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21. HAV: Railgun vs. Missile Launchers vs. Blasters - in Rookie Training Grounds [original thread]
The races are interesting and will allow CCP to expand DUST in various directions if they want to. The other aspect, that some haven't quite grasped, is that DUST514 is also an RPG (Role Playing Game). If you want to play as Caldari than choosing...
- by Thranx1231 - at 2013.01.27 22:45:00
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22. HAV: Railgun vs. Missile Launchers vs. Blasters - in Rookie Training Grounds [original thread]
As a Gunner if you give me Missile Turrets than I will use you as a taxi to get to the next Letter Objective. You are completely without protection with them. If the tank is stationary and if the main turret is stationary and if the main...
- by Thranx1231 - at 2013.01.26 22:02:00
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23. Enter Turrent advice for the newly immortal. - in Rookie Training Grounds [original thread]
You do not actually Enter The Turret . You stand Outside it in easy view of a decent Sniper. Look at where the Turret is located. A significant number of them are useless. They have no field of fire and Large Blasters are frequently placed bey...
- by Thranx1231 - at 2013.01.26 21:26:00
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24. Vehicle Collisions: How damage works - in Rookie Training Grounds [original thread]
Any collision between a vehicle and anything else can potentially cause an explosive solution to the calculations. Basically, yeah you touch it, boom you die. Drop Ships have it worse as they are more fragile than a HAV anyway. Just landing them ...
- by Thranx1231 - at 2013.01.23 21:41:00
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25. Cheaters - in Rookie Training Grounds [original thread]
DigiOps wrote: Sometimes I play with my cats. Yeah, playing with my cats. That is not what we called it when I was young.
- by Thranx1231 - at 2013.01.21 07:37:00
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26. Stop Making New Corps (For Your Own Good) - in Rookie Training Grounds [original thread]
Patoman OfallColors wrote: with the eve dust link the crops you can join are endless, being 1-10 mil eve isk is easy to get. I see the point in that people should group up, I made a corp because I was frustrated with ZION tcd and other simmila...
- by Thranx1231 - at 2013.01.21 07:32:00
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27. Which Maps are Which? - in Rookie Training Grounds [original thread]
I asked that same question! The answer is look higher up in the Forum tree. DUST 514 Forums has a map section, as well as a few others. Under the map section are names, with JPEGs and feedback topics.
- by Thranx1231 - at 2013.01.21 07:27:00
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28. Nova Knife came a running ... - in Rookie Training Grounds [original thread]
New layout and I am in my Militia Heavy. Slow sucker that it is I turn a corner and realize that this is not the way. I am turning around as I get a whack from Nova Knife Lover in a Scout Suit. Pull the trigger and raise the target circle for the ...
- by Thranx1231 - at 2013.01.18 04:14:00
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29. What is the best setup for taking out enemy vehicles? - in Rookie Training Grounds [original thread]
If you are noobish, playing a bit but no big levels 5 skills yet, a couple of cheap points. If you have SP spent in the tree feel free to skip this post. The best thing is playing in a squad, preferably with mics. That is the best for everythin...
- by Thranx1231 - at 2013.01.18 03:14:00
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30. Efficient skill point allocation - in Rookie Training Grounds [original thread]
S Park Finner wrote: Skills: 5 is best, 1 is worst Quickness: If I see you I get off the first shot (5) GÇô I never get off the first shot (1)
Accuracy: If I shoot it I kill it (5) GÇô If I shoot it it kills me (1)
Dexterity: I don't ...
- by Thranx1231 - at 2013.01.18 02:46:00
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31. Stop Making New Corps (For Your Own Good) - in Rookie Training Grounds [original thread]
I found a camper in the MCC a couple of days ago. I tagged the id and emailed it later. Asking if he was confused about his purpose? Suggested that it would be best to start playing the game or it would be better if he just exited the next time I...
- by Thranx1231 - at 2013.01.18 02:37:00
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32. Blue Dot Tip Room - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Random Tip with No Number: Never make more than 2-3 kills in one given spot. Move on immediately and hide behind something for a while to let the heat cool off. They will be hunting for you....I guarantee it. In particul...
- by Thranx1231 - at 2013.01.16 02:25:00
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33. Blue Dot Tip Room - in Rookie Training Grounds [original thread]
Tip 55 - Running up and shooting at a Tank (HAV) will normally make the driver hate you. They will speed up. You will look stupid. Tip 56 - Getting randomly into a HAV will put you in one of two turrets. The missile turrets don't work with spit. ...
- by Thranx1231 - at 2013.01.16 01:42:00
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34. Blue Dot Tip Room - in Rookie Training Grounds [original thread]
Tip 45 - Sniping is cool. You have to actually squat (triangle button) to aim. Otherwise you cannot. If you are running or upright just hip fire. It is faster and can one shot almost everybody. Tip 46 - Sniping is stupid. Sitting around looking f...
- by Thranx1231 - at 2013.01.16 01:20:00
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35. sights - in Rookie Training Grounds [original thread]
Sorry. You lost me. Are you referring to Move controllers? If so then you should modify your subject so Move players can help.
- by Thranx1231 - at 2013.01.16 00:51:00
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36. Does aiming affect shotgun accuracy/damage/spread? - in Rookie Training Grounds [original thread]
It is a light weapon. Light weapon upgrades, sharpshooter, reload and max ammo all effect it. The Shotty itself is weapon spread*. That has always meant the cone shape of the pellets leaving the barrel. In every video game I have played unless/un...
- by Thranx1231 - at 2013.01.16 00:49:00
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37. Now we have nannies on the field. Dumb ones. - in Rookie Training Grounds [original thread]
Just got out of a terrible Skirmish with a huge influx of noobs. The real pastel blues. No depth to their shading at all. I did terrible. Finished second on our side with 1/4 and under 500WP, 300? 400? who cares? It was terrible. I only got one k...
- by Thranx1231 - at 2013.01.15 18:28:00
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38. Can you run with any Forge Gun while sprinting? ANSWER: No. - in Rookie Training Grounds [original thread]
pegasis prime wrote: firstly no you cant run while charging any forge gun , this is handy if you want to cancel your shot if the target gets destroid by someone else and secondly defop go above malitia forg gun i faver the second tear assault m...
- by Thranx1231 - at 2013.01.15 12:40:00
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39. Can you run with any Forge Gun while sprinting? ANSWER: No. - in Rookie Training Grounds [original thread]
I thought you could but that may have changed. I cannot seem to run with any charged weapon now. Also, which Forge Gun do you (if you are a Heavy Forge Gunner) recommend past the Militia version? Currently my SP is going to Weaponry lvl 5, befor...
- by Thranx1231 - at 2013.01.15 11:44:00
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40. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
When you are back it would be wonderful if you could do an expansion of your data. (I don't know what the begging icon is?) Pick a weapon class and expand all the data that makes choosing between them clear. Clip size, max ammo, DMG stats added t...
- by Thranx1231 - at 2013.01.15 11:10:00
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