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Reign Omega
BurgezzE.T.F General Tso's Alliance
555
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Posted - 2014.07.16 05:35:00 -
[31] - Quote
Predator is definitely a classic, Without the CGI, just good solid action. And no I wasnt calling you out, I was saying I havent had the opportunity to head up with you in a game. I am always excited to play people whom I've read their posts, or watched their vids, not even to see if Im better or not. It's almost like putting a name to a face, just a community thing.
Observe the public trust. Protect the innocent. Uphold the law.
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Mikey Ducati
Resheph Interstellar Strategy Gallente Federation
324
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Posted - 2014.07.16 05:53:00 -
[32] - Quote
Reign Omega wrote:Predator is definitely a classic, Without the CGI, just good solid action. And no I wasnt calling you out, I was saying I havent had the opportunity to head up with you in a game. I am always excited to play people whom I've read their posts, or watched their vids, not even to see if Im better or not. I honestly want to see if I could notice the 6% damage, if its really the edge then I can skill into it because up to now I havent seen the point. It's almost like putting a name to a face, just a community thing, nothing more.
Just for the record, I didnt take it personally. But you wish to test the weight of my words and opinions. No harm in a bit of smack talk. I am always up for a challenge. Still will send you a GG if I win or lose.
Also, Im excited about the new Predator by Shane Black.
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Boot Booter
Escrow Removal and Acquisition Dark Taboo
686
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Posted - 2014.07.16 05:55:00 -
[33] - Quote
Dudes... Hmg is getting nerfed. End of story.
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
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Xocoyol Zaraoul
Superior Genetics
2131
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Posted - 2014.07.16 06:05:00 -
[34] - Quote
Reign Omega wrote:Isnt that how its supposed to be? Does anybody need that extra 6% from 4-5?
Me, I don't regret having the +15% when mowing down other sents especially with my complex d-mods ^^ Only weapon I'll ever do that for though, besides Forge, everything else can stay at 3 prof or lower...
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Fizzer94
Fatal Absolution General Tso's Alliance
2923
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Posted - 2014.07.16 06:07:00 -
[35] - Quote
Cody Sietz wrote:Mikey Ducati wrote:No. A sentinel killing people up close? Uh, isn't that a 50 caliber weapon in your hand with a lvl 3 pro? You can't kill Cal scouts because your aim is terrible. Their agility is used against your spraying and praying style.
And question, why in the heck you are already in proto but you have a 3 pro HMG on your hands? See this. These are the kinds of comments that get a suit/weapon super nerfed. Unbending, unwilling to give up a tiny bit. Greedy. That which doesn't bend, breaks.
My best match on Dust, 23/6/4 Placon.
Please unnerf ScPs and fix IoPs...
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843-Vika
BurgezzE.T.F General Tso's Alliance
52
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Posted - 2014.07.16 06:11:00 -
[36] - Quote
Reign Omega wrote:Mikey Ducati wrote:No. A sentinel killing people up close? Uh, isn't that a 50 caliber weapon in your hand with a lvl 3 pro? You can't kill Cal scouts because your aim is terrible. Their agility is used against your spraying and praying style.
And question, why in the heck you are already in proto but you have a 3 pro HMG on your hands? Isnt that how its supposed to be? Does anybody need that extra 6% from 4-5?
that extra 6% will mean weather or not you kill a GAL or AMA Sentinel.........they both lower damage from a HMG used against them |
Reign Omega
BurgezzE.T.F General Tso's Alliance
556
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Posted - 2014.07.16 06:12:00 -
[37] - Quote
Lucky for me, you're a Min sentinel
Observe the public trust. Protect the innocent. Uphold the law.
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Master Jaraiya
Fatal Absolution General Tso's Alliance
1495
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Posted - 2014.07.16 15:36:00 -
[38] - Quote
Bone Scratcher wrote:LT SHANKS wrote:Is this thread about OP Sentinels or OP CalScouts? I don't really think the CalScouts are OP, I just think there's something weird going on with the auto-aim. So to answer, your question - Both. They rolled back a fix to the HMG. Read all about it.
And Just FYI, the Sentinel AK.0 is the only Sentinel I have trouble soloing in my Sentinel M1/Series.
"The true measure of a shinobi is not how he lives, but how he dies."
- The Toad Sage
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calvin b
Sinq Laison Gendarmes Gallente Federation
1739
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Posted - 2014.07.16 17:04:00 -
[39] - Quote
Bone Scratcher wrote:I'm currently a proto Amarr sentinel with a proficiency 3 HMG. While I love tearing people apart with 1700+ eHP, I do agree with a nerf for the heavies. I can kill anyone if I manage to get close to them. The only people I can't kill for some reason are caldari scouts, even at a 5-10 meter distance. (WTH? There's something going on there... ) While I DO support a nerf, don't overdo it. Look at the Flaylock Pistol. That thing was WAY overpowered. They nerfed it so hard that it's probably the least used sidearm now. A nerf is needed, but don't make it a ridiculous one. It should be just as effective as any other play style.
