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7401. CCP won't help, so i have had to do this ! - in General Discussions [original thread]
BAMM HAVOC wrote: This is a link to a poll on polljunkie.com Facts and Figures for Dust514 I am trying to gather the hard facts and figures correlating to game play and isk and the relation between the two. I was unsuccessful in my efforts...
- by True Adamance - at 2014.04.29 23:02:00
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7402. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Monkey MAC wrote: Its a 'good' idea, but it just wouldn't work in practice. Unfortunately. As I have said and always lived by. Teamwork should be optional, but not compulsory It does however say something about the power of tanks if this ide...
- by True Adamance - at 2014.04.29 22:55:00
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7403. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Awry Barux wrote: True Adamance wrote: R F Gyro wrote: The way I read that is they are interested in the idea, but its not something they are planning to do in the next few releases. I can understand that, as it would be a significant ch...
- by True Adamance - at 2014.04.29 22:44:00
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7404. I give up, im sorry. - in General Discussions [original thread]
Dexter307 wrote: Im sorry but im going to have to use the combat rifle I tried to use the AR but the CR is just so OP It's a damn good gun, just like the ScR used to be.
- by True Adamance - at 2014.04.29 22:36:00
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7405. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
R F Gyro wrote: The way I read that is they are interested in the idea, but its not something they are planning to do in the next few releases. I can understand that, as it would be a significant change. In the short term I imagine there's mo...
- by True Adamance - at 2014.04.29 21:48:00
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7406. Wisdom for CCP - in General Discussions [original thread]
Z9XERO wrote: Fix your mechanics stop building new features before fixing the issues from the previous features you are literally stacking these bugs like saltine crackers and cheese. Second, make this game enjoyable for newer people so you guy...
- by True Adamance - at 2014.04.29 21:18:00
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7407. Rate the dust merc above you. - in General Discussions [original thread]
Bax Zanith wrote: True Adamance: 7/10 For your dedication towords the amarr. But you lost some points when I saw you protostomping in a match. Damn...... curse my bad luck for proto stomping. In Fw was it? If so I make no apologies.
- by True Adamance - at 2014.04.29 21:15:00
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7408. Rate the dust merc above you. - in General Discussions [original thread]
ReGnYuM wrote: Sota PoP 7.8/10 Overall ReGnYuM Gungame 100/10 Forum Game 7/10 Skill at Flaying Minmatar alive 10/10
- by True Adamance - at 2014.04.29 21:04:00
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7409. Milita tanks vs Std tanks - in General Discussions [original thread]
MLT Tanks do a good job of invalidating the ISK and SP I invested in becoming a good tanker,,,,, still intelligence and experience will always win out in the end.
- by True Adamance - at 2014.04.29 12:36:00
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7410. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
R F Gyro wrote: True Adamance wrote: R F Gyro wrote: This is one of the most constructive HAV-AV conversations I've ever seen on these forums. There's some fundamental disagreement, but a willingness on both sides to keep the debate ratio...
- by True Adamance - at 2014.04.29 11:10:00
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7411. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Korvin Lomont wrote: Supernus Gigas wrote: No. I mean come on seriously? Do people even think about the complications of their convoluted ideas? ******* Christ. edit:: Let me elaborate on why this a a terrible idea. What does this solve? N...
- by True Adamance - at 2014.04.29 10:03:00
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7412. Wanna play casual? Get a tank! - in General Discussions [original thread]
Victor889 wrote: I've recently had a change to my gaming schedule so I started tanking just for a change of pace and it was actually pretty fun. I never tank, I mainly play heavy, scout and logistics almost permanently (with the occasional Com...
- by True Adamance - at 2014.04.29 09:42:00
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7413. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
R F Gyro wrote: True Adamance wrote: Alaika Arbosa wrote: True Adamance wrote: Alaika Arbosa wrote: Ok, so what if it was made so that the controls for both were in the hands of the "Main Operator", though they were only allowed to...
- by True Adamance - at 2014.04.29 09:35:00
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7414. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Jack McReady wrote: Supernus Gigas wrote: I don't speak for those tankers, but the fact of the matter is if you can't solo a tank, that's you being ****** at AV. if a tank driver get solod in a tank the he is simply a scrub, lost all cre...
- by True Adamance - at 2014.04.29 09:32:00
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7415. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Thokk Nightshade wrote: True Adamance wrote: Thokk Nightshade wrote: Easier to get AP kills? You are already swatting us away like flies. Not everybody should have to skill into Swarm Launchers or Forge Guns to fight back against vehicl...
- by True Adamance - at 2014.04.29 05:23:00
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7416. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Thokk Nightshade wrote: Easier to get AP kills? You are already swatting us away like flies. Not everybody should have to skill into Swarm Launchers or Forge Guns to fight back against vehicles. Personally, I think LAVS should be able to atta...
- by True Adamance - at 2014.04.29 04:32:00
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7417. Probably not going to bother with Operation Origin. - in General Discussions [original thread]
Chunky Munkey wrote: I'm underwhelmed by this event. The double cap is good, but only doubling SP gained from WP makes it one hell of a grind. The extra 5k isk for every kill is a nice little bump though. But my primary gripe is with an extra...
- by True Adamance - at 2014.04.29 04:18:00
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7418. For Christ's Sake, Give the Amarr Scout a Competitive Bonus - in General Discussions [original thread]
Master Smurf wrote: Aisha Ctarl wrote: Eko Sol wrote: A scout should have a dmg resistance of 1% per level totally 5%. I think that is very fair and is in line with the Amarr's way of tech. YES YES YES YES YES! A resistance bonus would...
- by True Adamance - at 2014.04.29 03:27:00
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7419. this is so much fun :( - in General Discussions [original thread]
Bax Zanith wrote: Just spent the 3rd match in a row trapped in the MCC because of railtanks. It was so much fun that I possibly couldn't bleed enough sarcasm into this statement. We even got OBed twice through our MCC. 15 deaths, 47k isk earned...
- by True Adamance - at 2014.04.29 03:09:00
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7420. Do away witht the turret reward points? - in General Discussions [original thread]
bogeyman m wrote: Michael Arck wrote: No. I have been matches where I was confused as to why they destroyed it because we could have used it. Then there were other times when I understood why, when the turrets were re-hacked and used against...
- by True Adamance - at 2014.04.29 03:08:00
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