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101. The rail rifle is overpowered - in General Discussions [original thread]
aaaasdff ertgfdd wrote: hfderrtgvcd wrote: aaaasdff ertgfdd wrote: Temias Mercurial wrote: Charge up time does nothing when you prefire around walls and cover. It's no longer a factor when that is possible. Reducing the magazine size w...
- by Temias Mercurial - at 2014.07.10 22:12:00
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102. The rail rifle is overpowered - in General Discussions [original thread]
aaaasdff ertgfdd wrote: Temias Mercurial wrote: Charge up time does nothing when you prefire around walls and cover. It's no longer a factor when that is possible. Reducing the magazine size would be too large of a nerf with an automatic wea...
- by Temias Mercurial - at 2014.07.10 22:10:00
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103. The rail rifle is overpowered - in General Discussions [original thread]
aaaasdff ertgfdd wrote: Temias Mercurial wrote: Charge up time does nothing when you prefire around walls and cover. It's no longer a factor when that is possible. Reducing the magazine size would be too large of a nerf with an automatic wea...
- by Temias Mercurial - at 2014.07.10 22:06:00
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104. The rail rifle is overpowered - in General Discussions [original thread]
Sasseros wrote: Its fun watch this forum, a nerf (insert name here) is aways in the first page =P Well i think the RR is in a good place, CQC the only time they kill is if they get behind me and start shoting first or they outstrafe me...okay ...
- by Temias Mercurial - at 2014.07.10 21:28:00
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105. The rail rifle is overpowered - in General Discussions [original thread]
Charge up time does nothing when you prefire around walls and cover. It's no longer a factor when that is possible. Reducing the magazine size would be too large of a nerf with an automatic weapon. The point of this discussion is to give the rail ...
- by Temias Mercurial - at 2014.07.10 18:25:00
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106. The rail rifle is overpowered - in General Discussions [original thread]
aaaasdff ertgfdd wrote: Atiim wrote: Falloff Damage to hamper effectiveness in CQC is being considered by CCP. Source : CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the...
- by Temias Mercurial - at 2014.07.09 21:45:00
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107. How many Kills do you think it take to win? - in General Discussions [original thread]
CCP Rattati wrote: 4th Lieutenant Tiberius wrote: CCP Rattati wrote: LT SHANKS wrote: I wish sidearms were included in this event. I'd actually no-life my ass off for a chance to name an officer ScP. Let's see... Can I haz more ba...
- by Temias Mercurial - at 2014.07.09 21:32:00
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108. Turret Installations: Mechanic That Could Increase Their Value - in General Discussions [original thread]
Zindorak wrote: Supply depots repair you? I have never had that happen before Only if you're a vehicle, and it reps 100armour per second.
- by Temias Mercurial - at 2014.07.09 20:54:00
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109. Why us tankers arent happy about bravo... DEV... TF... BRO... TF... - in General Discussions [original thread]
Jack 3enimble wrote: OP should try battlefield if he thinks AV is OP. people can kill you there with a rep tool aswell. You're lucky this is not the case in Dust. To me this post is hilarious as OP was relying on broken mechanics, now that they...
- by Temias Mercurial - at 2014.07.09 20:46:00
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110. Why us tankers arent happy about bravo... DEV... TF... BRO... TF... - in General Discussions [original thread]
Beastlina wrote: Just had a match where 1 tanker vsed 1 militia swarm, 1 advanced swarm and 1 normal forge gun (the normal forge gun being me with 3 complex heavy damage mods). It wasn't even enough to burst him down. Just like you had to spec ...
- by Temias Mercurial - at 2014.07.09 20:45:00
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111. 100% Full-proof BS tactic to winning Domination - in General Discussions [original thread]
Seymour KrelbornX wrote: Temias Mercurial wrote: Anarchide wrote: Some call this tactic "Equipment Spam", I call it "Team Support". Get some scanners, Flux grenades and maybe a Cloak and hunt them down instead of crying outloud. You'll...
- by Temias Mercurial - at 2014.07.09 20:22:00
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112. The rail rifle is overpowered - in General Discussions [original thread]
Ryme Intrinseca wrote: RR is already very weak in CQC. It gets destroyed by ARs, CRs and ScRs, as it should. It's not just the DPS (though that is a lot lower than the other rifles), it's also the charge time and low rate of fire, which makes...
- by Temias Mercurial - at 2014.07.09 19:30:00
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113. 100% Full-proof BS tactic to winning Domination - in General Discussions [original thread]
Anarchide wrote: Some call this tactic "Equipment Spam", I call it "Team Support". Get some scanners, Flux grenades and maybe a Cloak and hunt them down instead of crying outloud. You'll even get WP for doing that. Putting nanohives aroun...
- by Temias Mercurial - at 2014.07.09 18:36:00
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114. How many Kills do you think it take to win? - in General Discussions [original thread]
CommanderBolt wrote: Chunky Munkey wrote: Lorhak Gannarsein wrote: You want like 5k kills for the rifles and the HMG I'd imagine, and like 7k for the ScR. I did about 2,500 for a previous event where I tracked my kills. For this event...
- by Temias Mercurial - at 2014.07.09 18:19:00
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115. Eko Sol is complaing about a game mechanic? Whaaaaa? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Atiim wrote: CCP Rattati wrote: When this came up we went straight to the database and couldn't find any anomalies in the CA scout, it is setup exactly like the other scouts. We need more data as proof, not just ...
- by Temias Mercurial - at 2014.07.07 02:08:00
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116. Grab Yourself a DualShock 4. - in General Discussions [original thread]
Spaceman-Rob wrote: Doesn't work with all games, do we know if it it works with dust? I have a friend that has been using it for a while now. They love it.
- by Temias Mercurial - at 2014.07.07 01:39:00
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117. Extreme lag and teleporting - in General Discussions [original thread]
Glad that my squad and I are not the only one's experiencing this lagfest...
- by Temias Mercurial - at 2014.07.06 01:35:00
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118. Extreme lag and teleporting - in General Discussions [original thread]
Has anyone been getting this for the past few days?
- by Temias Mercurial - at 2014.07.06 00:55:00
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119. since people are saying ADS are op - in General Discussions [original thread]
Ld Collins wrote: A simple fix would be to remove the fire rate increase ans swap it for reload speed. Instant reload speed... are you sure you would want that?
- by Temias Mercurial - at 2014.07.05 20:50:00
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120. since people are saying ADS are op - in General Discussions [original thread]
aaaasdff ertgfdd wrote: Judge Rhadamanthus wrote: Adipem Nothi wrote: Are high-end birds still immune obscenely resistant to Proto Swarms? I haven't run into any yet since the fix yesterday. An ADS isn't OP if we can shoot it down with...
- by Temias Mercurial - at 2014.07.05 16:52:00
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