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461. Fallout: Grim reaper's sprint (an open RP) - in The Locker Room [original thread]
His eyes widened with horror as he turned to look up a Jason. At first he thought the Follower wounded perhaps wounded in the scuffling but upon closer inspection he appeared to be unharmed for the most part. Fresh blood was smeared across his c...
- by True Adamance - at 2015.06.25 23:53:00
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462. The Ultimate Forum Passing-Time Meta-Game OCC. - in The Locker Room [original thread]
Cryptic WarDevil wrote: sir RAVEN WING wrote: The attractiveness chart thing. Osmar - 8/10 Mur - 6/10 Tal-Men - 3/10 Bloods - 9/10 Artugians - 8/10 Angelis - 7/10 Parians - 9/10 Cathay Raht - 1/10 YOU BETTER CHANGE US TO A 4 AT LEAST! ...
- by True Adamance - at 2015.06.25 21:49:00
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463. Fallout: Grim reaper's sprint (an open RP) - in The Locker Room [original thread]
After the day he'd had Eddie didn't even think. His response to the sudden appearance of more desperate wasteland raiders with instinctive and lacked the former empathy it had once shown. All of his muscles tensed in a reflexive manner only now ...
- by True Adamance - at 2015.06.25 04:59:00
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464. The Ultimate Forum Passing-Time Meta-Game OCC. - in The Locker Room [original thread]
Jonny D Buelle wrote: Just curious, seeing as the Mur and Artugians are friends (or at least friendly with each other), would anyone object with me skipping forward a month or two and the Mur having taught the Artugians ship building techniques...
- by True Adamance - at 2015.06.25 04:30:00
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465. Fallout Grim Reaper's Sprint RP OOC - in The Locker Room [original thread]
I think we can afford to be a little more lax with character development as long as well keep it all within reason. E.G - The Stone Wall Perk requires STR to pick up. Sure my character has that but I like to think the skill is more about knowing ...
- by True Adamance - at 2015.06.25 01:48:00
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466. Fallout: Grim reaper's sprint (an open RP) - in The Locker Room [original thread]
"Something's wrong..." Eddie groaned loudly as the reached the lowest part of the roadway. Jason had regained a semblance of his former stability if but for a moment and perceived something the wandering doctor had not. Today was just not Eddie...
- by True Adamance - at 2015.06.25 01:12:00
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467. Fallout Grim Reaper's Sprint RP OOC - in The Locker Room [original thread]
Jakar have you ever thought that rather than have Jason suffer from his inner voice when he needs a mentat eventually start talking to it and embracing discussion about higher level concepts like causality and such. Y'know going mad because he is...
- by True Adamance - at 2015.06.25 00:56:00
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468. Fallout Grim Reaper's Sprint RP OOC - in The Locker Room [original thread]
Jakar Umbra wrote: When I made Jason I knew he would be a bit fickle mentally when it came to certain things but I didn't originally expect to have him be around Nipton when that happened. I love it. Crazy is good. I'm just trying to think...
- by True Adamance - at 2015.06.25 00:29:00
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469. Fallout: Grim reaper's sprint (an open RP) - in The Locker Room [original thread]
The young Doctor looked at the cliff face thoughtfully then pointed down the road in the rough direction of Novac and the Ranger Station. "Jason and I will take the Low Road. It'll be quick, easy going, and we'll be exposed the entire time. That...
- by True Adamance - at 2015.06.24 22:35:00
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470. Proto In Pubs - in The Locker Room [original thread]
Maximus Mobius wrote: Not to the new guys Ah but does that no strike a chord of irony. A veteran should not step into a public match with the intent to use their highest tier of equipment. Should they do so they will be assaulted by the gen...
- by True Adamance - at 2015.06.24 04:29:00
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471. The Ultimate Forum Passing-Time Meta-Game OCC. - in The Locker Room [original thread]
That all being said ending trade agreements and then proceeding to use military force is rather poor precedent to set in terms of foreign affairs.
- by True Adamance - at 2015.06.24 03:11:00
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472. Fallout: Grim reaper's sprint (an open RP) - in The Locker Room [original thread]
They made good time along the road matching Jason's staggered pace. Shadows seemed to creep in around them as the sun sank beneath the upper reaches of the valley they were passing through still following the Nipton-Novac Road. The decision to no...
- by True Adamance - at 2015.06.24 01:48:00
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473. The Ultimate Forum Passing-Time Meta-Game OCC. - in The Locker Room [original thread]
Beyond competing with Spade's Osmar Navy and exports I really also can't think of anything the Mur want. But if I had to think about it they would buy things they could not find in their own lands. Specifically precious minerals, spices, herbs [m...
- by True Adamance - at 2015.06.24 01:27:00
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474. Fallout: Grim reaper's sprint (an open RP) - in The Locker Room [original thread]
"Novac then if you're asking me.....but then we travel as fast as the slowest member. I'm concerned about Jason. He doesn't seem..... right any more. If he does has psychiatric issues then perhaps time in a settlement will allow him to reassert c...
- by True Adamance - at 2015.06.23 23:45:00
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475. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 V! - in The Locker Room [original thread]
In Skadia, the Coral Tower Shuri'den found herself quite dwarfed by the Tal-Man ambassador who presented her what to him may have looked to be a small glass of the proffered wine, to her the glass flute was more akin to the size of a bowl. She w...
- by True Adamance - at 2015.06.23 23:41:00
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476. The Ultimate Forum Passing-Time Meta-Game OCC. - in The Locker Room [original thread]
How the hell am I supposed to attack the people who sell me modern weapons for my ships? No thanks. I'll retain my neutrality for now and amass wealth in the long run. Food to the Tal-Man, Textiles to the Osmar, Knowledge with the Angellis, not...
- by True Adamance - at 2015.06.23 22:37:00
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477. Fallout: Grim reaper's sprint (an open RP) - in The Locker Room [original thread]
He nodded sharply dropping back a few paces behind the ailing Follower with a crooked frown. "I don't want to be caught so close to town with those freaks down there." He realised the events of their circumvention of Nipton had been traumatic. T...
- by True Adamance - at 2015.06.23 21:28:00
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478. Fallout4 update - in The Locker Room [original thread]
BLEGH
- by True Adamance - at 2015.06.23 20:36:00
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479. Fallout4 update - in The Locker Room [original thread]
I am very upset by the lack of Skills. They've been there since Fallout 1....... why remove them? They measured your character in terms of ability to only be able to achieve certain things specifically well within the constraints of your level.
- by True Adamance - at 2015.06.23 20:35:00
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480. I demand to be treated like royalty - in The Locker Room [original thread]
*Brings a carefully wrapped present. Upon opening it Sicerly discovers it is a hand carved destrier.
- by True Adamance - at 2015.06.23 20:04:00
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