No, your voice does not count. Since I am your senior ranking Heavy I say STFU. I have been running heavies for a long time and for once the heavy is where it needs to be. All you new heavies or none heavies do not know WTF you are talking about and need to STFU. There is something wrong with the Cal Scout but for the heavy and its weapons you do not get a voice until you have killed at least 25K people with it.
Closed Beta Vet and Heavy, so no I am not FOTM I am an Antique
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Thumb Green
The Valyrian Guard
1127
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Posted - 2014.07.16 17:07:00 -
[40] - Quote
I can admit the heavy might be OP but that's because it's intended to be able to take on multiple enemies at once in CQC and put them down quickly. In CQC the hmg heavy is a king but in that open field where everyone is 70+ meters away, even the AR can kill a HMG heavy without fear
Fizzer94 wrote:Mikey Ducati wrote:No. A sentinel killing people up close? Uh, isn't that a 50 caliber weapon in your hand with a lvl 3 pro? You can't kill Cal scouts because your aim is terrible. Their agility is used against your spraying and praying style.
And question, why in the heck you are already in proto but you have a 3 pro HMG on your hands? Where does it say anywhere that it is a .50cal? The fact that its bullets do less damage than the bullets from a machine pistol makes me want to say that HMG rounds are pretty small. Well you know a .45 will put a hole straight through you but a .22 can bounce around inside of you causing much more damage
Can't say I'm all that surprised.
I've been drinking and may be drunk.... probably like most dust players.
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Vesperz
D3ATH CARD
95
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Posted - 2014.07.16 17:21:00 -
[41] - Quote
No, the game has better balance than before. It's not perfect, but it's better. Majority are just astoundingly stupid, seriously, sit back and hide some where and WATCH what people do. Damn idiots man.
Live by honor, kill by stealth.
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Master Jaraiya
Fatal Absolution General Tso's Alliance
1501
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Posted - 2014.07.16 17:24:00 -
[42] - Quote
Vesperz wrote:No, the game has better balance than before. It's not perfect, but it's better. Majority are just astoundingly stupid, seriously, sit back and hide some where and WATCH what people do. Damn idiots man. I'll admit, I have had my idiot moments, but I know some of he dances I've had with scouts probably looked really r3tarded to a 3rd person viewer.
"The true measure of a shinobi is not how he lives, but how he dies."
- The Toad Sage
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Duke Noobiam
S.e.V.e.N. General Tso's Alliance
113
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Posted - 2014.07.16 17:36:00 -
[43] - Quote
Heavies are fine, they are doing what they should be doing in close quarters combat.
How do you kill that which has no life?
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aaaasdff ertgfdd
152
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Posted - 2014.07.16 17:40:00 -
[44] - Quote
Fizzer94 wrote:Mikey Ducati wrote:No. A sentinel killing people up close? Uh, isn't that a 50 caliber weapon in your hand with a lvl 3 pro? You can't kill Cal scouts because your aim is terrible. Their agility is used against your spraying and praying style.
And question, why in the heck you are already in proto but you have a 3 pro HMG on your hands? Where does it say anywhere that it is a .50cal? The fact that its bullets do less damage than the bullets from a machine pistol makes me want to say that HMG rounds are pretty small. The concept of caliber is not existent in Eve or New Eden weaponry to my knowledge.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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aaaasdff ertgfdd
152
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Posted - 2014.07.16 17:43:00 -
[45] - Quote
Reign Omega wrote:Side note.... The HMG as we see it in DUST is visually a take off of the GAU 2 mounted Machine gun( Jesse Ventura in Predator), which was primarily produced in 7.62mm or .30 caliber rounds. I know DUST isnt "real life" But...if I had to guess, I would say thats where the idea came from. What was Venturas part? I remember Arnold, but not Ventura.... Was he one of Arnolds men? Ah just you tuned it, didnt realize he was Blain. Guess cause back then didnt know he was anybody.....
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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Pvt Numnutz
Prophets of the Velocirapture
1726
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Posted - 2014.07.16 19:11:00 -
[46] - Quote
Let's just be clear here, heavies are mini tanks, not infantry. Don't know why my swarms can't lock on... |
TechMechMeds
Inner.Hell
3912
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Posted - 2014.07.16 20:14:00 -
[47] - Quote
Miokai Zahou wrote:Bone Scratcher wrote:I'm currently a proto Amarr sentinel with a proficiency 3 HMG. While I love tearing people apart with 1700+ eHP, I do agree with a nerf for the heavies. I can kill anyone if I manage to get close to them. The only people I can't kill for some reason are caldari scouts, even at a 5-10 meter distance. (WTH? There's something going on there... ) While I DO support a nerf, don't overdo it. Look at the Flaylock Pistol. That thing was WAY overpowered. They nerfed it so hard that it's probably the least used sidearm now. A nerf is needed, but don't make it a ridiculous one. It should be just as effective as any other play style. I agree! Heavys are OP and should be nerfed to the ground oh don't forget rail rifles, combat rifles, scout suits, group share scanning, tanks, ADS, mass drivers, red line sniping, sniper rifles, assault rifles, AV grenades, demolition grenades, forge guns, swarm launchers, prototype tank turrets, hmg, logi suits, scrambler rifles, smgs, scrambler pistols, the mcc, missile turrets, rail turrets, blaster turrets, the rep tool, nanohives, drop up links, your cat, my dog, lavs, jlavs, the login button, balance... and my most favorite of the all anything that kills me in the gaaaaaame....
