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1621. You can't really trust anyone in Dust 514 can you? - in General Discussions [original thread]
There's a few people I trust but I've been playing with them for over a year. That said when it comes to ISK, if I can spare it I don't have a problem giving it away. Hell after the gear buyout when Uprising started I gave away around 300 million ...
- by Thumb Green - at 2014.07.22 04:51:00
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1622. I beat my record - in General Discussions [original thread]
Scar Scrilla wrote: Thumb Green wrote: Something is wrong when a piece of equipment is being used as a main weapon. Well, to be honest i make more kills with my shotgun. The REs is for the much complained "heavy spam" . I wouldn't consid...
- by Thumb Green - at 2014.07.22 00:00:00
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1623. I beat my record - in General Discussions [original thread]
Something is wrong when a piece of equipment is being used as a main weapon.
- by Thumb Green - at 2014.07.21 23:29:00
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1624. Great things from the ye olde Beta days - in General Discussions [original thread]
I miss the old shotgun sound that sounded kind of like one of those inflatable rubber balls hitting something hard.
- by Thumb Green - at 2014.07.21 19:39:00
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1625. Silly Question - in General Discussions [original thread]
I didn't even know he ran a corp. Also Contraband Joe with PRO (I believe that's who ran it) would be a better example than Knight Soiaire because I didn't know he had ran a corp either.
- by Thumb Green - at 2014.07.21 19:20:00
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1626. DUST Designers Color Blind? - in General Discussions [original thread]
Sgt Kirk wrote: Will Driver wrote: After playing the Destiny Beta, one of the things I found refreshing is playing a game in full color. DUST is so blue/black, I wonder if the designers were green/red color blind? I know there are some uses...
- by Thumb Green - at 2014.07.21 18:56:00
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1627. Suit Issue - in General Discussions [original thread]
How does that help assaults? Especially considering they're medium suits and we have no medium weapons.
- by Thumb Green - at 2014.07.20 23:42:00
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1628. pointless question... - in General Discussions [original thread]
I can't say how taxing it exactly is but I'm fairly certain this is one of the most poorly optimized games on the PS3 so it's got to be pretty damn taxing.
- by Thumb Green - at 2014.07.20 21:46:00
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1629. Max damage sniper fit? - in General Discussions [original thread]
843-Vika wrote: hfderrtgvcd wrote: Metapod Use Harden wrote: Just curious if the strongest sniping fit is either the Proto caldari logistics suit with 5 complex light damage mods or the proto caldari commando with 3 complex light mods? ...
- by Thumb Green - at 2014.07.20 20:13:00
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1630. Amarr Logi in need of OP weapon... - in General Discussions [original thread]
It depends on which you prefer, staying back or getting close. Because if you try to stay back then the RR is what you want but if you are getting closer than 60 meters then the CR is what you want. The AR is still a good choice if you're always u...
- by Thumb Green - at 2014.07.20 19:06:00
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1631. So i would like to see leadership skills in legion - in General Discussions [original thread]
This sort of thing was planned for Dust so I imagine it'll make it into Legion in some form or another.
- by Thumb Green - at 2014.07.18 18:01:00
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1632. So... - in General Discussions [original thread]
Raptor Princess wrote: I don't have a problem with combat rifles, it's the shotguns I hate. They are much too powerful! One shot from someone who can sneak up on you and shoot you once to kill you. You can't see them on your radar or if you loo...
- by Thumb Green - at 2014.07.18 17:18:00
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1633. Lots of ISK - in General Discussions [original thread]
I like burning stuff.
- by Thumb Green - at 2014.07.17 17:55:00
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1634. Yeah, heavies are OP. - in General Discussions [original thread]
If you use the HMG like it's meant to be used then the heat build up will effect you pretty badly. That lock up is a real b!tch that takes longer to cool off than it does to reload the HMG.
- by Thumb Green - at 2014.07.16 22:31:00
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1635. Easy way to fix the RL on EVERYBODYS END. - in General Discussions [original thread]
The easiest way to fix RL snipers is to shoot them in the head. The idea Terram Nenokal mentions is far better than yours. If it's implemented right it would take care of AFK'ers as well.
- by Thumb Green - at 2014.07.16 22:11:00
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1636. Scouts at the top of the food chain - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Thumb Green wrote: Bormir1r wrote: Thumb Green wrote: Izlare Lenix wrote: You are wrong. Top of the food chain is currently HMG. They are everywhere and more and more players are using them. A SG scout ca...
- by Thumb Green - at 2014.07.16 21:41:00
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1637. Scouts at the top of the food chain - in General Discussions [original thread]
Bormir1r wrote: Thumb Green wrote: Izlare Lenix wrote: You are wrong. Top of the food chain is currently HMG. They are everywhere and more and more players are using them. A SG scout can still take down an HMG heavy no problem. Shoot...
- by Thumb Green - at 2014.07.16 21:32:00
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1638. Scouts at the top of the food chain - in General Discussions [original thread]
Izlare Lenix wrote: You are wrong. Top of the food chain is currently HMG. They are everywhere and more and more players are using them. A SG scout can still take down an HMG heavy no problem. Shoot him in the back of the head and then hop...
- by Thumb Green - at 2014.07.16 21:13:00
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1639. Discussion: Changing Optimals to affect both long and close range. - in General Discussions [original thread]
Not Jason Pearson wrote: I want to discuss changing weapon optimals to affect both long and close ranges, to make sure everybody knows what I mean, you have an optimal and an effective range, your effective range is where your weapon will stop...
- by Thumb Green - at 2014.07.16 19:46:00
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1640. phantom forge shot - in General Discussions [original thread]
It's some kind of bug/lag, it used to happen to me all the time. The same thing happens with large rail turrets.
- by Thumb Green - at 2014.07.16 18:53:00
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