Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
821. Tank pricing - in General Discussions [original thread]
Jack McReady wrote: that is, if you actually invest that much. a 100k tank fit is also practically immune to infantry if you are not a scrub. now show me a single suit that is practically immune to infantry. every dropsuits, proto or not can d...
- by The Attorney General - at 2013.12.13 12:42:00
|
822. Tank pricing - in General Discussions [original thread]
Jack McReady wrote: before tankers whined that AV should work together to kill tank because it is expensive and pre patch tanks could already sustain damage for 20 s from proto swarms now tanks are cheaper than suits and twice as tough and t...
- by The Attorney General - at 2013.12.13 12:39:00
|
823. Tank pricing - in General Discussions [original thread]
GET ATMESON wrote: No tankers dont want that at all. Its so cheap now for a tank. A logy with there equipment is more expensive now then a tank Please show me a single logi suit that costs over 400k.
- by The Attorney General - at 2013.12.13 12:12:00
|
824. Tank pricing - in General Discussions [original thread]
Zlocha wrote: Nah it is just BS that some suits cost more than a tank. It is a misleading comparison. Proto suit versus MLT tank is not even remotely reasonable. Besides, if you go through the LP store, you can get your proto dropsuit ...
- by The Attorney General - at 2013.12.13 12:11:00
|
825. Why can tanks solo, but not AV? - in General Discussions [original thread]
Galvan Nized wrote: 1. I was responding to the guy who said AV can solo tanks with "smarts." Again so me a vid of all these "strategies"...They don't work against a non idiot tank. 2. Because then it becomes who has the most tanks with infant...
- by The Attorney General - at 2013.12.13 12:05:00
|
826. Tank pricing - in General Discussions [original thread]
Nitrous glitch got fixed already. Hull price could go up, but don't get all stupid with turret prices again.
- by The Attorney General - at 2013.12.13 12:00:00
|
827. If I may make a suggestion... - in General Discussions [original thread]
wripple wrote: However there needs to be some sort of factor that puts space between a real tanker and a FoTM vet. It doesn't have to be over the top, but right now militia HAVs are dirt cheap to spec into in order to do substantial damage wit...
- by The Attorney General - at 2013.12.13 11:57:00
|
828. Why can tanks solo, but not AV? - in General Discussions [original thread]
HowDidThatTaste wrote: Scuttle away that should be possible as long as the damn thing goes ca-blooey I don't care. All the infantry in the world joined hands and sung together in a spirit of harmony and peace while all the tanks burn. ...
- by The Attorney General - at 2013.12.13 11:39:00
|
829. CCP good job on 1.7 but... - in General Discussions [original thread]
BL4CKST4R wrote: Before I could go ISK positive with any suit, I could even do it before armor was buffed IN an armor suit. Now the best I can use is advanced because militia is far too weak, and proto is far to expensive. I can only imagine th...
- by The Attorney General - at 2013.12.13 11:31:00
|
830. Why can tanks solo, but not AV? - in General Discussions [original thread]
HowDidThatTaste wrote: I'm not even sure why tanks get a free recall why shouldnt you have to go to a supply depot like the rest of us? And an instant recall with no real invunlreabilty. Come on you can't see how cheap a tactict that is? An a...
- by The Attorney General - at 2013.12.13 11:27:00
|
831. If I may make a suggestion... - in General Discussions [original thread]
wripple wrote: -Reduce all turret damage, rotation speed and RoF by 25% and make the turret operation skill bonus +5% per level -Reduce all HAV speed and torque by 50% and make the HAV operation skill bonus +10% per level We can still keep our...
- by The Attorney General - at 2013.12.13 11:23:00
|
832. Is there any time stamp on Amarr HAV - in General Discussions [original thread]
True Adamance wrote: RKKR wrote: Sorry, the design team is too busy with crappy hit-detection-marker-stuff instead of designing new suits/vehicles. Well maybe they are different teams, but you get the priorities ;-). What I never unders...
- by The Attorney General - at 2013.12.13 11:17:00
|
833. Why can tanks solo, but not AV? - in General Discussions [original thread]
HowDidThatTaste wrote: This is interesting. T take it a two further make the tanks that are effective against infantry ineffective against other tanks. Similar to infantry that want use AV. Then a tank has to decide if he wants to AV all ma...
- by The Attorney General - at 2013.12.13 11:11:00
|
834. Why can tanks solo, but not AV? - in General Discussions [original thread]
Vitharr Foebane wrote: They WOULD be counters if it weren't for the fact that the "wave of opportunity" to counter a tanks is so tiny due to the fact that tanks are fast as **** right now. The problem with AV is that it's an all or nothing dea...
- by The Attorney General - at 2013.12.13 10:51:00
|
835. When both teams have tanks... - in General Discussions [original thread]
Tanks like to fight other tanks, what a shocker!
- by The Attorney General - at 2013.12.13 07:57:00
|
836. What is the current Module Load out of Madrugar? - in General Discussions [original thread]
Never a plate, they just screw up trying to fit anything else, and waste a valuable low slot that could give you more HP in the form of a hardener.
- by The Attorney General - at 2013.12.13 07:55:00
|
837. What is the current Module Load out of Madrugar? - in General Discussions [original thread]
two reps and a hardener for pubs I'm playing around with a DMOD fit for PC, but the sucker requires a CPU extender, so it is a dicey proposition at best.
- by The Attorney General - at 2013.12.13 07:54:00
|
838. First and last post about a game that had so much potential. - in General Discussions [original thread]
Razial Morkae wrote: I'm still keeping this account because I feel I spent so much time on this game that it would be hard to just throw it away like that. I do think CCP is a decent company and may be able to fix this so who knows I may even...
- by The Attorney General - at 2013.12.13 07:52:00
|
839. Why can tanks solo, but not AV? - in General Discussions [original thread]
Crimson Cerberes wrote: Everything in this game should have a counter. Thats how you get varied gameplay. Now any 5 year old would correctly answer this.... but if the only counter to something is itself, does it have a counter? Hint: no S...
- by The Attorney General - at 2013.12.13 07:50:00
|
840. Remove tanks ability to self repair - in General Discussions [original thread]
When tanks required teamwork, AV said all was good. Now that AV is more effective with teamwork, AV can't cope and demands nerfs. Please note that teamwork is NOT required for AV work, it just is a LOT easier with another person.
- by The Attorney General - at 2013.12.13 07:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |