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2901. Lav raid tactic - in General Discussions [original thread]
Patches The Hyena wrote: My squad does similar but we don't move much. Just drop the LAV, put the defend order on it and fight around it. You can get pretty dang far away from the LAV and still get bonus points so the truck doesn't have to move...
- by The dark cloud - at 2012.08.30 08:17:00
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2902. Why don't Snipers get enough xp? - in General Discussions [original thread]
Never works against me. I allways drive with a heavy type 2 suit and a HMG around to get rid of any 1 who dares it to pull out a sniper rifle. You might run faster then me but i can drive faster as you can run. Lonewolfs are my prey and im the pre...
- by The dark cloud - at 2012.08.30 06:57:00
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2903. Why don't Snipers get enough xp? - in General Discussions [original thread]
pfft snipers contributing to a win in skirmish? Havent experienced this yet. I see them most of the time sitting on a mountain while we are loosing. Thats the reason why on MAG every sniper got stabed into the back. Cant wait for friendly fire to ...
- by The dark cloud - at 2012.08.30 05:06:00
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2904. Lav raid tactic - in General Discussions [original thread]
Allright after experimenting with the squad leader controlls i came up with the fastest way to get SP and orbital strikes. Required: -Militia LAV+ all militia modules focused on shield strenght/armor strenght -A logistic player -A heavy with a HMG...
- by The dark cloud - at 2012.08.30 04:58:00
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2905. STB is ruining the Experience - in General Discussions [original thread]
Well when tank drivers team up 1 squad=4tanks then you know that you have a problem. Cause the gunner slots can be filled up with randoms. Did it once with BAD FURRY. teamed up by accident and rolled tanks out for a couple of matches. And all 4 ta...
- by The dark cloud - at 2012.08.29 23:11:00
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2906. Railgun that acts like a blaster? - in General Discussions [original thread]
Ive just used a railgun that does the same damage and same rate of fire like a blaster but in game it looks like a railgun on the tank. I think its called compacted/compressed 80GJ Railgun not sure about the name in english (german weapon descript...
- by The dark cloud - at 2012.08.29 23:07:00
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2907. How much is an EVE planet worth? - in General Discussions [original thread]
could be interesting to see how much ISK you need to spend to hire a 16 man team (max players at the moment) cause if you expect lets say after the match each merc gets around 100.000ISK multiplied with 16 makes 1.6 million ISK just to control 1 f...
- by The dark cloud - at 2012.08.29 19:09:00
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2908. Lost my Merc Pack gear? - in General Discussions [original thread]
hmm you might have put the fused locus grenades on the suit. They are only 50 pieces of it. Replace them with militia grenades and you should have unlimited usage.
- by The dark cloud - at 2012.08.29 19:01:00
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2909. AV Grenades....Stupid Teammates - in General Discussions [original thread]
upgrade to the rolling fortress called limbus. Thats all what i can say. natural damage resistance+armor reistance amplifiers=4 forgegun hits till you blow up. In the last build i even survived 2 sagaris railgun hits try to top that. And i dont kn...
- by The dark cloud - at 2012.08.28 15:08:00
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2910. Large Missile Turret Guided Missiles? - in General Discussions [original thread]
Large missiles are only good against LAV's and infantry. I advise not to bring a tank with a large missile turret to a tank fight against some 1 who is using a railgun.
- by The dark cloud - at 2012.08.28 03:41:00
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2911. A Salute to Dedicated AV - in General Discussions [original thread]
lol this is exactly what happends the whole day on this game. Made my day lol
- by The dark cloud - at 2012.08.28 01:30:00
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2912. Your 'I can't believe I just pulled that off moment' - in General Discussions [original thread]
My best match so far on this build Skirmish map with the spikes, i call in my tank so does the enemy team. They had a gunnlogi (weak fit) but alot of Av guys around it. So i just go for kamikaze activate my armor rep on my madrugar go in there blo...
- by The dark cloud - at 2012.08.28 00:43:00
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2913. Armor spider tanking overpowered? - in General Discussions [original thread]
Drommy Hood wrote: Ha cry me a river. 2 tanks working together needed 4-6 people to kill them. Sounds under powered to me, not over powered Dude why should i cry when im using this by myself?
- by The dark cloud - at 2012.08.27 20:59:00
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2914. New Items revealed on Singularity! - in General Discussions [original thread]
are those things allready in the game?
- by The dark cloud - at 2012.08.27 16:14:00
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2915. And the madness returns again. - in General Discussions [original thread]
Are we getting Attack ships like jets in the future? That would help out to take out tanks if the weapons are strong enough on it. Cause a dropship alone is not really a good idea to attack a tank espacially when some 1 on the other team just pull...
- by The dark cloud - at 2012.08.27 16:13:00
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2916. Armor spider tanking overpowered? - in General Discussions [original thread]
Theory and practice of AV weapons are miles apart. Sure 6 missiles and a 4 clip mag does help but errrff you need to lock on the target first and do you think a half decent tank driver will sit just there and waiting till you lined up all shots? N...
- by The dark cloud - at 2012.08.27 16:03:00
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2917. And the madness returns again. - in General Discussions [original thread]
Well looks like the tank madness returned again. Had a couple of matches where my team had either 3-5 tanks (my tank included). Dont have to mention that the enemy team got destroyed without a chance. What did the n00bs sayd? "higher prices on tan...
- by The dark cloud - at 2012.08.27 04:23:00
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2918. Tweak Forge guns - in General Discussions [original thread]
lol like if forgeguns aint nerfed enough. If you get 1 shoted by a forgegun then you probs stand completely still.
- by The dark cloud - at 2012.08.27 02:16:00
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2919. Armor spider tanking overpowered? - in General Discussions [original thread]
Allright ive finally grouped up with a few people who actually use armor tanks like the Soma/Madrugar. I dont know why CCP allows it that remote armor repair modules are much more effective then remote shield booster modules. Lets take a look on b...
- by The dark cloud - at 2012.08.27 01:43:00
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2920. Tank + Remote repair module = I WIN! - in General Discussions [original thread]
If you think shield boosters are good then you should try out armor repair modules. They usually stay active for like 1 minute and have only a cooldown time of 3 seconds. Armor spider tanking is the way to go but people still keep using shield tan...
- by The dark cloud - at 2012.08.26 00:24:00
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