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1361. It's Riddle Time! - in The Locker Room [original thread]
Zat Earthshatter wrote: Terry Webber wrote: Brad stared through the dirty soot-smeared window on the 22nd floor of the office tower. Overcome with depression he slid the window open and jumped through it. It was a sheer drop outside the...
- by Terry Webber - at 2013.06.09 15:16:00
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1362. S-T-A-M-I-N-A R-E-C-O-V-E-R-Y W-H-I-L-S-T F-A-L-L-I-N-G - in Feedback/Requests [original thread]
I agree with OP. Not having your stamina recover while falling does not make sense.
- by Terry Webber - at 2013.06.09 01:53:00
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1363. It's Riddle Time! - in The Locker Room [original thread]
Can anyone answer my last riddle before Artificer can?
- by Terry Webber - at 2013.06.09 01:46:00
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1364. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Saving a spot for part 2 of my suggestion. Here's part 1 in post #87: https://forums.dust514.com/default.aspx?g=posts&t=84956&p=5
- by Terry Webber - at 2013.06.09 01:43:00
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1365. [New Game Mode Idea] (I'm having a hard time with the name) - in Feedback/Requests [original thread]
Ecshon Autorez wrote: Terry Webber wrote: I think it's a good idea, OP. But from what I can tell, the kind of information the attackers can get seems to be random. Instead of that, can they just choose what information they want? They decid...
- by Terry Webber - at 2013.06.07 21:13:00
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1366. [New Game Mode Idea] (I'm having a hard time with the name) - in Feedback/Requests [original thread]
I think it's a good idea, OP. But from what I can tell, the kind of information the attackers can get seems to be random. Instead of that, can they just choose what information they want?
- by Terry Webber - at 2013.06.07 21:07:00
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1367. It's Riddle Time! - in The Locker Room [original thread]
Artificer Ghost wrote: Terry Webber wrote: James ordered a fishing rod, priced at $3.56. Unfortunately, James is an Eskimo who lives in a very remote part of Greenland and the import rules there forbid any package longer than 4 feet to be im...
- by Terry Webber - at 2013.06.07 17:06:00
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1368. It's Riddle Time! - in The Locker Room [original thread]
Correct, Artificer. New Riddle: James ordered a fishing rod, priced at $3.56. Unfortunately, James is an Eskimo who lives in a very remote part of Greenland and the import rules there forbid any package longer than 4 feet to be imported. The fish...
- by Terry Webber - at 2013.06.07 16:53:00
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1369. It's Riddle Time! - in The Locker Room [original thread]
Artificer Ghost, please answer my last riddle.
- by Terry Webber - at 2013.06.07 16:24:00
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1370. It's Riddle Time! - in The Locker Room [original thread]
Go away, XxWarlordxX97.
- by Terry Webber - at 2013.06.07 16:15:00
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1371. It's Riddle Time! - in The Locker Room [original thread]
No.
- by Terry Webber - at 2013.06.07 16:07:00
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1372. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Reserving this post for my suggestion.
- by Terry Webber - at 2013.06.07 16:03:00
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1373. It's Riddle Time! - in The Locker Room [original thread]
XxWarlordxX97 wrote: Terry Webber wrote: XxWarlordxX97 wrote: Terry Webber wrote: How do you make the number one disappear? Bacon Uh...no. Sure It's still not the answer.
- by Terry Webber - at 2013.06.07 16:00:00
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1374. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Abu Stij wrote: Terry Webber wrote: How about an Assets Manager? Their job is to manage corporation-owned vehicles, weapons, dropsuits, etc. and create fittings for them. That requires the secondary market to be activated, and that's more o...
- by Terry Webber - at 2013.06.07 15:43:00
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1375. It's Riddle Time! - in The Locker Room [original thread]
XxWarlordxX97 wrote: Terry Webber wrote: How do you make the number one disappear? Bacon Uh...no.
- by Terry Webber - at 2013.06.06 22:10:00
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1376. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Chinduko wrote: There cannot be a huge difference in suits, from militia all the way to prototype. Armor/shielding needs to be much lower. Weapons need more recoil. Fully auto weapons should have fewer total rounds, including in the magazi...
- by Terry Webber - at 2013.06.06 22:04:00
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1377. It's Riddle Time! - in The Locker Room [original thread]
Artificer Ghost wrote: Terry Webber wrote: Three men meet for lunch to talk for a spell All three have two sons who are there as well. Around the table are found seven chairs Each has their own seat which none of them shares. Only seven chai...
- by Terry Webber - at 2013.06.06 21:59:00
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1378. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
How about an Assets Manager? Their job is to manage corporation-owned vehicles, weapons, dropsuits, etc. and create fittings for them.
- by Terry Webber - at 2013.06.06 17:41:00
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1379. [Request] Forming Teams (Ideal for Planetary & FW) - in Feedback/Requests [original thread]
If this becomes possible, OP, CCP will have to work on team voice chat. There are a few threads that touch on this. Edit: Like this one: [REQUEST] Hierarchic voice chat for corp battles
- by Terry Webber - at 2013.06.06 17:10:00
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1380. Dust 514 Comes to Life - in The Locker Room [original thread]
Anyone else?
- by Terry Webber - at 2013.06.06 14:07:00
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