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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.07.17 05:51:00 -
[1] - Quote
Not a buff, but a complete overhual! It's like using musket in a carbine fight?! I've got it maxed out, and still get killed super quick when the CR or RR hits?! The AR doesn't even scare them into cover. They seemed more surprised when it hits than scared to be hit!
Also, it's a shield weapon in a pool of armor based weapons?! The gal ente in general are short ranged cqc fighters with short ranged weapons, yet almost all the maps are open? Every rifle has longer range. Can we atleast get another 10 meters?
Don't even mention that TAR?! It's only decent on commandos and with modded controller's?!
Put plainly the AR feels a little outclassed, and after my many respecs it seems the hardest suit/weapon combo to use is the gallente assault/AR.
The amarr assault is so easy I know guys who said they respec'd so their gun game wouldn't go down lol!
The min is more spray, pray, and strafe than anything else?!
The cal just has to stay away from everyone, and let's face it.... the rail hits hard!
The gal is good in close quarters... which is about 15% of most maps?! In most cases I might as well have a shotgun. The CR has much more stopping power than the AR, and it's dmg profile wrecks gal suits before you can get 45 rounds out in cqc.
Just my opinion.
Interested to here what you guys think.
"Anybody order chaos?"
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.17 06:16:00 -
[2] - Quote
The Breach AR is actually a very good weapon at least compared to the regular AR. It has great hipfire that becomes flawless with the Gallente Assault skill.
The Burst AR has the range and Precision thar the regular AR lacks and I find it to give me head shots like mad.
The Tactical AR is good when you stack Damage Modifers and try to assassinate one person at a time, but will tend to leave you without enough rounds in CQC. It's a good weapon though it's situational. Given its name I think it's fine.
The only AR that bothers me is the standard AR. It's not really precise, it's recoil is middle of the pack, its reload is nothing special, its hipfire is actually not the best by default as the Scrambler Rifle and Rail Rifle beat it. The standard AR is a decent overall weapon, but the Combat Rifle is just better. It's precise, it reloads fairly quick, it has better range and a scope. Not to mention that the standard AR needs damage mods to keep up with the other weapons. If you haven't noticed, many proto Gallente use the Rail Rifle instead of the AR because the RR is already.decent without damage mods and is godly with them.
I think that the AR needs to he the king of CQC. If four mercs find themselves in a 7 by 7 meter room, and each has a different race's rifle. The AR should be the scariest weapon there.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Golden Day
Fraternity of St. Venefice Amarr Empire
2
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Posted - 2015.07.17 06:22:00 -
[3] - Quote
As long as shields get buffed...
Im just a glorified blueberry
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Commander Noctus
Gallente Loyalist
244
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Posted - 2015.07.17 07:26:00 -
[4] - Quote
Calm down Timmy, here sip this tea.
Overhaul is a bit dramatic. As stated by many others in threads found somewhere around here, the Standard variant is the one that sorely needs some help.
It's outclassed by every other racial weapon AT CLOSE QUARTERS.
"Bah, this Noctus spewing ****. The AR is fine, you just suck peen." Not really, at all. I've experienced this firsthand. The ARR is ridiculous at killing armor at close, mid, even far range. And I'm hipfiring. On my Galssault. Whose racial bonus should make the AR king at hipfire. But it doesn't. Hinthint Rattati, get on with the Racial changes already.
The CR is basically the same, just needs a little bit more aim imo, but in your face the thing shreds.
I really don't have to say anything about the ScR, do I? Just follow the qq on the forums.
But how do we fix it? Range is something nobody on these forums want. They also believe that RoF buff is too much (akin to flat damage increase), arguing instead for the hipfire one, which is good for the weapon, but pointless if other weapons can achieve the same w/o it.
Huh...actually, an overhaul might be needed...*sips tea*
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Mejt0
Dead Man's Game
1
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Posted - 2015.07.17 09:38:00 -
[5] - Quote
75% of the maps is indoor cqc. So here's that. AR needs work but you can't say it's a garbage.
Loyal to The State
Official Caldari Commando User
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.17 09:41:00 -
[6] - Quote
Damage application of the breach seems to be better. Pretty sure between framerate and sketchy hit detection the AR might lose between 20-40% of its on-paper DPS.
