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601. first meeting of the minds - in General Discussions [original thread]
Quickgloves wrote: Your past experiences have jaded your approach here. Did you forget about: Quickgloves wrote: yes he is the the same guy we kicked from STB in MAGcasue hes a dueshcer Quickgloves wrote: life is a bi * ch aka fema...
- by Tiel Syysch - at 2012.11.29 20:59:00
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602. I mele myself......TO DEATH - in General Discussions [original thread]
You may have died due to glitchy falling damage. I've had the "Tiel Syysch melee" death before, jumping out of a dropship that was going down.
- by Tiel Syysch - at 2012.11.29 19:14:00
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603. MAVs and HAVs - in Feedback/Requests [original thread]
Ops Fox wrote: give them a 10 or 15% to HP I think I've seen you do this in several threads now. Where are you getting these numbers from? On a related note, do you realize that 10% of 10,000 hp (more than most vehicles will ever have) is l...
- by Tiel Syysch - at 2012.11.29 04:24:00
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604. Wheres the tourny stuff? - in General Discussions [original thread]
Garrett Blacknova wrote: "This week" is referring to the physical prize. "As well" connects to the previous sentence, with the meaning "as well as the digital prizes" - which therefore implies the digital prizes will ALSO be coming "this week"...
- by Tiel Syysch - at 2012.11.29 02:29:00
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605. Wheres the tourny stuff? - in General Discussions [original thread]
Sleepy Zan wrote: Forlorn Destrier wrote: Sleepy Zan wrote: Quote: Your digital prizes will be delivered to your DUST accounts right after the next update . The physical prizes will be delivered via post t his week as well . This ...
- by Tiel Syysch - at 2012.11.29 02:16:00
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606. Quick Question about Deleting DUST... - in General Discussions [original thread]
Raxsus1 wrote: Only delete the file that starts the game. NOT the save game data That's pretty much only your options like volume levels and whatnot. Your characters are stored on CCP's servers.
- by Tiel Syysch - at 2012.11.29 02:04:00
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607. [Request] Manual and per-weapon customization of sensitivity - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: Would like this but want other things first :) Agreed. I see it as low priority too, but they seem to keep messing with sensitivity every build, so I'd rather see them focus on implementing something like this than ...
- by Tiel Syysch - at 2012.11.28 23:02:00
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608. [Request] Manual and per-weapon customization of sensitivity - in Feedback/Requests [original thread]
To start things off, I've created a handy little image for demonstration purposes: http://i131.photobucket.com/albums/p319/cerb2k3/sens.jpg The horizontal axis represents the distance the right analog stick has been moved off-center. The vertic...
- by Tiel Syysch - at 2012.11.28 21:17:00
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609. [Bug?] Self Splash damage from Blasters - in Technical Support/Bugs [original thread]
Sounded like Wolfman was very confused when I told him about this a few weeks ago, so I don't think it's intended. Hopefully he remembered to fix it. :P
- by Tiel Syysch - at 2012.11.28 19:28:00
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610. Boundless Massdriver and possibly other mass drivers and more - in Technical Support/Bugs [original thread]
It's been like this all build, people used to be able to spam it with vehicle missiles, but probably not anymore due to the decreased splash radius. Mass driver radius gets pretty huge after skill investment so I'm not surprised it also happens wi...
- by Tiel Syysch - at 2012.11.28 19:25:00
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611. [Suggestion] Repurposing the 'Large' Missile Turrets - in Feedback/Requests [original thread]
No to lock-on weapons - they require no skill to use. No to dispersion weapons - they remove the factor of player skill and turn it into a luck weapon.
- by Tiel Syysch - at 2012.11.28 19:19:00
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612. Voice comms glitch out, console crashes - in Technical Support/Bugs [original thread]
1. Activate corp chat 2. Idle listening for a while 3. Turn on mic 4. All voice chat goes away, can't get it back by turning voice chat or mic off/on 5. Quit game 6. PS3 hangs, beeps 3 times, and reboots itself I've had this happen twice this bu...
- by Tiel Syysch - at 2012.11.26 05:26:00
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613. DROP EA AND DICE - in General Discussions [original thread]
I think at one point, CCP hired some guys who used to work at DICE. That's about as far as the connection goes between the companies.
- by Tiel Syysch - at 2012.11.24 02:56:00
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614. Slaughter Rule - in Feedback/Requests [original thread]
Garrett Blacknova wrote: R F Gyro wrote: Garrett Blacknova wrote: While your MCC is in retreat, you need to capture more than half the objectives before it will turn back around and re-enter the fight. That means you HAVE to take and hol...
- by Tiel Syysch - at 2012.11.23 22:47:00
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615. Slaughter Rule - in Feedback/Requests [original thread]
1 minute sounds too short, I think 2-3 would be better. They definitely don't need to sit there getting pounded for 10 mins in their spawn, but I've seen the rare game that gets turned around after struggling with no objectives for a while. Would ...
- by Tiel Syysch - at 2012.11.23 07:40:00
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616. Wow, ok, somethings wrong. - in General Discussions [original thread]
Icy Tiger wrote: I hit the ground 0.5 m away from someone and didn't even touch their shields. Obviously you didn't, or you landed just on the other side of a small hill in the terrain which is notorious for blocking splash damage. It's har...
- by Tiel Syysch - at 2012.11.22 02:04:00
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617. Feedback: Small Missile Hot Fix - in Feedback/Requests [original thread]
I had successful splash hits from both accelerated and fragmented small missiles on both dropships and LAVs. Granted the radius is stupidly small now, but they do produce damage outside of direct hits.
- by Tiel Syysch - at 2012.11.21 23:30:00
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618. Giving something back to DUST 514 and EVE Online - in General Discussions [original thread]
The Black Jackal wrote: I am a known entity by many I have no idea who you are, in-game or out. You have next to no post history on these forums that isn't in your recruitment thread.
- by Tiel Syysch - at 2012.11.21 20:54:00
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619. Item Packs - in General Discussions [original thread]
All the stuff that comes with the merc pack gets reimbursed each time there's a reset/wipe, items and aurum. It should be that you manually assign the items to which character you want, it may automatically do it if you purchase the merc pack fro...
- by Tiel Syysch - at 2012.11.21 00:50:00
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620. Risk and Reward: What Needs to Change - in General Discussions [original thread]
An alternative to #4 that was brought up is to only destroy those items that are in the redline for the losing team upon match's end. This allows people actually fighting over the objectives to retain their items and will discourage the redline sn...
- by Tiel Syysch - at 2012.11.20 18:43:00
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