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101. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
The Missile, Rail Gun, Blaster turrets on Gallente tanks are able to aim down much lower than Caldari tanks, giving them a clear advantage to bend their turret closer to the tank's ground. I am sure most tankers know this advantage of armor tanks ...
- by The-Errorist - at 2013.12.27 22:10:00
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102. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
If you rename a fit and it gets reordered down your list, this bug will occur. You will be unable to access any options for it until you scroll up and back down to it.
- by The-Errorist - at 2013.12.27 09:06:00
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103. [bug] friendlyfire-kicked for swarming *enemy* tank - in Technical Support/Bugs [original thread]
Hacked HAVs are OP lol.
- by The-Errorist - at 2013.12.23 21:15:00
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104. The go button is not confirmable - in Technical Support/Bugs [original thread]
When I started Dust and logged and it was done synchronizing, the go button on the screen that shows the announcements, patch notes, and the EULA, never became clickable. I had to restart dust to fix it.
- by The-Errorist - at 2013.12.23 21:13:00
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105. Tanks-shield boosters not working - in Technical Support/Bugs [original thread]
Doc DDD wrote: Any feedback from devs? Nope
- by The-Errorist - at 2013.12.22 21:47:00
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106. [Bug] "Spring" effect (Combat Rifle related?) - in Technical Support/Bugs [original thread]
I've had this happen too.
- by The-Errorist - at 2013.12.20 07:56:00
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107. Shields on Vehicles Recharging Even While Under Heavy Fire - in Technical Support/Bugs [original thread]
Working as intended; shield hardeners reduce damage by 60% and blasters wouldn't be doing enough damage per shot to stop the shield regen. A standard blaster does 42 dmg per shot when a shield hardener is active.
- by The-Errorist - at 2013.12.20 07:00:00
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108. Scout M-1 scanning precision - in Technical Support/Bugs [original thread]
Happens on all suits too, tanks are apparently undetectable from passive scans.
- by The-Errorist - at 2013.12.20 06:53:00
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109. Bug/Glitch Videos - in Technical Support/Bugs [original thread]
I hate all of these problems, especially the RDV yo-yo.
- by The-Errorist - at 2013.12.20 06:42:00
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110. kicked from fw for apparent freindly fire. - in Technical Support/Bugs [original thread]
Losing 450 standing for the B.S. sucks.
- by The-Errorist - at 2013.12.20 06:39:00
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111. Bug, Rail Rifle keeps firing after death if trigger is held down - in Technical Support/Bugs [original thread]
Its a scary bug; the dead guy can keep firing nonstop until you bleed him out.
- by The-Errorist - at 2013.12.20 06:36:00
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112. [Bug] Dropship Camera Zoom - in Technical Support/Bugs [original thread]
Duplicate of https://forums.dust514.com/default.aspx?g=posts&m=1560406
- by The-Errorist - at 2013.12.20 06:34:00
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113. [Bug] Active Hardeners on Caldari HAV has awkward visual effects - in Technical Support/Bugs [original thread]
So that's why they sometimes look black; I never knew why until now.
- by The-Errorist - at 2013.12.20 06:15:00
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114. Team chat hasn't worked for me since 1.7 - in Technical Support/Bugs [original thread]
I've been having some problems with team chat too; sometimes it works and some times it doesn't.
- by The-Errorist - at 2013.12.20 06:14:00
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115. Dropship Bug - in Technical Support/Bugs [original thread]
I only had this happen pre-1.6
- by The-Errorist - at 2013.12.20 06:11:00
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116. A Fatal Error Occured. The Game cannot continue. Please Quit the game and restar... - in Technical Support/Bugs [original thread]
CommanderBolt wrote: (By the way guys there are other threads discussing this same issue, the search function is your friend) Dustsearch.com and google does a better job that that thing.
- by The-Errorist - at 2013.12.19 23:09:00
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117. [Bug] Imperial armor rep has wrong stats - in Technical Support/Bugs [original thread]
Its fixed
- by The-Errorist - at 2013.12.19 22:26:00
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118. [Bug] Background Rendering + Character Rendering - in Technical Support/Bugs [original thread]
I've been having a similar extremely rare occurring bug where a giant 2D light or heavy weapon, a 2D HMG using heavy firing, or wall would show up in the sky. There was also one where the MCC looked like a ton of geometric shapes and spikes coming...
- by The-Errorist - at 2013.12.19 11:03:00
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119. Not receiving WP on assist - in Technical Support/Bugs [original thread]
Had that happen to me several times; usually happens when I shoot an enemy then shoot another enemy, then a friendly kills the 1st enemy within 10-ish seconds after I stopped shooting the 1st one.
- by The-Errorist - at 2013.12.19 10:31:00
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120. Incorrect active module positioning - in Technical Support/Bugs [original thread]
If you have 2 shield hardeners and 1 shield booster, in that order, the shield hardener appears first instead of last. The position of the modules when using the module wheel didn't take into account the order of which I put the modules in my fitt...
- by The-Errorist - at 2013.12.19 10:27:00
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