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401. Could we get more weapon modules? - in Feedback/Requests [original thread]
Sure there could be drawbacks to some of the modules like more dispersion comes with a higher rate of fire. Back in the closed beta for example damage mods affected rate of fire and direct hit damage. Could be wrong and it might came with heatsink...
- by The dark cloud - at 2014.09.12 13:11:00
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402. Could we get more weapon modules? - in Feedback/Requests [original thread]
Currently we only have 1 module that effects weapons and that are damage mods. How about we would add some more stuff like this: -heatsinks= less heat build up for HMG, scrambler rifles and ion pistols -ammo bags= carry more ammo with you like th...
- by The dark cloud - at 2014.09.12 10:52:00
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403. I think its time to talk about Capacitor. - in General Discussions [original thread]
Erm isnt that just for the special abilitys? Like a exo shield or more speed while running. And as far as i know those abilitys dont recharge.
- by The dark cloud - at 2014.09.12 09:57:00
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404. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Did some testing with the Advanced burst HMG. Currently it overheats after 266 rounds fired (6 bursts). every decent player avoids firing the 6 bursts in a row due to the overheat and vulnerbable effect it has onto you. To put this in perspective ...
- by The dark cloud - at 2014.09.12 09:38:00
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405. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: CCP Rattati wrote: The dark cloud wrote: When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a ...
- by The dark cloud - at 2014.09.12 07:42:00
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406. Gunning in a python - in General Discussions [original thread]
And this is why i use small rails and a incubus. Impossible to kill yourself with it.
- by The dark cloud - at 2014.09.12 04:58:00
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407. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a swarm launcher and there goes the dropship up i...
- by The dark cloud - at 2014.09.12 04:53:00
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408. ive came up with the best dropsuit fit ever! - in General Discussions [original thread]
behold of the power and insanity you can cause if you get this thing into a close quarters map. And you will do a FALCON PUNCH! You should notice how much melee damage you are going to cause. Screw minnie scouts the true masters of hand to hand ...
- by The dark cloud - at 2014.09.11 12:27:00
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409. Caldari heavy HF delta CPU/PG balancing pass (proposal) - in Feedback/Requests [original thread]
1st off you should use a recharger/energizer instead of a 3rd extender and you should get rid of that regular plate. replace it with a reactive. A proper fit looks like this: ADV Cal. sentinel fit
- by The dark cloud - at 2014.09.11 12:17:00
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410. Rattati, HAV and PC - in Feedback/Requests [original thread]
You can help make a push for a objective and area denial on open ground. However scouts can sneak past you with easy. Ah well you could aswell just sit at an outside objective and guard it and shot any 1 who attempts to hack it.
- by The dark cloud - at 2014.09.11 12:07:00
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411. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a swarm launcher and there goes the dropship up in flames. They wont be aible to take damage and...
- by The dark cloud - at 2014.09.11 12:03:00
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412. Myo stim idea: Reduce jump stamina usage? - in Feedback/Requests [original thread]
Oh hell no. I dont want that scouts bunny hop around like a damn rabbit on crack.
- by The dark cloud - at 2014.09.11 12:00:00
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413. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I-Shayz-I wrote: I currently use and have always used the Burst HMG. The trick to being effective with it is to hit a target with as many bullets as possible before you can let them get away. decreasing fire interval just means less time that...
- by The dark cloud - at 2014.09.11 11:58:00
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414. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
BUY AURUM TODAY!
- by The dark cloud - at 2014.09.11 09:13:00
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415. No squads in pubs - in General Discussions [original thread]
Not going to happend. Every other FPS game allows you to form a party/squad and then deploy into matches. Removing squads from dust would be a critical mistake cause people like to play together and not with random twatts.
- by The dark cloud - at 2014.09.11 04:41:00
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416. change FW matches from Skirmish to ambush - in General Discussions [original thread]
Currently it takes way too long to find FW matches. Part of the reason is that skirmish matches take too much time to finish and with that get those players back into the matchmakin que. Another reason aswell is that skirmish is relatively unpopul...
- by The dark cloud - at 2014.09.11 01:58:00
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417. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Oh gez wis so the rate of fire that each burst has goes from 6000 to 12000? Yeah right so a burst from the HMG will feel like a burst from the combat rifle. Except that you fired much more bullets. So im going to die much quicker before i realised...
- by The dark cloud - at 2014.09.11 01:01:00
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418. Im seeing allot more EVE advertisments lately. - in General Discussions [original thread]
Just a desperate move to save their holy cashcow. 1 year ago eve had like double the amounts of players. Its just that eve is the most boring game avaible and not many want to stick to it. That and the akward controll of the ships are the main rea...
- by The dark cloud - at 2014.09.11 00:05:00
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419. What's greater: speed or EWAR??? - in General Discussions [original thread]
Bright Steel wrote: Minja's can't really compete with the other scouts EWAR but they do have speed advantage Can a super fast minja beat an equally skilled EWAR cal or gallente? Also on a side note can a gal scout run faster than a min with ...
- by The dark cloud - at 2014.09.10 18:55:00
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420. You can cause the most hillarious situation by - in General Discussions [original thread]
Tech De Ra wrote: The dark cloud wrote: getting a LAV into the gallente research facility and INSIDE of the room where the objective is. Espacially if you drive donouts around the hacking console and get random roadkills there. Ah the joy of...
- by The dark cloud - at 2014.09.09 17:25:00
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