I've noticed higher rate of fire seems to come with poor damage application.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Genral69 death
Random Gunz Rise Of Legion.
498
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Posted - 2015.07.17 10:17:00 -
[7] - Quote
Why does everyone think the basic AR needs a buff, I also have it completely maxed out and I do fine with it averaging 14/1 with a gek -38
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Georgia Xavier
Incorruptibles
905
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Posted - 2015.07.17 11:06:00 -
[8] - Quote
Genral69 death wrote:Why does everyone think the basic AR needs a buff, I also have it completely maxed out and I do fine with it averaging 14/1 with a gek -38 Poor dps compared to other assault variants methinks, I think a ROF and a bit of damage buff should do.
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
24
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Posted - 2015.07.17 11:13:00 -
[9] - Quote
I'm not particularly worried about the AR, tbh. It could do with some polish on a couple of variants, perhaps, but a complete overhaul is far more than necessary.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Gallente Guide
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
24
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Posted - 2015.07.17 11:14:00 -
[10] - Quote
Mejt0 wrote:75% of the maps is indoor cqc
What on earth are you talking about?
Maps are hugely open.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Gallente Guide
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.17 13:04:00 -
[11] - Quote
Arkena Wyrnspire wrote:Mejt0 wrote:75% of the maps is indoor cqc What on earth are you talking about? Maps are hugely open.
Can you point those maps I can access objectives from my HAV please...... most of them got taken away when CCP arbitrarily placed trucks in specific locations to shut infantry whining about tanks up.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.17 13:10:00 -
[12] - Quote
Golden Day wrote:As long as shields get buffed... Why? The AR is barely a threat to shield users.
****, just like the OP says I usually just stand there and take their shots while wasting them with my Rail Rifle.
While we're on the subject, there is no reason ever to use an Assault Rifle over an Assault Rail Rifle. The ARR is better in every way.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.17 13:13:00 -
[13] - Quote
True Adamance wrote:Arkena Wyrnspire wrote:Mejt0 wrote:75% of the maps is indoor cqc What on earth are you talking about? Maps are hugely open. Can you point those maps I can access objectives from my HAV please...... most of them got taken away when CCP arbitrarily placed trucks in specific locations to shut infantry whining about tanks up. To be fair there were objectives where vehicles could be parked next to and basically control long sight lines. If HAV's had been buffed without that map nerf then HAV's would have been nerfed back to their miserable state very quickly.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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VikingKong iBUN
0uter.Heaven
501
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Posted - 2015.07.17 13:14:00 -
[14] - Quote
Also rename it to Plasma Rifle.
I would like a Gallente SMG.
TUNNEL SNAKES RULE
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Mossellia Delt
Nos Nothi
2
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Posted - 2015.07.17 13:14:00 -
[15] - Quote
I remember a time in Dust when everyone on the forums was bitching about the Duvolle.
I miss that game.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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Adipem Nothi
Nos Nothi
11
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Posted - 2015.07.17 13:24:00 -
[16] - Quote
Bradric Banewolf wrote: Also, it's a shield weapon in a pool of armor based weapons?!
Plates are OP. Which is why pretty much everyone (even Caldari) runs them. Just take a peak at usage rates and observe the distinct lack of low-slot diversity (it's been this way for over a year). Fix plates, and the AR's performance relative to CR and RR will improve.
Shoot scout with yes. - Ripley Riley (for CPM2)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.17 13:26:00 -
[17] - Quote
DeadlyAztec11 wrote:True Adamance wrote:Arkena Wyrnspire wrote:Mejt0 wrote:75% of the maps is indoor cqc What on earth are you talking about? Maps are hugely open. Can you point those maps I can access objectives from my HAV please...... most of them got taken away when CCP arbitrarily placed trucks in specific locations to shut infantry whining about tanks up. To be fair there were objectives where vehicles could be parked next to and basically control long sight lines. If HAV's had been buffed without that map nerf then HAV's would have been nerfed back to their miserable state very quickly. Mmmmmhm 2-3 objectives in and entire game where vehicles had a real relevance......
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.17 13:38:00 -
[18] - Quote
Breach AR ***** on me, I can kind of **** on people with the tac ar. Give shields a buff and nerf Active scanners and deal :D |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.17 13:42:00 -
[19] - Quote
Adipem Nothi wrote:Bradric Banewolf wrote: Also, it's a shield weapon in a pool of armor based weapons?!
Plates are OP. Which is why pretty much everyone (even Caldari) runs them. Just take a peak at usage rates and observe the distinct lack of low-slot diversity (it's been this way for over a year). Fix plates, and the AR's performance relative to CR and RR will improve. I wouldn't run plates on my Caldari suit if you paid me.
Regulators, baby. My shield regen delay is 2 seconds. Combine that with a KinCat and I'm dieing less with this new suit than with any other suit setup I've used before.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.07.17 13:49:00 -
[20] - Quote
Genral69 death wrote:Why does everyone think the basic AR needs a buff, I also have it completely maxed out and I do fine with it averaging 14/1 with a gek -38
Use a CRD-9 and enjoy a higher DPS overall, a higher base damage per shot, (yes, even against armor with -%20) zero recoil, more range, an extra 600 damage per clip, a faster reload time, and an assault bonus that works so well it completely negates the overheat mechanic.
It's all good and dandy that you can "do fine" with the weapon, but the fact of the matter is that the weapon is outclassed at nearly every turn and you'd do even better with pretty much anything else.
O.G. Pink Fluffy Bunny
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Cat Merc
Negative-Feedback. Negative-Feedback
17
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Posted - 2015.07.17 13:59:00 -
[21] - Quote
Adipem Nothi wrote:Bradric Banewolf wrote: Also, it's a shield weapon in a pool of armor based weapons?!
Plates are OP. Which is why pretty much everyone (even Caldari) runs them. Just take a peak at usage rates and observe the distinct lack of low-slot diversity (it's been this way for over a year). Fix plates, and the AR's performance relative to CR and RR will improve. No, no it won't. Both of these rifles have a very clear reason for being superior.
CR deals massive amounts of DPS, enough to out damage the AR in CQC while still retaining range advantage. The downside being that when frame rates drop the burst fire becomes unreliable, however that isn't as big an issue for pubs. For PC you can use the ACR, basically an AR with more range and better handling for slightly less DPS.
Then you have ARR, 50 less DPS for 50% higher optimal range. So in CQC you have a good chance of defeating an AR user, but at long range you win every time. So that means the ARR is effective in more situations than the AR, while still being quite good inside the AR's niche, meaning it's more useful overall.
I hope I'm not the only one seeing where this becomes a clear issue.
AND THEN STEVE BUSCEMI SHOWS UP ON A FLYING PIG FOR ABSOLUTELY NO REASON
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.17 14:20:00 -
[22] - Quote
My only problem is that I dont know where in the world Rattati wants to go in terms on TTK.
If the goal is to increase it then a slight buff to the AR to make it formidable against the ARR and CR would be necessary.
If the goal is to lower it then doing slight nerfs to the former weapons is what we'd do. I cant even go into specifics because I have no clue what his objective is right now.
Sgt Kirk's Official Propaganda Youtube Channel
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
963
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Posted - 2015.07.17 15:32:00 -
[23] - Quote
WHAT??? You OBVIOUSLY don't know it's true power. What fit do you use? You're not doing something right. Ar are great. I dropped a 63 Bomb with it a few days ago. It wrecks heavies and stuff. I do agree that it needs a small range buff. 10 meters is ok. I also do think that it needs like 1-2 damage points more per tier. Other than that, it's a fierce weapon. I run pro.
CEO of 48th Special Operations Force
Twitter-@48SOF
Scout and Assault GK.0/Rattati and Scotsman GK.0
OFF/EXP GEAR
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.07.17 15:35:00 -
[24] - Quote
Daddrobit wrote:Genral69 death wrote:Why does everyone think the basic AR needs a buff, I also have it completely maxed out and I do fine with it averaging 14/1 with a gek -38 Use a CRD-9 and enjoy a higher DPS overall, a higher base damage per shot, (yes, even against armor with -%20) zero recoil, more range, an extra 600 damage per clip, a faster reload time, and an assault bonus that works so well it completely negates the overheat mechanic. It's all good and dandy that you can "do fine" with the weapon, but the fact of the matter is that the weapon is outclassed at nearly every turn and you'd do even better with pretty much anything else.
This
"Anybody order chaos?"
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