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4201. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Heimdallr69 wrote: I like the idea but if they're high's then nty.. Armor has enough advantage, for a change they can be the ones who sacrifice hp for something useful That's my stance on damage modules as well.
- by True Adamance - at 2015.03.17 20:56:00
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4202. Vehicle Skills - Back to Basics. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: True Adamance wrote: Would you ever consider a Shield and Armour Adaptation Skill....though rather than hull resistances is it contributes to both Passive and Active Resistance Modules. E.G- Active Hardeners are les...
- by True Adamance - at 2015.03.17 20:54:00
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4203. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
Sir Dukey wrote: True Adamance wrote: Doc DDD wrote: Yeah, again, this isn't Eve. Maybe go play Eve? We are trying to bring somesort iof balance to shield and armor tanks rather than just have shield tanks living in the redline, whe...
- by True Adamance - at 2015.03.17 20:14:00
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4204. Vehicle Skills - Back to Basics. - in Feedback/Requests [original thread]
Would you ever consider a Shield and Armour Adaptation Skill....though rather than hull resistances is it contributes to both Passive and Active Resistance Modules. E.G- Active Hardeners are less effective without skills invested into this than t...
- by True Adamance - at 2015.03.17 20:05:00
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4205. Fuking tanks - in General Discussions [original thread]
Reign Omega wrote: Tomorrow is my play day this week. I cant wait to respec my vehicle alt completely out of infantry again and spend all day burning money on tanks lol. Be aware too...though I haven't confirmed it. Redline timers now on HAV...
- by True Adamance - at 2015.03.17 19:38:00
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4206. Fuking tanks - in General Discussions [original thread]
duster 35000 wrote: Sgt Kirk wrote: I'll never take shield tankers seriously if they keep trying to 1v1 me in CQC. I just can't do it, just a few hours ago I took on an entire tank convoy of DUNA tanks in my gv.0 Madrugar. They were all ...
- by True Adamance - at 2015.03.17 09:28:00
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4207. killing proto tanks - in General Discussions [original thread]
Operative 1174 Uuali wrote: Ghosts Chance wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Ghosts Chance wrote: Flank and spank works on anyone who doesnt have a dedicated navigator :P theres really nothing that can be done if i gain...
- by True Adamance - at 2015.03.17 06:48:00
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4208. Fuking tanks - in General Discussions [original thread]
duster 35000 wrote: True Adamance wrote: duster 35000 wrote: WeapondigitX V7 wrote: The activation delay of active modules on tanks just needs to be increased from 1 second to 4 seconds, then infantry would have a chance at ambushing t...
- by True Adamance - at 2015.03.17 04:29:00
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4209. Fuking tanks - in General Discussions [original thread]
DarthJT5 wrote: True Adamance wrote: Doc DDD wrote: True Adamance wrote: Doc DDD wrote: Yeah I'm not really interested in carrying in this conversation with you, nir do i care about yet another terrible proposal as you are more in...
- by True Adamance - at 2015.03.17 04:01:00
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4210. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Jaysyn Larrisen wrote: Nice thread, Kageoshi. +1 I've long been an advocate for these type of mods. Couple quick thoughts: 1) I would like a Weapon Capacitor Mod* - reduces charge time on rail tech and forge gu...
- by True Adamance - at 2015.03.17 03:50:00
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4211. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
Doc DDD wrote: Yeah, again, this isn't Eve. Maybe go play Eve? We are trying to bring somesort iof balance to shield and armor tanks rather than just have shield tanks living in the redline, where armor tanks would still do a better job. ...
- by True Adamance - at 2015.03.17 03:45:00
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4212. Fuking tanks - in General Discussions [original thread]
Doc DDD wrote: True Adamance wrote: Doc DDD wrote: Yeah I'm not really interested in carrying in this conversation with you, nir do i care about yet another terrible proposal as you are more interested in proposing changes that dont mat...
- by True Adamance - at 2015.03.17 03:19:00
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4213. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Aeon Amadi wrote: True Adamance wrote: Aeon Amadi wrote: True Adamance wrote: Aeon Amadi wrote: It's because Laser weaponry receives a 20% increase to shield damage and a 15% increase to damage proficiency, which totaled, gives a ...
- by True Adamance - at 2015.03.17 03:06:00
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4214. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Eruditus 920 wrote: Iron Wolf Saber wrote: Eruditus 920 wrote: OP, Thread topics take different turns all the time. I know this because I have a pulse. Your account of things may be how it should be in a Utopian forum universe, but it ...
- by True Adamance - at 2015.03.17 03:03:00
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4215. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Aeon Amadi wrote: True Adamance wrote: Aeon Amadi wrote: It's because Laser weaponry receives a 20% increase to shield damage and a 15% increase to damage proficiency, which totaled, gives a much higher damage percentage bonus than any ...
- by True Adamance - at 2015.03.17 02:59:00
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4216. Fuking tanks - in General Discussions [original thread]
duster 35000 wrote: WeapondigitX V7 wrote: The activation delay of active modules on tanks just needs to be increased from 1 second to 4 seconds, then infantry would have a chance at ambushing tanks. I think I will make my own thread about t...
- by True Adamance - at 2015.03.17 02:58:00
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4217. Fuking tanks - in General Discussions [original thread]
Doc DDD wrote: Yeah I'm not really interested in carrying in this conversation with you, nir do i care about yet another terrible proposal as you are more interested in proposing changes that dont matter, have no positive effect on balance an...
- by True Adamance - at 2015.03.17 02:56:00
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4218. A GallenteanGÇÖs Guide To Dust - From Zero to Hero - in Rookie Training Grounds [original thread]
Soul and I might be doing a collaborative HAV guide so I don't know if you want to weigh in on that.
- by True Adamance - at 2015.03.17 02:43:00
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4219. Helpfull tidbits for caldari users - in Rookie Training Grounds [original thread]
Mina Longstrike and Middas Betancore are also writing a guide for Caldari Content or so I'm told so give that a read as see if what it contains will help your channel.
- by True Adamance - at 2015.03.17 02:41:00
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4220. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Aeon Amadi wrote: It's because Laser weaponry receives a 20% increase to shield damage and a 15% increase to damage proficiency, which totaled, gives a much higher damage percentage bonus than any other rifle type. The modules were designed a...
- by True Adamance - at 2015.03.17 02:36:00
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