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1221. Experimental Laboratory Numbers - in General Discussions [original thread]
Kain Spero wrote: Thor Odinson42 wrote: Level ** Bonus Per Day ** Capacity 0 ** 1 ** 2 1 ** 2 ** 4 2 ** 3 ** 6 3 ** 4 ** 8 4 ** 5 ** 10 5 ** 6 ** 12 The rumor is that Experimental Weapons will cost 200 warbarge components (WBCs). So you...
- by Thor Odinson42 - at 2015.02.06 20:32:00
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1222. Experimental Laboratory Numbers - in General Discussions [original thread]
pseudosnipre wrote: Thor Odinson42 wrote: Mikel Arias wrote: Maybe this is an unpopular opinion, but I dont see the problem with that; you are getting free weapons of high level, and that is good, but you want free weapons, in big quantit...
- by Thor Odinson42 - at 2015.02.06 20:29:00
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1223. Experimental Laboratory Numbers - in General Discussions [original thread]
You get stuff, you just have to inventory all of your things, then go back and compare the two after you redeem to know what you got. It's awesome!!
- by Thor Odinson42 - at 2015.02.06 20:27:00
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1224. Experimental Laboratory Numbers - in General Discussions [original thread]
Mikel Arias wrote: Thor Odinson42 wrote: Mikel Arias wrote: Maybe this is an unpopular opinion, but I dont see the problem with that; you are getting free weapons of high level, and that is good, but you want free weapons, in big quantiti...
- by Thor Odinson42 - at 2015.02.06 20:26:00
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1225. Experimental Laboratory Numbers - in General Discussions [original thread]
Mikel Arias wrote: Maybe this is an unpopular opinion, but I dont see the problem with that; you are getting free weapons of high level, and that is good, but you want free weapons, in big quantities, everyday? Of course, that would be great, h...
- by Thor Odinson42 - at 2015.02.06 20:09:00
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1226. Experimental Laboratory Numbers - in General Discussions [original thread]
Joseph Ridgeson wrote: I am fairly certain it doesn't give you +1 weapon per day. It maxes at 2 but you get better and better stuff with higher levels. They buffed the numbers. The table above is what the lab produces per level now. It's no...
- by Thor Odinson42 - at 2015.02.06 20:07:00
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1227. [Alert] to claim Experimental Lab weapons you have to pay for them. - in General Discussions [original thread]
Level ** Bonus Per Day ** Capacity 0 ** 1 ** 2 1 ** 2 ** 4 2 ** 3 ** 6 3 ** 4 ** 8 4 ** 5 ** 10 5 ** 6 ** 12 The rumor is that Experimental Weapons will cost 200 warbarge components (WBCs). So you'll need 1000 WBCs to redeem your 5 items each d...
- by Thor Odinson42 - at 2015.02.06 20:05:00
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1228. Gotten Too Hard - in General Discussions [original thread]
AR blows the CR out of the water in my opinion. I used the CR forever and switching to the AR was the best thing I've ever done.
- by Thor Odinson42 - at 2015.02.06 20:00:00
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1229. Experimental Laboratory Numbers - in General Discussions [original thread]
Level ** Bonus Per Day ** Capacity 0 ** 1 ** 2 1 ** 2 ** 4 2 ** 3 ** 6 3 ** 4 ** 8 4 ** 5 ** 10 5 ** 6 ** 12 The rumor is that Experimental Weapons will cost 200 warbarge components (WBCs). So you'll need 1000 WBCs to redeem your 5 items each...
- by Thor Odinson42 - at 2015.02.06 19:52:00
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1230. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
Kane says he thinks to claim an experimental weapon will cost 200 WBCs. Lets just say that officer gear is 200 WBCs. Lv5 Factory produces 600 WBCs a day. So you will be wasting 3 of the 6 runs you get per day UNLESS you spend AUR. And that does...
- by Thor Odinson42 - at 2015.02.06 19:38:00
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1231. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
Now we just need to know the WBC costs per item. If I'm claiming 6 per day, how much will that cost?
- by Thor Odinson42 - at 2015.02.06 19:20:00
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1232. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
Level ** Bonus Per Day ** Capacity 0 ** 1 ** 2 1 ** 2 ** 4 2 ** 3 ** 6 3 ** 4 ** 8 4 ** 5 ** 10 5 ** 6 ** 12 From Kane on Skype
- by Thor Odinson42 - at 2015.02.06 19:18:00
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1233. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
DeathwindRising wrote: Atiim wrote: #payed4yourwin I felt like Bill gates when i bought my win too. toss some cash at it til you win lol, but blame CCP. only problem is that you cant claim them each day as you dont make enough components...
- by Thor Odinson42 - at 2015.02.06 19:12:00
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1234. [Alert] to claim Experimental Lab weapons you have to pay for them. - in General Discussions [original thread]
So how much is it going to be to claim a L5 "run"? -If it's more than what you are able to produce in a day then you are going to be wasting "runs" (that aren't even guaranteed to be officer weapons). -If you chose to redeem them with any regula...
- by Thor Odinson42 - at 2015.02.06 19:02:00
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1235. [Alert] to claim Experimental Lab weapons you have to pay for them. - in General Discussions [original thread]
You don't get officer at L4 only experimental. Only chance for officer is L5
- by Thor Odinson42 - at 2015.02.06 04:11:00
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1236. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
CCP Rattati wrote: SponkSponkSponk wrote: Well then, it shouldn't cost 103 components to claim a level 1 lab result then. More like 3 than 103. I 100% agree, and it is a bug. The price was supposed to be something like 10 or 20 I believe...
- by Thor Odinson42 - at 2015.02.06 04:07:00
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1237. Why do you continue to play Dust? - in The War Room [original thread]
I like to give people money and let them **** me over and over.
- by Thor Odinson42 - at 2015.02.06 04:05:00
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1238. Getting stuck at the victory screen. - in General Discussions [original thread]
You have to pay 500 Aurum to get back to your quarters. But you'll have to buy the UI. It's 20,000 Aurum. But you can't use the UI until you salvage a bunch of components that you get after doing a bunch of missions that require you to spend Aurum.
- by Thor Odinson42 - at 2015.02.06 03:59:00
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1239. [IDEA] ( warbarge components ) Add ISK variation in the market - in Feedback/Requests [original thread]
Alaika Arbosa wrote: I am inclined to agree though I would say that even 10000 is too little, make it more like 100k per at the very minimum. You'd be dead before you could earn enough ISK
- by Thor Odinson42 - at 2015.02.05 18:59:00
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1240. [IDEA] ( warbarge components ) Add ISK variation in the market - in Feedback/Requests [original thread]
NS couldn't afford to upgrade one dude's warbarge at these rates
- by Thor Odinson42 - at 2015.02.05 18:58:00
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