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41. Concerning AV & Vehicles - in Feedback/Requests [original thread]
Breakin Stuff wrote: considering that the forge gun is akin to a recoiless rifle from WWI/WWII you don't get much more traditional than that The forge gun is impossible. Even if we did develop advanced rail tech, firing it would fling the guy...
- by Toobar Zoobar - at 2014.11.28 07:30:00
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42. Concerning AV & Vehicles - in Feedback/Requests [original thread]
True Adamance wrote: Toobar Zoobar wrote: True Adamance wrote: Toobar Zoobar wrote: Breakin Stuff wrote: Getting ganged up on is supposed to be a losing prospect. Two forge gunners targeting you is just as, or more deadly. Justify...
- by Toobar Zoobar - at 2014.11.28 07:01:00
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43. Thukker grenade please read rattati - in Feedback/Requests [original thread]
2 grenades and reduce the cost. I would be satisfied with that.
- by Toobar Zoobar - at 2014.11.26 12:15:00
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44. Nerf Request (Not Scouts) - in Feedback/Requests [original thread]
How to nerf the HMG: Not a reduction in damage Instead add a 1 second fire delay. Still a weapon to fear, just not as ridiculous.
- by Toobar Zoobar - at 2014.11.26 12:13:00
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45. What to buff, What to Nerf & What to Get Rid of :D - in Feedback/Requests [original thread]
Enough with this damn nerf/buff culture! I'M SICK OF IT! This game needs more refreshing content. Sure one or two things here and there needs some tweaking but lets not get too bogged down in that crap, seriously.
- by Toobar Zoobar - at 2014.11.26 12:05:00
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46. Concerning AV & Vehicles - in Feedback/Requests [original thread]
True Adamance wrote: Toobar Zoobar wrote: Breakin Stuff wrote: Getting ganged up on is supposed to be a losing prospect. Two forge gunners targeting you is just as, or more deadly. Justifying a nerf based on "they can focus fire" is idi...
- by Toobar Zoobar - at 2014.11.26 11:56:00
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47. Concerning AV & Vehicles - in Feedback/Requests [original thread]
Breakin Stuff wrote: Getting ganged up on is supposed to be a losing prospect. Two forge gunners targeting you is just as, or more deadly. Justifying a nerf based on "they can focus fire" is idiotic. And the swarm speed was buffed because dr...
- by Toobar Zoobar - at 2014.11.26 10:15:00
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48. Reduce scout regen - in Feedback/Requests [original thread]
No
- by Toobar Zoobar - at 2014.11.24 22:00:00
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49. the HMG - in Feedback/Requests [original thread]
I think they should revert the heavy weapons back to the way they were with the slow turn speed. Currently as it stands there is no role well suited to taking down heavies other than other heavies. Remotes will always do the trick but that's a tac...
- by Toobar Zoobar - at 2014.07.09 05:58:00
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50. Simple additions to Greatly enhance the Dust 514 to EVE link - in Feedback/Requests [original thread]
Aeon Amadi wrote: Well, they're certainly not simple... but... The night sky improvements is as far as I can see would be very simple to add to the game and installation spawn mechanic changes wouldn't be too hard to implement considering it...
- by Toobar Zoobar - at 2014.04.15 19:37:00
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51. Simple additions to Greatly enhance the Dust 514 to EVE link - in Feedback/Requests [original thread]
TL;DR : Add the ability for eve pilots to send down drones to assist ally mercs on planet.
Change installation spawn mechanics so that they are now purchased assets and must be loaded onto some sort of launcher module on an EVE ship a...
- by Toobar Zoobar - at 2014.04.15 00:29:00
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52. {Request} Race Change - in Feedback/Requests [original thread]
But gallente are so much better than those damm right wing caldari. What the hell are you complaining about?
- by Toobar Zoobar - at 2014.04.02 21:34:00
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53. Well done CCP - in Feedback/Requests [original thread]
Hobo on Fire wrote: My poor swarm launchers. It will be a sad state of affairs when the only reliable way to kill LAVs will be with a damn tank. I don't even want to comment on how popular sentinels will become, but I would like to see the f...
- by Toobar Zoobar - at 2014.03.06 14:20:00
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54. Request: Knives/Melee attacks count as AV - in Feedback/Requests [original thread]
no
- by Toobar Zoobar - at 2014.02.23 01:58:00
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55. Vehicle cloaking device - in Feedback/Requests [original thread]
Artificer Ghost wrote: In EVE, cloaking basically makes you nothing but an observer. Your speed is reduced by 90%, you can't fire any weapon (or activate modules), and you can't get within a certain radius without uncloaking. Thankfully, the cl...
- by Toobar Zoobar - at 2014.02.22 07:00:00
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56. [request]Improved Internal Views for vehicles. - in Feedback/Requests [original thread]
The internal first person views for both dropships and HAVs are by far the worst in any game I have ever player. There should be an actual cockpit view for dropships instead of the ugly... whatever it is that is currently in its place. This view...
- by Toobar Zoobar - at 2014.02.21 21:09:00
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57. EMP Smart bomb - in Feedback/Requests [original thread]
this could be the reason to use top end lav's instead of bpo/cheap ones[/q would be cool to see this as a weapon for EVE pilots too
- by Toobar Zoobar - at 2014.02.21 20:48:00
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58. [request] Scope glint for snipers or something similar. - in Feedback/Requests [original thread]
Buster Friently wrote: Dexter307 wrote: Awry Barux wrote: It's already easy enough to find them, I don't know what your issue is. You get directional hit indicators, and if they kill you, you get the range of the kill. This generally leav...
- by Toobar Zoobar - at 2014.02.21 20:15:00
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59. [request] Scope glint for snipers or something similar. - in Feedback/Requests [original thread]
TheEnd762 wrote: -1, no. You already get distance and direction. A good sniper is supposed to be hard to find. Speaking as someone who snipes and counter-snipes, NO ONE deserves this kind of hand-holding. I disagree, there should always be ri...
- by Toobar Zoobar - at 2014.02.20 23:14:00
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60. [request] Scope glint for snipers or something similar. - in Feedback/Requests [original thread]
A trend that other games such as battlefield are adopting these days is very clear firing flashes and sniper rifle scope glint, features absent from dust with no real good reason. It is often very difficult to locate a sniper in this game because...
- by Toobar Zoobar - at 2014.02.20 03:34:00
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