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621. The tips, guides and strategy archives. - in General Discussions [original thread]
- Stick with groups. You less likely die. You die, you lose ISK. - Don't run in open field, try running around covers. - Heavies plus Submachine gun - Upgrade the skill that relates to increasing the rate of shield and armor - Upgrade the skill th...
- by TiMeSpLiT--TeR - at 2012.09.15 03:40:00
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622. You know whats fun to do? - in General Discussions [original thread]
Lucky for you it's not the charged sniper.
- by TiMeSpLiT--TeR - at 2012.09.15 03:27:00
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623. I can now play a tank. - in General Discussions [original thread]
Gojira90s wrote: When I first heard that you could spec into tanking that the first thing I wanted to do in DUST. Then I found out that they just steamed rolled every one and to me that so fun, but now with the AV buff and such the tanks are mo...
- by TiMeSpLiT--TeR - at 2012.09.15 03:26:00
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624. Glitch: locked into a squad :( - in General Discussions [original thread]
Report this on the technical support
- by TiMeSpLiT--TeR - at 2012.09.15 03:24:00
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625. Too Much Of A Computer Game - in General Discussions [original thread]
Wait for the next build. They said something about the controls that is going to be different. I'm curious about this, because Nova knife is not instant anymore, it's going to have a different skill. Pistol whip anyone? I wonder if I can use my fo...
- by TiMeSpLiT--TeR - at 2012.09.15 03:16:00
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626. My take on tanks in general, under powered or not - in General Discussions [original thread]
I noticed this a well. It's a lot better for a group to stick together especially with a tank. What's better if Squad leaders frago a tank and groups of infantry defends it as it moves from places to places. Bring in a couple of engineers next to ...
- by TiMeSpLiT--TeR - at 2012.09.15 03:11:00
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627. I'm so confused - in General Discussions [original thread]
If they're undefeated in the first place, its going to be a problem later on.
- by TiMeSpLiT--TeR - at 2012.09.14 21:34:00
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628. Swarm Launchers. - in General Discussions [original thread]
I feel sorry for the dropships though. 1. They are hard to fly 2. No awareness of being targeted 3. No PRCM/D chaff dispenser - like in warhawk.
- by TiMeSpLiT--TeR - at 2012.09.14 05:07:00
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629. Swarm Launchers. - in General Discussions [original thread]
Rorek IronBlood wrote: This does not include passive skills, or modules. So yeah. Just saying. It will be even more considering it's based off your "base" sum total. O yeah, that's right.
- by TiMeSpLiT--TeR - at 2012.09.14 04:59:00
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630. FEEL MY SWARMS!!! - in General Discussions [original thread]
The swarms buff is no big deal. The tanks are getting major nerf. We will see how it turns out tomorrow. One thing for sure, the players who uses cheap tanks that only install missile turrets will get it good.
- by TiMeSpLiT--TeR - at 2012.09.14 04:54:00
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631. Swarm Launchers. - in General Discussions [original thread]
Anways, with the 20% buff tomorrow, It's going to be 1200 total damage. And having the autistic feature of it, it's 600. lol
- by TiMeSpLiT--TeR - at 2012.09.14 04:49:00
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632. Swarm Launchers. - in General Discussions [original thread]
The damage is 250 HP. It fires 4 rockets. So, it's 250 x 4 = 1000 damage?
- by TiMeSpLiT--TeR - at 2012.09.14 04:44:00
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633. FEEL MY SWARMS!!! - in General Discussions [original thread]
Kane Fyea wrote: I have killed multiple tanks even after nerf. Its called be a TEAM. Try killing a Well-fitted Sagaris. You must be killing the cheap ones who just install a freaking missiles.
- by TiMeSpLiT--TeR - at 2012.09.14 04:38:00
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634. Mines? - in General Discussions [original thread]
What's the difference between clay mores and proximity mines? Would they explode if you're next to it?
- by TiMeSpLiT--TeR - at 2012.09.14 00:58:00
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635. So I guess this is a pretty big deal. - in General Discussions [original thread]
Logi Bro wrote: Many people have posted new information on the patch coming "at the end of the month" and it seems like this is going to be a big deal, perhaps even bigger than the move to Precursor. Correct me if I'm wrong, of course, but it j...
- by TiMeSpLiT--TeR - at 2012.09.14 00:51:00
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636. Mines? - in General Discussions [original thread]
Lendoody wrote: what would your thought be on Anti Vehicular Mines, aswell as Anti Personel Proxy Mines? I for one would absolutely love using AP proxy mines for early warning on approaching enemies when sniping. I don't mind as long they...
- by TiMeSpLiT--TeR - at 2012.09.13 23:53:00
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637. ANT007_ ADONIS VALLEJO - in General Discussions [original thread]
So far, I only spent 20 bucks. LOL. 400 dollars, I wish I'm rich too like you.
- by TiMeSpLiT--TeR - at 2012.09.13 23:50:00
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638. Zombie Invasion Mode - in General Discussions [original thread]
I heard there's going to be like drones for PVE.
- by TiMeSpLiT--TeR - at 2012.09.13 23:48:00
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639. Some times I hate swarms. - in General Discussions [original thread]
Why can't it just fly straight like auto guided RPGs
- by TiMeSpLiT--TeR - at 2012.09.13 05:43:00
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640. The mass driver - in General Discussions [original thread]
They do explode, but it's not showing. Just like my Flux Grenades. When I use it, I see the enemies dies without the explosions. Try to suicide with it, you'll see what I mean. I think the splash damage is mess up or something.
- by TiMeSpLiT--TeR - at 2012.09.13 05:40:00
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