Hi.
I noticed your SIG and I am 27.
You are a noob/newb/nub.
Someone had to do it.
Be vigilant!, for there are those that remove the teabag BEFORE adding milk!.
This is unacceptable!.
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DontChimpOut
Kang Lo Directorate Gallente Federation
40
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Posted - 2014.07.16 21:29:00 -
[48] - Quote
Bone Scratcher wrote:I'm currently a proto Amarr sentinel with a proficiency 3 HMG. While I love tearing people apart with 1700+ eHP, I do agree with a nerf for the heavies. I can kill anyone if I manage to get close to them. The only people I can't kill for some reason are caldari scouts, even at a 5-10 meter distance. (WTH? There's something going on there... ) While I DO support a nerf, don't overdo it. Look at the Flaylock Pistol. That thing was WAY overpowered. They nerfed it so hard that it's probably the least used sidearm now. A nerf is needed, but don't make it a ridiculous one. It should be just as effective as any other play style. So let me get this right. You play to the suit's and weapon's strengths, getting in close to deal with enemies. This makes it overpowered?
Might as well call for all sniper rifles to be removed, because snipers can't be countered from 400m away with a GEK.
Do you have any idea how stupid that sounds? |
Monkey MAC
Rough Riders..
3067
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Posted - 2014.07.16 21:40:00 -
[49] - Quote
Their is one opperative sentence their that shows exactly why it doesn't need a nerf. I'll even highlight it for you.
Quote:I can kill anyone, IF I CAN MANAGE TO GET CLOSE TO THEM.
That one little sentence changes everything. You are a:
Slow Immobile Large Hitbox
waddling free kill to anyone with the tactical sense to get you at about 35m or further. Your accuracy at that range is so poor, in order to do more than 5 DPS you must 1) STOP, making yourself and easy target. 2) CROUCH, putting your head hotbox at central mass 3) ADS, making it even easier for you to be flanked completly
Now if you had a fast ROF, high DPS, weapon with a range lonnger than my forearm, then I would undoubtedly agree that Heavies would need a nerf, but all they have is a forge gun, which is only any good if you have the skill and patience to lead your target or find someone standing still.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Zindorak
CaUsE-4-CoNcErN
134
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Posted - 2014.07.16 22:15:00 -
[50] - Quote
I agree. I feel like a scumbag using a heavy ripping people apart with an HMG it's easy to use and doesn't require any skill to use. Same goes for the RR. |
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Bormir1r
Fatal Absolution General Tso's Alliance
524
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Posted - 2014.07.16 22:24:00 -
[51] - Quote
Boot Booter wrote:Dudes... Hmg is getting nerfed. End of story.
It's only getting an overheat added to it....so nothing much really. Not even sure if it'll affect the HMG.
"One does not simply" run like a Raptor. Only mk.0 Scouts do ... wait... I'm still outclassed by Gal scouts.
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Monkey MAC
Rough Riders..
3067
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Posted - 2014.07.16 22:27:00 -
[52] - Quote
Bormir1r wrote:Boot Booter wrote:Dudes... Hmg is getting nerfed. End of story. It's only getting an overheat added to it....so nothing much really. Not even sure if it'll affect the HMG.
It'll stop people carving through 20 people at a time, they'll only manage 19 before overheat.
It'll stop people literally just holding down the trigger till everything is dead, it currently takes 146 shots to overheat my MLT HMG, I imagine it'll drop to around 110 ish?
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Thumb Green
The Valyrian Guard
1130
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Posted - 2014.07.16 22:31:00 -
[53] - Quote
If you use the HMG like it's meant to be used then the heat build up will effect you pretty badly. That lock up is a real b!tch that takes longer to cool off than it does to reload the HMG.
Can't say I'm all that surprised.
I've been drinking and may be drunk.... probably like most dust players.
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SAIRAX SIS
Nyain San General Tso's Alliance
112
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Posted - 2014.07.16 22:34:00 -
[54] - Quote
No. Sentinels are fine. HMG is OP.
yoroshiku ne !pÇÇpÇÇCute Cat NyaoooonpÇÇGÖ¬
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