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41. TANKS vs. AV - in General Discussions [original thread]
Spkr4theDead wrote: Because a Soma can't survive against PRO AV. I was in a blue dot's Soma for a laugh when it was vaporized by one volley from a Wiyrkomi swarm. Do you even tank? do you? your arguments are based on that time you sat in s...
- by Terra Thesis - at 2013.12.07 22:00:00
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42. TANKS vs. AV - in General Discussions [original thread]
Sylwester Dziewiecki wrote: What he said about HAV vs HAV is true, awesome engagements . Infantry only spoils the fun, especially when you're HAV is healed by 4-5 Logibro. ... Vehicles tree is end game, just look at EVE - CCP want to equaliz...
- by Terra Thesis - at 2013.12.07 18:41:00
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43. TANKS vs. AV - in General Discussions [original thread]
Takahiro Kashuken wrote: Currently swarms are at least 300m away firing from complete safety while the 2 gunners can do nothing when in the gun seat or out unless they either snipe or i railgun and by the time the sniper finds them i can be dea...
- by Terra Thesis - at 2013.12.07 17:32:00
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44. TANKS vs. AV - in General Discussions [original thread]
Spkr4theDead wrote: Tank v tank battles = awesome Tank v AV = lame and not balanced coordinated tank + av + infantry vs. coordinated tank + av + infantry = mind blowing tanks would be so boring if they were safe little boxes from which we ...
- by Terra Thesis - at 2013.12.07 13:12:00
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45. TANKS vs. AV - in General Discussions [original thread]
Luna Angelo wrote: We can also have 3 people in our tank and all three get killed by ONE SL user. if those two dudes sitting in your tank were out screening AV instead, none of you would have died. I'm not sure why you're dropping 700k tank...
- by Terra Thesis - at 2013.12.07 12:56:00
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46. TANKS vs. AV - in General Discussions [original thread]
This character is AV and my alt is 7m SP purely into gallente tanks. So I have a bit of experience on both sides. IMHO HAV should be very powerful but should require proper squad support. HAV with little or no squad support should be easily pushe...
- by Terra Thesis - at 2013.12.07 05:38:00
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47. Who has survived an OB lately? - in General Discussions [original thread]
i frequently survive a splash in my dropsuit. i think it's well tuned, there's just enough of a chance to survive the edge of it that it's exhilarating when you manage to sprint out to freedom. if there's nothing else harassing me in my soma i ca...
- by Terra Thesis - at 2013.12.06 18:40:00
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48. A question for Vehicle pilots - in General Discussions [original thread]
i am comfortable with AV pushing out my tank so long as he is somehow vulnerable in turn to infantry.
- by Terra Thesis - at 2013.12.06 18:17:00
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49. iconic racial combat styles - in General Discussions [original thread]
Cyrius Li-Moody wrote: Holy kitten. I forgot they have that melee bonus and got too close to a commando and he straight up one shotted me in the face last week. to be fair, that happens to me in RL too.
- by Terra Thesis - at 2013.12.06 17:43:00
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50. iconic racial combat styles - in General Discussions [original thread]
to help everyone with their dust balance discussions, i hereby present to you examples of how each race should fight based on my experiences in eve. gallente - assault with a big shotty running back to the supply depot every fight for more repair...
- by Terra Thesis - at 2013.12.06 17:34:00
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51. How to buff Minmatar suits - in General Discussions [original thread]
Exmaple Core wrote: Knight Soiaire wrote: - Reduce Shield Recharge Delay - Increase Shield Recharge Rate 18hp/s on a suppoesed 'Hit-and-Run' suit is ridiculous, raise it to 40. Raise the Minmatar Scout to 60hp/s Sounds like the perfect c...
- by Terra Thesis - at 2013.12.06 16:44:00
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52. Gotta say, the shield recharge delay to extenders is a pretty good balance. - in General Discussions [original thread]
now I'm not totally against the shield Nerf, but i think it's funny a bunch of guys in gallente suits are coming in here and going, "hey, the shield Nerf isn't so bad after all! guess I'll just remove my one extender!"
- by Terra Thesis - at 2013.12.06 16:21:00
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53. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Aero Yassavi wrote: But that is only what you think, not what will necessarily happen. Remember that all it takes to stop the timer is one enemy ship to get in radius of the satellite. Yes you can get rather large fleets just to blast the plan...
- by Terra Thesis - at 2013.12.06 14:57:00
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54. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Aero Yassavi wrote: I still strongly believe that orbital strikes should be earned per individual ship and not per satellite, so if more than one person was connected to the satellite than they could both earn their own orbital strikes instead ...
- by Terra Thesis - at 2013.12.06 06:35:00
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55. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
to be honest if i were worried about FF I'd probably go with just not calling in the strike rather than mess around with the hassle and risk of using TES.
- by Terra Thesis - at 2013.12.05 19:19:00
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56. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Beren Hurin wrote: Considering FF is now on, the tactical EMP, might be some of the safest rounds to use especially combined with the new anti armor weapons. Strip the shields then melt the armor. interesting. SL who are afraid of getting tr...
- by Terra Thesis - at 2013.12.05 19:14:00
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57. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
really excited about this patch!! when can minmatar get some alternate strike ammo? at least laser has a niche. afaik tactical emp s is completely unusable. I've been flying catalysts but I'm really itching to get back in my thrasher.
- by Terra Thesis - at 2013.12.05 17:58:00
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58. Do You Fear Heavy? YES or NO - in General Discussions [original thread]
1) i fear heavy in a boat. 2) i fear heavy with a goat.
- by Terra Thesis - at 2013.12.05 12:10:00
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59. Dust a game you need no skill - in General Discussions [original thread]
Thanatus Sleep wrote: as long as you can Q sync a full team of 12 and spam the living hell out equipment and explosive on rooftops; LOL and still lose vs 6 player squad / bad randoms. So please don't sent me good game(GG=get good) if your a try...
- by Terra Thesis - at 2013.12.05 04:42:00
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60. i thought heavies were bad... - in General Discussions [original thread]
Tch Tch wrote: Not reading comprehension. It's statistical comprehension. You don't base typical mileage off outliers. It's like saying golfing is easy because you saw tiger woods get a birdie. Yes he can consistently do that, but is that a n...
- by Terra Thesis - at 2013.12.05 04:34:00
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