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341. You know what CCP. I dare you to do this. - in General Discussions [original thread]
DJINN leukoplast wrote: In the good ol' days of Killzone 2 mutiplayer online, we had server lists. This wasn't the matchmaking BS we see in every FPS/TPS out there. This meant players could choose their servers based on the rules set by the one...
- by Th3rdSun - at 2013.08.06 11:26:00
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342. This games like a really horrible ex girlfriend! - in General Discussions [original thread]
Actually,the best way I would describe Dust is with two words:rusty trombone.You guys should be able to figure out what I'm getting at with that one.
- by Th3rdSun - at 2013.08.06 03:40:00
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343. Content Vs Polish. - in General Discussions [original thread]
Dust Project 514 wrote: Content BRINGS players in. Polish KEEPS players in. I would say it's the exact opposite,proof being E3.Everything there is shown with the polish to attract the players,after that,the content is what keeps them pl...
- by Th3rdSun - at 2013.08.04 17:29:00
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344. Lost that loving feeling? - in General Discussions [original thread]
VonSpliff wrote: You have to remember this is a grassroots game. Meaning that CCP didn't go out and have EA build their game. They've decided to do it in house. And then the issue is they never built an FPS. Yes it's going to be a long process ...
- by Th3rdSun - at 2013.08.04 15:41:00
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345. We have to adapt. - in General Discussions [original thread]
Michael Arck wrote: Yea because DCUO and Dust 514 showed devs that F2P is possible on consoles. Yea and they said mobile gaming was the future too...and then the world produced Ouya. And we all know how Ouya is turning out. You can't count ...
- by Th3rdSun - at 2013.08.04 15:34:00
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346. PS4 and change of PSN ID... - in General Discussions [original thread]
I don't know why people are so certain that Dust will even be on PS4 when they are having enough trouble with it on PS3. If it's a direct port then what's the use,seeing that the graphics probably won't be that much better(hopefully better framer...
- by Th3rdSun - at 2013.08.04 15:24:00
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347. Lost that loving feeling? - in General Discussions [original thread]
XeroTheBigBoss wrote: I didn't even mention the whole "Live with your decisions" motto. I think this is a joke when today you make a decision and 2-4 months from the time you made that decision it can get completely destroyed. Honestly even IF ...
- by Th3rdSun - at 2013.08.03 23:49:00
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348. Lost that loving feeling? - in General Discussions [original thread]
XeroTheBigBoss wrote: I used to be able to play Dust all day in the Chromosome build and that was using a Scout suit. Back when Scouts didn't have super speed and could run around without being hit, when aiming was at it's best. I still managed...
- by Th3rdSun - at 2013.08.03 23:46:00
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349. I tested out the other ARs. - in General Discussions [original thread]
Tectonic Fusion wrote: True. The breach does suck. But I was owning proto assault with it. Ever since the breach AR's got a range nerf,you have to use it in a very specific way in order to be successful with them.Just think of them as full a...
- by Th3rdSun - at 2013.08.03 23:38:00
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350. Item most looking forward to seeing on the battlefield - in General Discussions [original thread]
What am I looking forward to seeing on the battlefield? I'm looking forward to the battlefield moving at least 35-40 FPS. Oh wait,that's probably never going to happen. Never mind.
- by Th3rdSun - at 2013.08.03 21:58:00
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351. About MAG... - in General Discussions [original thread]
TEBOW BAGGINS wrote: MAG was a replacement for planetside, DUST was a replacement for MAG, but planetside2/PS4 will replace all to me. I have a feeling that unless Planetside 2 drastically reduces the length of grinding on PS4 vs it's PC coun...
- by Th3rdSun - at 2013.08.03 02:15:00
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352. OMG, any way to speed up ADS look speed? - in General Discussions [original thread]
BL4CKST4R wrote: Valoxi Mantis wrote: If it's one thing i absolutely cannot stand in FPSes, it when your look speed while ADS is slowed way down from your regular mouse look sensitivity. Is there a way to match ADS mouse look speed with regu...
- by Th3rdSun - at 2013.08.03 02:10:00
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353. how to really stop the afk problem - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: just give us friendly fire in all game modes or at least FW I really dont care about the oh I was hacking and he friendly fired on me complaints or the team killing in general crap happens you go...
- by Th3rdSun - at 2013.08.03 02:08:00
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354. Final Words of Wisdom... pay attention. - in General Discussions [original thread]
Sir Eos wrote: For being the ONLY space MMO out there.... says alot. You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is. No other game offers such a huge Space Sim...
- by Th3rdSun - at 2013.08.03 02:02:00
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355. Melee gripes - in General Discussions [original thread]
bacon blaster wrote: No. Just no. It is supposed to be 20,000 years INTO THE FUTURE! There are flying cars. Space ships. Guns that can wipe away whole cities from orbit. We can travel from star system to star system in the blink of an eye. We c...
- by Th3rdSun - at 2013.08.03 01:56:00
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356. Scrambler pistol> Everything - in General Discussions [original thread]
DeadlyAztec11 wrote: Scrambler pistol. Most underrated gun in the game LOL Yup. The CAR-9 Burst was amazing in Chromosome,but then they nerfed it for uprising,and made it a tier higher to skill into.Now for me the TT-3 is boss.Haven't skil...
- by Th3rdSun - at 2013.08.02 23:33:00
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357. About MAG... - in General Discussions [original thread]
Spademan wrote: Moochie Cricket wrote: Just imagine MAG2 on PS4.... Who owns the rights? I think it's still technically Zipper, though they went bust. Nope,it's Sony. I really wish people would give up on this pipe dream of a MAG 2,b...
- by Th3rdSun - at 2013.08.02 23:25:00
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358. Which is the best sidearm to use? - in General Discussions [original thread]
For me,it's the TT-3 Scrambler.
- by Th3rdSun - at 2013.08.02 23:15:00
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359. How to fix MCC AFK - in General Discussions [original thread]
howard sanchez wrote: Thumb Green wrote: Just remove passive isk & sp gain for anyone behind their redline and nobody will afk anywhere back there. And then you can watch the active player count PLUMMET instead of slowly decline You m...
- by Th3rdSun - at 2013.08.02 23:14:00
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360. Advertising Dust = More players... - in General Discussions [original thread]
Are we even sure that the advertising is up to or in CCP's hands? Think about how advertising was done for MAG(or lack there of).It was pretty much all on Sony,which they failed miserably to advertise it. I don't exactly know for sure with it bei...
- by Th3rdSun - at 2013.07.30 04:08:00
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