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721. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
Great idea, I-Shayz-I! +1
- by Terry Webber - at 2013.07.12 16:21:00
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722. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
I like the OP's idea. It makes more sense for laser weapons to have batteries than actual ammo. PS: Change the title of the thread. People might get the wrong idea.
- by Terry Webber - at 2013.07.12 04:31:00
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723. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
I briefly played a demo of MAG and the shooting mechanics seemed fine to me. But we're getting a little off-topic. The game mode I mentioned would bring a little more variety to this game.
- by Terry Webber - at 2013.07.10 19:39:00
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724. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
CLONE117 wrote: i did not like mag... how about a nice space battle map instead.... Dust is nothing like MAG.
- by Terry Webber - at 2013.07.10 18:51:00
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725. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
Show your support if this is something you would love to have.
- by Terry Webber - at 2013.07.10 16:58:00
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726. Thought/Request on/for a new PC battle type - in Feedback/Requests [original thread]
In 40 way fight, one person would have to represent each of them. That means the lone defender would have to fight thirty-nine attackers by himself. That guy would not have a ghost of a chance. The only way to have a 40 sided battle would be to in...
- by Terry Webber - at 2013.07.10 04:37:00
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727. Future Heavy Weapons - in Feedback/Requests [original thread]
Someone made a suggestion of a heavy flak cannon that can take out aerial vehicles. It will be perfect as a Minmatar AV weapon.
- by Terry Webber - at 2013.07.10 04:18:00
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728. Thought/Request on/for a new PC battle type - in Feedback/Requests [original thread]
It would be very awesome to have but there would have to be a limit for the number of sides in a battle. Also, the defender should be able to call for reinforcements.
- by Terry Webber - at 2013.07.10 03:47:00
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729. Targeting laser - in Feedback/Requests [original thread]
It makes sense to have this.
- by Terry Webber - at 2013.07.10 03:43:00
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730. Eris Ernaga's feedback - in Feedback/Requests [original thread]
Eris Ernaga wrote: Terry Webber wrote: Eris, what do you mean by "corporation politics"? In eve online you can host votes with in your corporation for a number of reasons. Oh, that makes sense. Thanks for answering.
- by Terry Webber - at 2013.07.09 15:01:00
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731. Planet-Based Sovereignty and Income - in Feedback/Requests [original thread]
I like your thoughts, OP, especially the one about the planetary shield grid. But I have a possibly stupid question: will we be able to take down the shield by knocking out the structures via planetary conquest?
- by Terry Webber - at 2013.07.08 22:19:00
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732. [Request] Roles management - in Feedback/Requests [original thread]
There is a dev thread asking for feedback on this. Here's the link to it here . It used to be a sticky but not anymore now. Your concerns are being taken care of.
- by Terry Webber - at 2013.07.08 22:06:00
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733. Tap 'O' to jump over railing. - in Feedback/Requests [original thread]
I think the X button would be better suited for vaulting over obstacles. It makes more sense to me if the same button for jumping is used this way.
- by Terry Webber - at 2013.07.08 21:02:00
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734. Eris Ernaga's feedback - in Feedback/Requests [original thread]
Eris, what do you mean by "corporation politics"?
- by Terry Webber - at 2013.07.08 20:55:00
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735. Head Shot Sound - in Feedback/Requests [original thread]
Krasymptimo wrote: CCP Earworm wrote: When we first introduced the "sound vacuum" sound there was a lot of noise on the forums about not liking it or being really confused by it. I'm seeing now that we've added the headshot sound that a lot ...
- by Terry Webber - at 2013.07.05 16:53:00
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736. Building A Better Battle: Installations - in Feedback/Requests [original thread]
An outpost-version vehicle port would go perfectly with my game mode idea. It can be found here .
- by Terry Webber - at 2013.07.02 01:53:00
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737. Combatting Murder Taxis - in Feedback/Requests [original thread]
I read a thread somewhere that had the idea of making LAVs take damage every time they roadkill a merc. Heavy dropsuits will cause severe damage, mediums will cause moderate damage, and lights will cause the least damage.
- by Terry Webber - at 2013.07.01 19:01:00
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738. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
Like my OP if you support this idea.
- by Terry Webber - at 2013.06.24 23:21:00
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739. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
Any more support for this? It'll add more variety and scenarios.
- by Terry Webber - at 2013.06.23 18:14:00
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740. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
While I like the idea, I'm on the fence for making this Gunner dropsuit a heavy frame. Why have the extra armor when you'll be relatively safe inside a turret most of the time? Making it a medium frame may be better. Besides, a heavy frame Comman...
- by Terry Webber - at 2013.06.21 19:40:00
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