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701. SyNergy vs Imperfects - in General Discussions [original thread]
GG everyone
- by Tiel Syysch - at 2012.11.03 21:45:00
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702. Dropships to get on buildings. - in Feedback/Requests [original thread]
It's not frowned upon behavior last I asked about it, so your best bet is to snipe them off if you're able to. They've gotta poke out to do damage, so shoot em in the face when they do. Snipers out-range forge guns, so move back far enough and the...
- by Tiel Syysch - at 2012.11.03 05:47:00
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703. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
DJINN leukoplast wrote: What happens when two freindly dropships collide into eachother repeatedly? A baby dropship is created.
- by Tiel Syysch - at 2012.11.01 06:17:00
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704. Where was all the DS QQ last build??? - in General Discussions [original thread]
Moochie Cricket wrote: Tiel Syysch wrote: Moochie Cricket wrote: The only things that have changed are the +20% damage mod and smoother/slower flight physics. And all the damage boosting turret operation skills. Decreasing damage by ...
- by Tiel Syysch - at 2012.10.31 23:25:00
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705. Where was all the DS QQ last build??? - in General Discussions [original thread]
Moochie Cricket wrote: The only things that have changed are the +20% damage mod and smoother/slower flight physics. And all the damage boosting turret operation skills. Decreasing damage by 20-30% is going to mean nothing, they need a hug...
- by Tiel Syysch - at 2012.10.31 23:10:00
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706. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Piercing Serenity wrote: No one on the team can even be a part of the double SP weekend because Caeli, Tiel and Noc take literally all of the kills.
- by Tiel Syysch - at 2012.10.31 20:40:00
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707. Nap over, Fix ze Missiles! - in Feedback/Requests [original thread]
EnglishSnake wrote: Noc Tempre wrote: I like them as the area of effect, premier anti-personnel weapon, with a medium range. Right now they out damage and out range the rail, while they clear infantry better than the blaster in many situatio...
- by Tiel Syysch - at 2012.10.31 17:58:00
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708. drop uplink camp idea - in Feedback/Requests [original thread]
I personally think the person spawning in without making sure the area is safe before doing so should be the one punished. I, however, wouldn't have a problem with there being a scanner/uplink hybrid that could detect people within a small radius...
- by Tiel Syysch - at 2012.10.28 21:54:00
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709. [bug/exploit] potential game breaker - in Technical Support/Bugs [original thread]
Tosh Tearg wrote: Tiel Syysch wrote: They're working to fix it. I brought it up however long ago, but was asked to not talk about it because they didn't want everyone abusing it before it could be fixed, but everyone seems to be posting abou...
- by Tiel Syysch - at 2012.10.28 19:25:00
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710. [bug/exploit] potential game breaker - in Technical Support/Bugs [original thread]
They're working to fix it. I brought it up however long ago, but was asked to not talk about it because they didn't want everyone abusing it before it could be fixed, but everyone seems to be posting about it lately anyway. :P It's not really muc...
- by Tiel Syysch - at 2012.10.28 17:49:00
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711. what did you do the av grenades? - in Technical Support/Bugs [original thread]
Angrim Khan wrote: Kaminoikari wrote: Tiel Syysch wrote: From what I was told, the only way they could fix the AV grenades staying around forever without waiting for a full patch was going to be kind of dirty, backwards fix. This must be ...
- by Tiel Syysch - at 2012.10.28 05:34:00
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712. Breach Shotgun needs more ammo - in General Discussions [original thread]
I don't see a point. You can fire mid-reload, so get a shell in and finish off anybody who's there. I was oneshotting heavies with a breach shotgun a couple builds ago, the last thing it needs is more ammo in the chamber.
- by Tiel Syysch - at 2012.10.28 03:57:00
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713. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
You liked it. Also, not my dropship. I was gunning in one of our guys' the whole time, then he parked in our spawn to call in the OBs we earned, that's where he got his 9 kills from.
- by Tiel Syysch - at 2012.10.28 03:02:00
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714. [Bug?]SP and ISK rewards for tournament battle - in Technical Support/Bugs [original thread]
Yeah, I think this is working as intended, since it's not a contract match. We got isk/sp from the racial corp battles, didn't we? (I honestly forget if we did, been a while since they did those)
- by Tiel Syysch - at 2012.10.27 23:45:00
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715. Syn vs Imperfects - in General Discussions [original thread]
<3 You guys put up a hell of a fight on that hill, so many nanohives, my god.
- by Tiel Syysch - at 2012.10.27 20:12:00
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716. what did you do the av grenades? - in Technical Support/Bugs [original thread]
From what I was told, the only way they could fix the AV grenades staying around forever without waiting for a full patch was going to be kind of dirty, backwards fix. This must be what we have til the next patch where they can make changes to the...
- by Tiel Syysch - at 2012.10.27 16:37:00
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717. deleting standart fittings deletes items - in Technical Support/Bugs [original thread]
If you're talking about those items with the yellow border that come pre-installed on the starter fits, you don't actually have those items. They're part of the starter fit itself, so you need to buy them if you want to use them elsewhere. You ca...
- by Tiel Syysch - at 2012.10.27 16:29:00
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718. Accelerated Missiles and Dropships - in Feedback/Requests [original thread]
All turret damage needs to take a severe drop. There's no need for vehicles to be oneshotting infantry, except with maybe a direct railgun hit.
- by Tiel Syysch - at 2012.10.27 05:01:00
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719. Tourney streaming - in General Discussions [original thread]
I'd imagine the NDA doesn't apply to what CCP does. I'm hoping the GMs who are gonna be hanging out in our games will be in a position to stream/record footage without being visibly flying around and being a distraction. My personal preference is...
- by Tiel Syysch - at 2012.10.27 04:35:00
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720. drop ships outrunning missiles - in General Discussions [original thread]
Necrodermis wrote: if they made the turrets actually effected by how fast the ship went the swarms would actually do something and thats keep the turrets from killing anyone. They are, you have to compensate your aim based on the dropship'...
- by Tiel Syysch - at 2012.10.26 19:48:00
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