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1001. What's the correct way to racially fit a suit? - in General Discussions [original thread]
Mejt0 wrote: Racially fited Amarr only works for sentinel. Shows how much you know. As I see it there are really two kinds of viable fits for the Amarr dropsuits both of which adhere to the principle that armour is superior to shields by s...
- by True Adamance - at 2015.07.19 19:58:00
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1002. We Need Help! - in General Discussions [original thread]
Smoky The Bear wrote: Arkena Wyrnspire wrote: I can PM you tomorrow to talk you through large scale FW organisation. I'm off holiday shortly so I'll be cleaning up Lucent. That should inject some vigour into GFW, but CFW is quite definitely...
- by True Adamance - at 2015.07.19 11:04:00
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1003. Factional is broken..here's the Very EZ fix.. - in General Discussions [original thread]
Smoky The Bear wrote: True Adamance wrote: Smoky The Bear wrote: They aren't loyalists, just followers... Of course they are. A large number of them have struggled through the down periods of Cal FW and were instrumental in being able ...
- by True Adamance - at 2015.07.19 03:17:00
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1004. Awesome Petition: Magic - in General Discussions [original thread]
Louis Domi wrote: Meee One wrote: Union118 wrote: Lets make certain races have different magic abilities kinda like destiny. Like amar have fire Caldari have water Gals have earth And minmatar have wind Now lets say a minmatar and a ...
- by True Adamance - at 2015.07.19 03:09:00
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1005. Awesome Petition: Magic - in General Discussions [original thread]
Veg Hegirin wrote: Caldari called dibs on air so long ago it's not even funny. Their ships are mostly birds and their religion is literally about supernatural winds Despite that their culture screams Fire Nation.
- by True Adamance - at 2015.07.19 02:17:00
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1006. Factional is broken..here's the Very EZ fix.. - in General Discussions [original thread]
Smoky The Bear wrote: They aren't loyalists, just followers... Of course they are. A large number of them have struggled through the down periods of Cal FW and were instrumental in being able to draw together a player base as well as attract...
- by True Adamance - at 2015.07.19 02:10:00
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1007. [Eve Live Event] Imperial Flagship Keel-Laying GOING ON RIGHT NOW - in General Discussions [original thread]
Tossing up between whether to resub this instant and attempt to join in the end of the ceremonies..... admittedly on an RP character I don't really like, or just keep and eye on events to see whether re-subbing at a later date would benefit me. E...
- by True Adamance - at 2015.07.19 00:09:00
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1008. Cat Merc AMA - in General Discussions [original thread]
What is your stance on Pukeko?
- by True Adamance - at 2015.07.19 00:02:00
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1009. Awesome Petition: Magic - in General Discussions [original thread]
Union118 wrote: Lets make certain races have different magic abilities kinda like destiny. Like amar have fire Caldari have water Gals have earth And minmatar have wind Now lets say a minmatar and a caldari play togethet and usr there magi...
- by True Adamance - at 2015.07.18 23:58:00
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1010. Railguns - in General Discussions [original thread]
Honestly..... not so sure low rate of fire, long reload, AoE splash cannons would be a bad thing for vehicle balance.
- by True Adamance - at 2015.07.18 13:53:00
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1011. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Darken-Sol wrote: True Adamance wrote: Darken-Sol wrote: Quasar Storm wrote: On the blaster note, I think CCP should just make them AI. They've tried making them AV and we still don't use em' to that full extent. CCP ain't never gonna ...
- by True Adamance - at 2015.07.18 05:04:00
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1012. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Darken-Sol wrote: Quasar Storm wrote: On the blaster note, I think CCP should just make them AI. They've tried making them AV and we still don't use em' to that full extent. CCP ain't never gonna make an IFV for this game, So why not make th...
- by True Adamance - at 2015.07.18 04:14:00
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1013. Attention True Adamance!!!! - in General Discussions [original thread]
Nocturnal Soul wrote: Because I'm such a cool guy I've brought you a Tash-Murkon M skin. I know I didn't have to do it but I did so you're welcome! Mandatory: You owe me one. ****.....well thanks man. I definitely owe you one. I am ...
- by True Adamance - at 2015.07.18 04:06:00
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1014. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Quasar Storm wrote: Adipem Nothi wrote: Quasar Storm wrote: Do you know what a compressed blaster is? I don't play many single player games these days. Is that the best gun to use against the bosses? Nope but CCP chose it because i...
- by True Adamance - at 2015.07.18 04:03:00
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1015. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Aeon Amadi wrote: True Adamance wrote: Aeon Amadi wrote: So, the AV vs HAV situation aside, instead of looking at how we can nerf Madrugars what can we do to bring the Gunnlogi up? I think that is where we should start.. I don't thin...
- by True Adamance - at 2015.07.18 01:25:00
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1016. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Aeon Amadi wrote: So, the AV vs HAV situation aside, instead of looking at how we can nerf Madrugars what can we do to bring the Gunnlogi up? I think that is where we should start.. I don't think we should bring Shield HAV up to a competit...
- by True Adamance - at 2015.07.18 01:20:00
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1017. Too Much Armor ? - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Is 702 Too Much Armor For My Ak.0 ? Depends. You don't really need that much at all. My own Ak.0 usually clocks in at about 641 if I recall correctly as really benefits for 0 speed penalties and quick rep capacity.
- by True Adamance - at 2015.07.18 00:32:00
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1018. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: And when I'm told "everything is fine" by a room full of tankers, well, I gain mucho confidence in my position. I think that most tankers are pretty much of the opinion the current status quo is beyond broken and not a...
- by True Adamance - at 2015.07.18 00:28:00
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1019. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: Where is the data you presented? Balance boils down to Kill / Spawn Efficiency. I've assumed (and I've said as much) that Madrugar Kill / Spawn Efficiency is disproportionately high. If the da...
- by True Adamance - at 2015.07.18 00:09:00
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1020. AR needs a complete revamp - in General Discussions [original thread]
DeadlyAztec11 wrote: True Adamance wrote: Arkena Wyrnspire wrote: Mejt0 wrote: 75% of the maps is indoor cqc What on earth are you talking about? Maps are hugely open. Can you point those maps I can access objectives from my HAV...
- by True Adamance - at 2015.07.17 13:26:00
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