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1121. Incentive to win Dom - in Feedback/Requests [original thread]
Vicious Minotaur wrote: Incentivizing 'winning' and incentivizing 'not giving up' are two separate entities. (Duh) I say the latter is essential for creating a fun gaming environment, while the former is not. I don't feel like explaining my r...
- by Thor Odinson42 - at 2015.02.24 13:10:00
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1122. Why is there so much bad player behavior in Domination? - in General Discussions [original thread]
Reign Omega wrote: I'm always on the ground, being on a rooftop is boring, I may. MAY... spawn on a roof to drop ammo for campers, but then I'm right off to getting back in the mix. I may not rush right in to get shot up, skirting the outside o...
- by Thor Odinson42 - at 2015.02.23 22:51:00
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1123. Incentive to win Dom - in Feedback/Requests [original thread]
Adipem Nothi wrote: We don't yet have enough pubstomps. Let's incentivize them! This is the very mindset that keeps the top players on top. People like you think more ISK leads to more stomps. I say more ISK leads to better gear the stompers...
- by Thor Odinson42 - at 2015.02.23 22:49:00
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1124. Why is there so much bad player behavior in Domination? - in General Discussions [original thread]
Nothing Certain wrote: KingBabar wrote: I see it in way too many battles, a team loses the intial push for the objective and 20 minutes of utter boredom follows. "Lets place our links on this tall building close to our redline and try to sn...
- by Thor Odinson42 - at 2015.02.23 22:41:00
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1125. Why is there so much bad player behavior in Domination? - in General Discussions [original thread]
Nothing Certain wrote: Leadfoot10 wrote: Winning doesn't matter as much as it should in Dust, and therefore you have a large segment of the population that would rather profit than win....which leads to precisely what the OP and many of the ...
- by Thor Odinson42 - at 2015.02.23 22:35:00
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1126. Request: reducing our movement speed in regards to... - in Feedback/Requests [original thread]
Leadfoot10 wrote: I can't hit moving targets. Please nerf moving. I think as soon as I see a red dot he should have to stop moving. He shouldn't be able to begin firing until I've removed his shields and been given time to reload.
- by Thor Odinson42 - at 2015.02.23 17:34:00
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1127. You have been scanned - in General Discussions [original thread]
If I get shotgunned 2x the scans come out.
- by Thor Odinson42 - at 2015.02.23 17:29:00
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1128. What Are You Terrible At - in General Discussions [original thread]
THUNDERGROOVE wrote: tbh I'm bad at not being racist over comms. I don't even mean to be, but **** why is it the same groups of people always doing the same **** Just ask derrith Confirmed, he called me a honky at least 14 times the o...
- by Thor Odinson42 - at 2015.02.23 17:28:00
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1129. Experimental Laboratory - in General Discussions [original thread]
I just check my inventory in weapons and dropsuits after I claim. I actually get enough salvage to claim everything without spending more AUR. I think there will be enough people generating these weapons that people will actually use them. I got ...
- by Thor Odinson42 - at 2015.02.23 02:29:00
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1130. BPOs have ruined this game. - in General Discussions [original thread]
JARREL THOMAS wrote: CCP should make them stronger, but add the resources to produce them, and add a salvage gamemode where these items usually drop, but not in great numbers the better the bpo the more resources it requires. The faction facti...
- by Thor Odinson42 - at 2015.02.23 00:42:00
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1131. BPOs have ruined this game. - in General Discussions [original thread]
Proto Annihilator wrote: Thor Odinson42 wrote: Byozuma Kegawa wrote: So... BPOs should instead of being actual suits be limited run reskins? And that there shouldn't be a marketplace, just an auction house to sell goods gathered from PC f...
- by Thor Odinson42 - at 2015.02.22 18:28:00
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1132. What Are You Terrible At - in General Discussions [original thread]
Lupus Wolf wrote: Hitting things with my Incubus. It's extremely hard for me to comprehend how people crash so easily. It's like I get repelled away from any obstacles no matter how low I fly. Incubus is more forgiving with impact damage.
- by Thor Odinson42 - at 2015.02.22 18:23:00
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1133. BPOs have ruined this game. - in General Discussions [original thread]
Byozuma Kegawa wrote: So... BPOs should instead of being actual suits be limited run reskins? And that there shouldn't be a marketplace, just an auction house to sell goods gathered from PC for use in the manufacture of suits and weapons? Cause...
- by Thor Odinson42 - at 2015.02.22 18:21:00
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1134. What Are You Terrible At - in General Discussions [original thread]
Vehicles Shotgun (I don't get how or why, I'm better with NK which seems weird)
- by Thor Odinson42 - at 2015.02.22 18:18:00
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1135. Things that really need a buff. - in General Discussions [original thread]
Gal Assault Breach AR Breach SP Locus Grenades Allotek Hives Damage Mods Armor Repairers
- by Thor Odinson42 - at 2015.02.22 18:17:00
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1136. Serious question - in General Discussions [original thread]
Happened when I was 6, haven't touched a book since.
- by Thor Odinson42 - at 2015.02.22 18:15:00
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1137. BPOs have ruined this game. - in General Discussions [original thread]
Without BPOs you'd have more fun watching paint dry. The payouts are too low to support putting up an effort for below average players.
- by Thor Odinson42 - at 2015.02.22 18:13:00
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1138. Breach forge gun. - in Feedback/Requests [original thread]
I think I'm skilling into Min Sent next to do this
- by Thor Odinson42 - at 2015.02.22 16:26:00
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1139. Breach forge gun. - in Feedback/Requests [original thread]
Leovarian L Lavitz wrote: Hop around with it, you can move, but much differently. It's great to have six of them in a squad, hopping at the enemy tank, and KERBOOOOM xD Sounds interesting with a bunch of green bottles
- by Thor Odinson42 - at 2015.02.22 16:25:00
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1140. Breach forge gun. - in Feedback/Requests [original thread]
I've never used it. It seems only usable up on a roof and my aDD kicks in quickly while camping.
- by Thor Odinson42 - at 2015.02.22 16:08:00
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