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281. [WTB] Daemon Shotgun Code - in Code Bazaar [original thread]
jolo blk wrote: For how much 200k ISK sounds like a reasonable price to me.
- by Templar XIII - at 2014.10.26 22:09:00
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282. Quade Suit Design Flaws & Optimizations - in Feedback/Requests [original thread]
All quafe suits do lack a certain bot necessary component to be authentic: - Printed Quafe Labels Since these suits have been designed by the Coca Cola / RedBull of new eden, marketing / labelling is essential as is with all competitive sport-is...
- by Templar XIII - at 2014.10.26 14:09:00
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283. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
The idea of small passive armor reps is not altogether bad, but... - why grant Minstar suits better armor regeneration than to Amarr suits, where the latter is armor only, the prior a hybrid tank with clear speed advantage (damage mitigation via ...
- by Templar XIII - at 2014.10.26 13:42:00
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284. Prototype Suits may cause memory leak issues - in Technical Support/Bugs [original thread]
You are not all alone with this, I noticed this behavior as well. All my proto-fits perform worse than my standard ones by a great margin, and lag is definitely noticeable then. In addition, lag becomes the more noticeable, the more speed I can m...
- by Templar XIII - at 2014.10.25 14:21:00
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285. [WTB] Daemon Shotgun Code - in Code Bazaar [original thread]
[WTB] Daemon Shotgun Code Please text me, whether in game or here...make an offer.
- by Templar XIII - at 2014.10.23 22:19:00
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286. Dust Needs More Marketing? - in General Discussions [original thread]
http://www.youtube.com/watch?v=_Y83jJGqnJQ This. Please discuss.
- by Templar XIII - at 2014.02.20 19:22:00
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287. New HMG gameplay (video) - in General Discussions [original thread]
Templar XIII wrote: The heavy can't run, he can't hide (scan sig, hitbox), he cannot see any good (scan precision), he cannot revive, scan, hive, uplink, remote repair, damn he cannot even jump or dance any good... all he was meant to do is two...
- by Templar XIII - at 2013.12.20 03:44:00
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288. New HMG gameplay (video) - in General Discussions [original thread]
The heavy can't run, he can't hide (scan sig, hitbox), he cannot see any good (scan precision), he cannot revive, scan, hive, uplink, remote repair, damn he cannot even jump or dance any good... all he was meant to do is two things: he can take an...
- by Templar XIII - at 2013.12.20 03:41:00
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289. Request: Character Bio - in Feedback/Requests [original thread]
A wonderful and fabulous idea.
- by Templar XIII - at 2013.12.03 20:07:00
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290. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
So, my take on events: Start them with EVE players interaction. As with Incursions, now the system of ERAM is under siege, but much different than any other siege before. The Sansha's nation, already assumed to have invaded Jove space, are after ...
- by Templar XIII - at 2013.12.02 22:42:00
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291. Dunno what to call this but boosting stats lol - in Technical Support/Bugs [original thread]
The video you posted shows two mercenaries working together in opposing teams, zeroing in on one target, killing it, and reviving the target just to be killed again, and again, and again...one benefits from killing, the other from reviving. Seen t...
- by Templar XIII - at 2013.11.24 15:32:00
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292. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Reading this devblog being not that different from the on posted before to the exact same topc and checking the modules list, some questions arose: (1) how and to what extend are vehicle SP being resspecced, if at all? It would not make much sens...
- by Templar XIII - at 2013.11.19 20:44:00
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293. Game Atmosphere, Weather, Battle for Caldari Prime - in Feedback/Requests [original thread]
Moreover, the differing weather conditions (imagine the skies willed with flashes and the sound of rolling thunder) would lend more individuality to the maps that are, and we all know too well the whining threads on repetitive gameplay.
- by Templar XIII - at 2013.11.17 21:22:00
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294. Game Atmosphere, Weather, Battle for Caldari Prime - in Feedback/Requests [original thread]
Some DUST players might still remember the battle for Caldari Prime event and the ambience that went along with it. This event is what got me hooked up with DUST 514, as it looked, played and felt like a precursor, a promise of things to come with...
- by Templar XIII - at 2013.11.17 21:12:00
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295. DUST 514 Factional Warfare Ranks - in Feedback/Requests [original thread]
A nice thing would be if you made ranks available similar to those already implemented in EVE online based on KDR in Fleet Warfare, objectives taken (WP driven) or matches won. People like wearing badges or have little stars behind their names as ...
- by Templar XIII - at 2013.11.16 19:51:00
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296. 2-4 Squat Sustaining Customizable Meeting Rooms - in Feedback/Requests [original thread]
Some wall of fame or employee of the month picture customization would be nice as well
- by Templar XIII - at 2013.11.16 19:41:00
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297. 2-4 Squat Sustaining Customizable Meeting Rooms - in Feedback/Requests [original thread]
The nice thing is, keeping those rooms for 2-4 squads only won't put too much strain on PS3 performance as well as making them available for DUST characters only as long as Dust is PS3 only and not PS4. Integrating EVE online players and all their...
- by Templar XIII - at 2013.11.16 19:34:00
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298. Amarr Heavy Proto Sentinel And/Or Basic Suit Color Change Please - in Feedback/Requests [original thread]
They look either ugly (Sentinel) or nondescript ashen (Basic) as they are atm. If possible, make at least on of them as black and reflective as the Prototype Gallente basic scout or Caldary Assault suit. This should give them the brutal and intimi...
- by Templar XIII - at 2013.11.15 20:51:00
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299. 2-4 Squat Sustaining Customizable Meeting Rooms - in Feedback/Requests [original thread]
2-4 Squat Sustaining Customizable Meeting Rooms, this is what is needed beyond the own quarters. customizations should be earnable via Faction Warfare Loyalty Points store and partly in AUR so some customizations stay AUR free. These Meeting room...
- by Templar XIII - at 2013.11.15 20:45:00
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300. [BUG] Respawn Glitch - in Technical Support/Bugs [original thread]
I noticed this as well. To me it happens almost every time I step into a vehicle with an equipment aimed instead of a weapon (repair unit to fast repair if need be) and die in that same vehicle. The respawn will almost always give you exactly this...
- by Templar XIII - at 2013.11.15 18:48:00
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