. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
duster 35000 wrote: Does anyone know tge old marauder skills, or have a vidro on them? Old Marauder Skills were 4% Turret Damage per level. Blasters for the Surya and Missiles for the Sagaris. Marauder Videos Surya Gameplay Sagaris G...
- by True Adamance - at 2014.12.22 20:09:00
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5965. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Pokey Dravon wrote: Breakin Stuff wrote: You dont have to nerf a heavy turret against vehicles. If you want it to be less effective versus vehicles don't give it a turret bonus. Done. Nerfing...
- by True Adamance - at 2014.12.22 19:45:00
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5966. [Dropship Feature Request] - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Kallas Hallytyr wrote: True Adamance wrote: Yup. Side-bar: I will shoot down the OP one of these days. He was bloody lucky the other day to have escaped my Blaster HAV and the swarms that were firing at him. I think...
- by True Adamance - at 2014.12.22 19:02:00
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5967. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Gavr1lo Pr1nc1p wrote: Because Gunlogis are invincible as ever. Yet I'm trying to fix Gunnlogi. What the **** are you doing about JLAV's? JLAVs are love. JLAVs are life. And to the nerd say...
- by True Adamance - at 2014.12.22 10:52:00
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5968. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Because Gunlogis are invincible as ever. Yet I'm trying to fix Gunnlogi. What the **** are you doing about JLAV's?
- by True Adamance - at 2014.12.22 10:21:00
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5969. =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ - in General Discussions [original thread]
Sgt Kirk wrote: Fizzer XCIV wrote: You still have more than 2 times as much stuff as the Amarr. And nowadays, I'd say the TAR outclasses the ScR. LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL Show me someone wh...
- by True Adamance - at 2014.12.22 09:02:00
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5970. Alcyone :: Team Roleplay - in Intergalactic Summit [original thread]
Reserved
- by True Adamance - at 2014.12.22 04:49:00
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5971. Stats for your Characters - in General Discussions [original thread]
I check yesterday. I have something like 20,000 kills and 7,900 deaths. Most of the other stats I don't care about. I could use a Vehicles Killed, Vehicles Lost, ISK destroyed value. Or a total damage sustained.
- by True Adamance - at 2014.12.22 03:37:00
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5972. Give us, more dropsuit options! - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: True Adamance wrote: ........kind of like Pirate Faction Dropsuits? Minmatar/Gallente - Angel Cartel and Serpentis - Fast and Powerful Hybrid Weapons Gallente/Caldari - Gurista's - Shield Resistances and Drones Amar...
- by True Adamance - at 2014.12.22 03:24:00
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5973. an idea for resistance mods. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: True Adamance wrote: Jacques Cayton II wrote: jace silencerww wrote: does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% ad...
- by True Adamance - at 2014.12.22 03:09:00
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5974. [Dropship Feature Request] - in Feedback/Requests [original thread]
Megaman Trigger wrote: Vulpes Dolosus wrote: Agreed. We (all vehicles really, to one extent of another) need to see our gunner's/passanger's health and what I'm/ they're aiming at (everything you're aiming at, at a certain range). Being a...
- by True Adamance - at 2014.12.22 02:55:00
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5975. Give us, more dropsuit options! - in Feedback/Requests [original thread]
........kind of like Pirate Faction Dropsuits? Minmatar/Gallente - Angel Cartel and Serpentis - Fast and Powerful Hybrid Weapons Gallente/Caldari - Gurista's - Shield Resistances and Drones Amarr/ Caldari - Sansha's Nation - Afterburners and Ener...
- by True Adamance - at 2014.12.22 02:52:00
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5976. an idea for resistance mods. - in Feedback/Requests [original thread]
Loyal Glasses wrote: Wouldn't it be better to have the modules affect Shield only? I'm Gallente so even on proto I only use armor and a TON of armor reps but having that extra buffer along with a few new shield modules seen like it would work b...
- by True Adamance - at 2014.12.22 02:30:00
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5977. [Suggestion] Increase Mass Driver efficacy against vehicles to 100% - in Feedback/Requests [original thread]
I cry every time someone suggests adding more AV options, especially explosive ones, in an AV climate where there are literally half a dozen more effective anti armour options, and no one ever makes a comment of gives a **** about how mediocre bei...
- by True Adamance - at 2014.12.22 02:19:00
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5978. an idea for resistance mods. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: jace silencerww wrote: does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% adv & 10% to one type per mod. yes there will be s...
- by True Adamance - at 2014.12.22 01:39:00
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5979. DUST 514 Memories - in General Discussions [original thread]
Honestly it was a fight against Carbon 7 way back in the day when they solely ran for Minmatar Faction Warfare on Manus Peak. This was long before LP was a consideration, back when loyalty meant something, and back when we all staked the pride of ...
- by True Adamance - at 2014.12.22 01:37:00
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5980. Filling out the Amarr Arsenal - in Feedback/Requests [original thread]
When it comes to the Amarr I've always considered them as overly elegant and aesthetically unique....but at the same time not wholly concerned with the practicalities of weapon operation and maintenance when destructive power and showiness is conc...
- by True Adamance - at 2014.12.22 00:55:00
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