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1961. Dust 514 Garbage Corp list - in General Discussions [original thread]
calvin b wrote: Instead of complaining about other Corps why not make your own and do something about it. Oh ya that would be to hard and require you to do something about it. Same mentality as those who wish to nerf everything, instead of find...
- by Thumb Green - at 2014.02.10 00:19:00
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1962. why dont the best corps fight eachother? - in General Discussions [original thread]
Birds of a feather.
- by Thumb Green - at 2014.02.09 19:20:00
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1963. 1.8 Release Date! - in General Discussions [original thread]
Yes but what year?
- by Thumb Green - at 2014.02.07 19:16:00
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1964. If you don't like heavies with light weapons . . . - in General Discussions [original thread]
I don't understand the hate for heavies with light weapons; they're easier to kill than logis with light weapons because they can have almost as much HP as a heavy while remaining more mobile and being a smaller targer while also being able to put...
- by Thumb Green - at 2014.02.07 18:02:00
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1965. Why would a Tank ever vanish from my minimap? - in General Discussions [original thread]
The kicker is when you can even see them on the fcking overhead map because nobody on your team has a line of sight on it. You'll be sitting there watching it and then poof it's gone; then a couple seconds later poof there it is again. Wtf is wron...
- by Thumb Green - at 2014.02.07 17:46:00
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1966. So I've noticed King Babar has been complaining about ... - in General Discussions [original thread]
Zerus Ni'Kator wrote: If no one used proto in pub games the stomping would be less intense .. sure there would still be stomping but 6 guys in ADV/STD are alot easier to kill than 6 guys in proto stomping True that 6 guys in ADV/STD gear ar...
- by Thumb Green - at 2014.02.06 21:26:00
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1967. WTF?? CCP building a Monument to honor EVE subscribers?? - in General Discussions [original thread]
Cody Sietz wrote: They have been here for 10 years now. I'll take a tiny plague in Singapore. Well, now we know who to blame when millions start dying in Singapore
- by Thumb Green - at 2014.02.05 20:26:00
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1968. Explosives - in General Discussions [original thread]
Atiim wrote: Ryme Intrinseca wrote: I think all explosives are balanced now except for proximity mines (UP) and remote explosives (OP). Please, tell me how a Remote EXPLOSIVE is OP? They arm too quickly as far as I'm concerned. They're ...
- by Thumb Green - at 2014.02.05 20:14:00
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1969. Anyone else ever see this? - in General Discussions [original thread]
Yeah, I get it pretty often; has something to do with the radial menu / squad commands as far as I can tell.
- by Thumb Green - at 2014.02.04 22:58:00
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1970. Am I Better Than Spkr4TheDead? - in General Discussions [original thread]
That's like asking if (name of tequila here) is better than patr+¦n; everything is better than that rotgut.
- by Thumb Green - at 2014.02.04 15:47:00
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1971. PC District Locking Solution - in General Discussions [original thread]
PC District Locking Solution: Look up the district's reinforcement timer on dotlan then spam the X button when the time comes.
- by Thumb Green - at 2014.02.02 23:23:00
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1972. PC has just been shut down. - in General Discussions [original thread]
Zerus Ni'Kator wrote: ReGnYuM wrote: The only issue right now with PC is the locking. Once this is fixed I see no problem. If you honestly have a problem with corps farming ISK then make a PC team and do something about it. The point ...
- by Thumb Green - at 2014.02.02 23:13:00
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1973. I'm bored... - in General Discussions [original thread]
Syeven Reed wrote: Thumb Green wrote: Why can't you do PC? I know RPG has plenty of good players and district locking isn't as big of an obstacle as it's made out to be with dotlan showing the reinforcement time. Thanks! I think my team ma...
- by Thumb Green - at 2014.02.02 07:51:00
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1974. I'm bored... - in General Discussions [original thread]
Why can't you do PC? I know RPG has plenty of good players and district locking isn't as big of an obstacle as it's made out to be with dotlan showing the reinforcement time.
- by Thumb Green - at 2014.02.01 20:30:00
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1975. How come no one QQ's over... - in General Discussions [original thread]
People QQ about it all the time and some of us even come up with solutions to it; take my sig for example.
- by Thumb Green - at 2014.02.01 19:46:00
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1976. Did something happen to remotes/jihad jeeps? - in General Discussions [original thread]
Sana Rayya wrote: While I don't care if they remove stickiness on friendly vehicles, doing so to enemy vehicles would really suck. REs are probably the best form of AV for non-heavies right now. And the sticky aspect for anti-infantry is so mu...
- by Thumb Green - at 2014.01.31 15:41:00
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1977. i just wana puch you so hard! - in General Discussions [original thread]
N1ck Comeau wrote: 2-3 of them melee mods and your gonna stomp with Melee. Try it out. Exactly. Search on youtube, there's a video of a guy 1-hit KO'ing even full health heavies with melee.
- by Thumb Green - at 2014.01.31 15:30:00
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1978. Don't be a Madrugar Blaster Pilot - in General Discussions [original thread]
Tailss Prower wrote: Racro 01 Arifistan wrote: Tailss Prower wrote: the only way you can 2-3 shot a tank with a rail gun would be if it had no hardners and you have a dmg mods otherwise it would take alot more without dmg mods a proto ra...
- by Thumb Green - at 2014.01.31 14:51:00
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1979. Don't be a Madrugar Blaster Pilot - in General Discussions [original thread]
Charlotte O'Dell wrote: EDIT: Also, don't jump out of your tank right before you die to preserve your KDR- another KDR ***** noob move. Real cavalrymen stay with their horses- There's a reason that the Old Breed called them White Stallions a...
- by Thumb Green - at 2014.01.31 04:59:00
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1980. 1.8 Dropsuits - in General Discussions [original thread]
There's this . There is a thread that links pics from sisi that shows the changes but I can't find it at the moment. Still the thread I linked is good as it shows the changes in skills and the impact it would roughly have.
- by Thumb Green - at 2014.01.30 16:44:00
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