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821. Total Damage Dealt - in General Discussions [original thread]
Sparta447 wrote: CCP Logibro wrote: Xocoyol Zaraoul wrote: How didja heal 49 with the medic fit? It counts armour restored with nanite injectors. Wait did i just see a dev post in some random thread??? Wow Because DEV's only read ...
- by Thurak1 - at 2013.12.22 07:15:00
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822. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
O-0 ?
- by Thurak1 - at 2013.12.22 07:04:00
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823. Welfare - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Divu Aakmin wrote: Just one mans opinion. Actually, that's CCP's opinion. I'm just repeating it because I agree with it. Divu Aakmin wrote: If #15 #16 receive 40-70k and #1 and #2 receives 250k to 350k that is qui...
- by Thurak1 - at 2013.12.22 00:35:00
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824. "You have been scanned" is too... Wordy. - in Feedback/Requests [original thread]
didnt this idea get shot down before? You have been scanned is a nice brief description that people dont have to remember what the heck it means and its in a location people are unlikely to miss it.
- by Thurak1 - at 2013.12.21 10:48:00
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825. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
Our Deepest Regret wrote: Spkr4theDead wrote: You don't have any logic. You forced the changes on CCP. CCP answered, and once again, made tanks their own best counter. But that's not fair, because infantry is supposed to do everything, wit...
- by Thurak1 - at 2013.12.21 09:35:00
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826. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
My complaint with tanks is that they are too cheap ISK wise now. Course now i actually play a tank often because i can get more kills than with my proto DS often times.
- by Thurak1 - at 2013.12.21 09:33:00
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827. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Meee One wrote: Thurak1 wrote: You make too many assumptions to be worth talking to. You assume you are worth listening to. CCP is a multinational corporation,and you are what,a single person? You should be happy they let us request anyth...
- by Thurak1 - at 2013.12.21 07:31:00
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828. [FEEDBACK]: Tanks climbing top of each other is silly - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Don't you think? Almost every time red and/or blue tanks collide, even with max speed, they just happily climb over each other. That negates the most of the tactical element of blocking escape routes. The difference to...
- by Thurak1 - at 2013.12.21 07:07:00
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829. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Meee One wrote: Thurak1 wrote: Technically feedback / requests This is mostly feedback. I also only sugar coat things when dealing with children such as my 1 year old and my 3 year old. Adults should know how to handle criticism. Especially ...
- by Thurak1 - at 2013.12.21 06:56:00
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830. [Request] A fatal error has occured... - in Feedback/Requests [original thread]
I had this problem also. I ended up correcting it by going into recovery on the PS3 (there are youtube video's on this) Then i rebuilt the database i think was the option. Once i did this it worked fine for me the rest of the day. Only happened to...
- by Thurak1 - at 2013.12.21 06:46:00
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831. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Meee One wrote: Thurak1 wrote: Come on you guys read useless threads and reply all the time yet a thread like this that poses an idea that could be very useful gets ignored by the devs completely? This is called a REQUEST. And as a REQUES...
- by Thurak1 - at 2013.12.21 06:41:00
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832. [Request] OB timer. - in Feedback/Requests [original thread]
in addition to a timer there should also be something on tacnet to give all the bluedots warning that a orbital for that area is pending.
- by Thurak1 - at 2013.12.21 06:25:00
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833. shield logi anyone? - in Feedback/Requests [original thread]
I think a dedicated shield rep tool would be pointless. What i would like to see is something in the rep tools that decreases the shield recharge timer when being repped and a % increase to the amount recharged per tick. For example say a militia...
- by Thurak1 - at 2013.12.21 06:19:00
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834. LIARS! - in Feedback/Requests [original thread]
Nice hotfix ccp. I see now you have also removed the mention of the hotfix from the bug report. Glad you give a dam about all us non tankers. Thanks for nothing. You can expect i will not be paying you a single penny for a very long time. I encou...
- by Thurak1 - at 2013.12.21 06:07:00
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835. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Come on you guys read useless threads and reply all the time yet a thread like this that poses an idea that could be very useful gets ignored by the devs completely?
- by Thurak1 - at 2013.12.21 06:06:00
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836. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Dunce Masterson wrote: the only problem i see with this plan is that its logical and their for wont be done maybe if you stick it on their dart board where their master plan is laid out it might get picked one day...... lol :) Sadly after pla...
- by Thurak1 - at 2013.12.18 06:32:00
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837. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Malkai Inos wrote: TheEnd762 wrote: People will try the militia version, find out they like the weapon, skill into it, then CCP will still drop the nerf hammer and people will be pissed anyway. The idea is that, by the time the other versio...
- by Thurak1 - at 2013.12.18 06:31:00
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838. [Request] Convert Flaylock into a proper A/V sidearm - in Feedback/Requests [original thread]
Heinrich Jagerblitzen wrote: Thurak1 wrote: If you really want it to be just AV take away its dumbfire capability and make a VERY short lock on time and since its a sidearm give it a max range of 100 meters. Pretty sure this is also a pos...
- by Thurak1 - at 2013.12.18 05:54:00
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839. [Request] Can Shotguns function as AV? - in Feedback/Requests [original thread]
Midas Fool wrote: Ulysses Knapse wrote: Shotgun AV? Please no. It's bad enough that the little runts can run around the base of the HAV without a care in the world, and if they could damage it that way I might lose my ****. Let me share w...
- by Thurak1 - at 2013.12.18 05:45:00
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840. request aur refund on defective"broken" products - in Feedback/Requests [original thread]
Malkai Inos wrote: Hey man, how's it goin'? Are you still trying to extort money from CCP , you spent willingly and in full knowledge of the contractual fine print , by starting or commenting on countless threads ? Keep goin' bro. Jus...
- by Thurak1 - at 2013.12.18 05:42:00
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